Compare Warhammer 40,000: Mechanicus Omnissiah Edition prices across 50+ stores and find the best deal. Developed by Fatshark. Published by Kalypso Media. Released on 11/30/2022. Available on PC. Genres: Action, Adventure, RPG.

Four-player co-op shooter set in a grimdark hive city, built by the Vermintide crew. Brutal, atmospheric, and melee-forward despite the guns.

Warhammer 40,000: Mechanicus Omnissiah Edition is, despite what the title suggests, actually Warhammer 40,000: Darktide - a co-op action shooter developed by Fatshark, the studio behind the Vermintide series. You and up to three other players drop into Tertium, a crumbling imperial hive city overrun by Chaos-corrupted heretics, and you fight your way through claustrophobic corridors, flooded undercroft tunnels, and cathedral ruins that feel genuinely oppressive. If you have spent time in Vermintide 2, the bones here will feel familiar: objective-based missions, a melee-heavy combat loop even when lasguns and autoguns are on the table, and a constant sense that the crowd is always one bad dodge away from swallowing you whole. The class system gives you four archetypes at launch - Veteran Sharpshooter, Zealot Preacher, Psyker Psykinetic, and Ogryn Skullbreaker - each with distinct playstyles and a talent tree that opens up genuine build variety. The Psyker in particular rewards attention: managing your peril meter while hurling brain-bursts at elites has a risk-reward rhythm that most action games would charge extra for. The Ogryn, on the other hand, is pure catharsis - a massive mutant bruiser who pins enemies against walls and laughs about it. Whether that variety holds past hour 40 depends heavily on how much Fatshark has updated the game since launch, as the initial release was widely criticized for a thin progression system and aggressive monetization through cosmetic in-app purchases. On the narrative and worldbuilding side, Darktide does something most co-op shooters skip entirely: it gives your character a backstory, weaves in voiced banter between the rejects during missions, and wraps the whole thing in the properly bleak theology of the 41st millennium. The writing is punchy and occasionally funny in a grim way - your Zealot screaming scripture while on fire is a character beat, not just a sound effect. However, if you come in expecting the kind of branching-choice RPG depth the 40K universe could support, you will be disappointed. The story is thin scaffolding. The lore is there for texture, not payoff. The mission structure is procedurally varied but not procedurally generated in any meaningful sense, which means the maps reveal their seams after enough runs. Difficulty scaling across Heresy and Damnation tiers keeps high-end play demanding, and coordinated four-player squads with complementary builds genuinely shine here. Solo or with randoms, the experience wobbles - some enemy compositions are tuned for teamwork that pickup groups rarely produce. Cross-platform multiplayer support broadens the player pool, which matters for queue times at higher difficulties. Bottom line: if you want a co-op shooter with meaty melee, strong atmosphere, and enough class depth to justify replaying the same corridors many times over, Darktide delivers that loop well. If you want a 40K RPG with choices that matter, look elsewhere - maybe toward Rogue Trader. The Omnissiah Edition likely bundles additional cosmetic or content DLC, so check what is actually included before committing. Monika, Scout Team

Warhammer 40,000: Mechanicus Omnissiah Edition
ActionAdventureRPG

Warhammer 40,000: Mechanicus Omnissiah Edition

Nov 30, 2022FatsharkKalypso Media
GamerScout Says

Four-player co-op shooter set in a grimdark hive city, built by the Vermintide crew. Brutal, atmospheric, and melee-forward despite the guns.

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About Warhammer 40,000: Mechanicus Omnissiah Edition

Warhammer 40,000: Mechanicus Omnissiah Edition is, despite what the title suggests, actually Warhammer 40,000: Darktide - a co-op action shooter developed by Fatshark, the studio behind the Vermintide series. You and up to three other players drop into Tertium, a crumbling imperial hive city overrun by Chaos-corrupted heretics, and you fight your way through claustrophobic corridors, flooded undercroft tunnels, and cathedral ruins that feel genuinely oppressive. If you have spent time in Vermintide 2, the bones here will feel familiar: objective-based missions, a melee-heavy combat loop even when lasguns and autoguns are on the table, and a constant sense that the crowd is always one bad dodge away from swallowing you whole. The class system gives you four archetypes at launch - Veteran Sharpshooter, Zealot Preacher, Psyker Psykinetic, and Ogryn Skullbreaker - each with distinct playstyles and a talent tree that opens up genuine build variety. The Psyker in particular rewards attention: managing your peril meter while hurling brain-bursts at elites has a risk-reward rhythm that most action games would charge extra for. The Ogryn, on the other hand, is pure catharsis - a massive mutant bruiser who pins enemies against walls and laughs about it. Whether that variety holds past hour 40 depends heavily on how much Fatshark has updated the game since launch, as the initial release was widely criticized for a thin progression system and aggressive monetization through cosmetic in-app purchases. On the narrative and worldbuilding side, Darktide does something most co-op shooters skip entirely: it gives your character a backstory, weaves in voiced banter between the rejects during missions, and wraps the whole thing in the properly bleak theology of the 41st millennium. The writing is punchy and occasionally funny in a grim way - your Zealot screaming scripture while on fire is a character beat, not just a sound effect. However, if you come in expecting the kind of branching-choice RPG depth the 40K universe could support, you will be disappointed. The story is thin scaffolding. The lore is there for texture, not payoff. The mission structure is procedurally varied but not procedurally generated in any meaningful sense, which means the maps reveal their seams after enough runs. Difficulty scaling across Heresy and Damnation tiers keeps high-end play demanding, and coordinated four-player squads with complementary builds genuinely shine here. Solo or with randoms, the experience wobbles - some enemy compositions are tuned for teamwork that pickup groups rarely produce. Cross-platform multiplayer support broadens the player pool, which matters for queue times at higher difficulties. Bottom line: if you want a co-op shooter with meaty melee, strong atmosphere, and enough class depth to justify replaying the same corridors many times over, Darktide delivers that loop well. If you want a 40K RPG with choices that matter, look elsewhere - maybe toward Rogue Trader. The Omnissiah Edition likely bundles additional cosmetic or content DLC, so check what is actually included before committing. Monika, Scout Team

Tags

steamCo-op ShooterMelee-ForwardClass BuildsHorde CombatGrimdarkTalent TreesDifficulty ScalingLore-Rich

System Requirements

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Game Info

Developer
Fatshark
Publisher
Kalypso Media
Release Date
Nov 30, 2022

Features

Multi-playerCo-opOnline Co-opCross-Platform MultiplayerSteam AchievementsCaptions availableIn-App PurchasesPartial Controller Support+1 more

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