Compare Yokai Busters prices across trusted key stores and find the best deal. Developed by Mikan Batake. Published by Shiravune. Released on 8/4/2025. Available on PC. Genres: RPG.

Five hours of turn-based yokai bashing with a collectible card twist, charming enough for fans of cozy J-RPGs, but don't expect BG3-level narrative depth.

My first instinct with any RPG Maker title is suspicion, and Yokai Busters gave me just enough reason to lower my guard. Mikan Batake's indie J-RPG runs on RPG Maker MV, which means pixel maps, top-down exploration, and turn-based combat that will feel immediately familiar to anyone who spent their teenage years in early Final Fantasy. That's both its greatest asset and its clearest limitation. The engine is a known quantity. What matters is what the developer chose to fill it with, and the answer here is a surprisingly breezy five-hour adventure centred on a cast of female characters drawn from everyday Japanese life, a shrine maiden, a police officer, a mother, dropped into a town being overrun by troublesome yokai. The mechanical hook that sets Yokai Busters apart from the average RPG Maker outing is its collectible card system. As you work through the game, you accumulate a deck of yokai cards, each carrying distinct abilities you can slot into battles for special effects. Rarer cards hit harder and unlock flashier moves, so there's a low-key collector's itch running underneath the standard turn-based structure. It doesn't reach the depth of a full deck-building game, think of it more as a battle accessory layer than a reinvention of the combat loop, but it adds enough texture to keep encounters from going completely on autopilot. The playthrough structure is worth knowing before you go in. The game uses two types of map markers: Heart Marks guide you through the critical path for a quick, focused run, while Exclamation Marks flag optional side stories and extra scenes with the cast. If you skip the Exclamation Marks entirely, you're likely shaving the already-compact runtime down to something that barely justifies the price of a cinema ticket. Do yourself a favour and chase the side content. That's where the character writing has room to breathe, and for a game that's clearly built around its heroines rather than its world, the side stories are where Yokai Busters earns whatever affection it gets. Honest caveat: this is not a game that will survive scrutiny from anyone expecting branching choices, reactive worldbuilding, or combat builds with legs past hour ten. There are no legs past hour ten. The runtime caps around five hours, the yokai-versus-town conflict is simple by design, and the RPG Maker aesthetic will be a complete non-starter for players who need production values to stay engaged. Steam's early user reception sits in the broadly positive range, which tracks for a title that knows its audience, fans of anime aesthetics, light card-collecting, and compact J-RPG loops, and delivers competently within those bounds. Not revolutionary, not padded, not pretending to be something it isn't. Monika, Scout Team

Yokai Busters

Yokai Busters

Aug 4, 2025Mikan BatakeShiravune
GamerScout Says

Five hours of turn-based yokai bashing with a collectible card twist, charming enough for fans of cozy J-RPGs, but don't expect BG3-level narrative depth.

PC
Steam Deck Unsupported
Best Price Available
€0.00
at N/A
Historical low: €5.65

GamerScout Verdict

Worth a look for anime J-RPG fans who want a light, card-flavoured adventure under five hours, not built for anyone craving deep narrative choices.

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Price History

Historical low
€5.659 Jul 2026
Keyshops
€5.51€6.00€6.49€6.985 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
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About Yokai Busters

My first instinct with any RPG Maker title is suspicion, and Yokai Busters gave me just enough reason to lower my guard. Mikan Batake's indie J-RPG runs on RPG Maker MV, which means pixel maps, top-down exploration, and turn-based combat that will feel immediately familiar to anyone who spent their teenage years in early Final Fantasy. That's both its greatest asset and its clearest limitation. The engine is a known quantity. What matters is what the developer chose to fill it with, and the answer here is a surprisingly breezy five-hour adventure centred on a cast of female characters drawn from everyday Japanese life, a shrine maiden, a police officer, a mother, dropped into a town being overrun by troublesome yokai. The mechanical hook that sets Yokai Busters apart from the average RPG Maker outing is its collectible card system. As you work through the game, you accumulate a deck of yokai cards, each carrying distinct abilities you can slot into battles for special effects. Rarer cards hit harder and unlock flashier moves, so there's a low-key collector's itch running underneath the standard turn-based structure. It doesn't reach the depth of a full deck-building game, think of it more as a battle accessory layer than a reinvention of the combat loop, but it adds enough texture to keep encounters from going completely on autopilot. The playthrough structure is worth knowing before you go in. The game uses two types of map markers: Heart Marks guide you through the critical path for a quick, focused run, while Exclamation Marks flag optional side stories and extra scenes with the cast. If you skip the Exclamation Marks entirely, you're likely shaving the already-compact runtime down to something that barely justifies the price of a cinema ticket. Do yourself a favour and chase the side content. That's where the character writing has room to breathe, and for a game that's clearly built around its heroines rather than its world, the side stories are where Yokai Busters earns whatever affection it gets. Honest caveat: this is not a game that will survive scrutiny from anyone expecting branching choices, reactive worldbuilding, or combat builds with legs past hour ten. There are no legs past hour ten. The runtime caps around five hours, the yokai-versus-town conflict is simple by design, and the RPG Maker aesthetic will be a complete non-starter for players who need production values to stay engaged. Steam's early user reception sits in the broadly positive range, which tracks for a title that knows its audience, fans of anime aesthetics, light card-collecting, and compact J-RPG loops, and delivers competently within those bounds. Not revolutionary, not padded, not pretending to be something it isn't.

Monika
Monika · Scout Team

RPGs

Tags

singleplayercloud-savestier:indieCollectible CardsRPG MakerShort PlaythroughSide StoriesAnime HeroinesCozy JRPG

System Requirements

Minimum

OS
Windows® 7/8/8.1/10 (32bit/64bit)
Memory
4 GB RAM
Storage
800 MB available space
Processor
Intel® Core™2 Duo

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Game Info

Developer
Mikan Batake
Publisher
Shiravune
Release Date
Aug 4, 2025

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How much does Yokai Busters cost?

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What platforms is Yokai Busters available on?

Yokai Busters is available on PC.

When was Yokai Busters released?

Yokai Busters was released on 4 August 2025.

Who developed Yokai Busters?

Yokai Busters was developed by Mikan Batake and published by Shiravune.