
Winter Sports Games
Six couch-competitive winter events in one package - ski jumping, slalom, downhill, bobsledding, sledding, and curling - built almost exclusively for local multiplayer sessions with people in the same room.
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About Winter Sports Games
My honest first reaction here: this one is not aimed at me at all, and if you are coming in looking for ranked ladders, netcode tests, or any kind of online competition, save yourself the click. Winter Sports Games by Joindots is a local-multiplayer party title in the mold of those old arcade Olympics compilations - think Daley Thompson's Decathlon but dressed in ski gear and running at modern resolutions. There is no online play. The entire value proposition lives or dies on whether you have two to four people sharing a couch. The six disciplines cover the obvious Olympic winter bases: ski jumping, slalom skiing, downhill skiing, bobsledding, sledding, and curling. Each event uses what Joindots calls "classic controls," which in practice means simplified button inputs and timing mechanics rather than any kind of deep simulation. Ski jumping has you managing speed and angle at the ramp, slalom and downhill ask you to thread gates while modulating acceleration and braking, and bobsledding leans heavily into button mashing through chicanes. Curling is the slowest of the bunch and the one most likely to cause disagreements about whether it belongs in the same package - it works as a palate cleanser between faster events, but solo it drags badly. The user feedback that does exist singles out curling as the most tedious mode when played alone, which tracks. Controls are controller-native, and that is genuinely the right call here. There is no scenario where you want four people crammed around a keyboard for this. The game supports shared and split-screen PvP, Steam Achievements, and Remote Play Together on PC, which at least opens a door to playing remotely - though Remote Play Together carries inherent input lag that will blunt the timing-sensitive events like slalom. On Xbox, the title uses Smart Delivery, so one purchase covers both Xbox One and Series hardware, and the Series version runs at 4K with 60fps-plus performance. The honest problem with this package is depth. Each discipline is essentially a single mechanic stretched into a tournament bracket. Solo play exists - you can grind AI tournaments with increasing difficulty - but the AI does not provide the kind of resistance that makes repeated runs interesting. There is no skill progression, no unlockable content that has been documented by players, and no leaderboard structure that would keep a solo player returning. The game is built entirely around the energy in the room, and without that energy it feels thin fast. The Metacritic user feedback, sparse as it is, skews negative and points directly at low engagement value outside group settings. If your living room fills up with four people every weekend who need something accessible and competitive without a learning curve, this delivers that specific thing competently. The disciplines are varied enough to sustain a few hours of rotation before the formula repeats. As a solo PC purchase sitting in your library with no one to play it, it is a hard sell. Fred, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 7, Windows 8, Windows 10
- Graphics
- Geforce 650 or higher or equivalent other graphic card
- Processor
- Intel Core i5 2.4Ghz
Reviews & Ratings
No ratings available
Game Info
- Developer
- Joindots GmbH
- Publisher
- Joindots GmbH
- Release Date
- Dec 24, 2019