Compare Total War: PHARAOH DYNASTIES prices across 50+ stores and find the best deal. Developed by CREATIVE ASSEMBLY. Published by SEGA. Released on 7/25/2024. Available on PC, Mac. Genres: Action, Strategy.

Creative Assembly quietly fixed Pharaoh with this free overhaul - a grand Bronze Age campaign that now stretches from Mycenae to Mesopotamia and finally feels like a proper mainline Total War.

I'll be straight with you: I almost skipped this one entirely. Pharaoh's 2023 launch landed during a period when Creative Assembly's community goodwill was running close to empty, and the base game felt undercooked by Total War standards. Dynasties changes that math considerably. It ships free to owners of Pharaoh, it treats itself as a standalone entry on the launcher, and the moment you pull up the campaign map the scope shift is obvious. Egypt to Mesopotamia, Aegean to the Tigris - this is now the largest map in historical Total War's history, nearly doubling the original's area and adding 168 settlements across the Levant, Central Anatolia, Greece, and the rivers of Babylon. Four new major factions join the original roster: Babylon, Assyria, Mycenae, and Troy. Agamemnon in Mycenae, Priam in Troy, Assyrian and Babylonian rulers in the east. Each culture brings its own unit roster, royal traditions, and Ancient Legacy mechanics where your leaders build legitimacy by completing objectives tied to mythic or historical figures. More than 150 new and reworked units are in the pool now - camel riders, Mesopotamian heavy infantry, the Guards of Troy, plus over 70 reworked units ported from the Troy roster. The faction variety still has ceilings: minor factions like Achilles's Aeolians lack unique buildings and court abilities, and the Mesopotamian region only gets two major leaders considering how much work went into building out those cultures. Those are real gaps. But the breadth of what's here outpaces what most studios would have shipped as a paid expansion. On the battle layer, Dynasties introduces the optional Lethality modifier - a per-unit percentage chance to kill outright on a successful charge or missile volley, which craters if the target is well-armoured. Combined with the existing degrading armour system, unit stances (advance, hold, fall back while facing), and dynamic weather that makes sandstorms genuinely punishing for archer-heavy compositions, battles reward positioning in a way the base game didn't quite nail. The reworked Sea Peoples AI is also more aggressive and territorial now rather than scripted-wave filler. Where it wobbles: the AI still looks confused when managing the new nomadic outpost mechanic for Sea Peoples factions, and some reviewers noted early load failures on certain PC configurations at launch. Franchise diehards who bounced hard off Pharaoh's interface-heavy campaign may find Dynasties layers on more menus rather than simplifying them - the dynasty succession system, royal marriages, family tree mortality, and adjustable turns-per-year all add depth, but also cognitive overhead. Multiplayer exists with PvP and cross-platform support, though this is primarily a singleplayer sandbox. The real pull is replaying the campaign with different cultures, each offering a noticeably different strategic opening. Starting as Ramesses III defending Egypt against collapsing Bronze Age order plays nothing like managing Babylonian expansion along the Euphrates. The replayability hook is genuine. This is not a shooter, and I'm the wrong guy if you want someone who came for the PvP ladder. But as someone who respects mechanical depth and punishes half-measures, I can say Dynasties earns its place. Creative Assembly Sofia took what should have been several rounds of paid DLC and released it for nothing, and the result is a campaign-layer strategy game that finally justifies the setting. Fred, Scout Team

Total War: PHARAOH DYNASTIES
ActionStrategy

Total War: PHARAOH DYNASTIES

Jul 25, 2024CREATIVE ASSEMBLYSEGA
GamerScout Says

Creative Assembly quietly fixed Pharaoh with this free overhaul - a grand Bronze Age campaign that now stretches from Mycenae to Mesopotamia and finally feels like a proper mainline Total War.

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About Total War: PHARAOH DYNASTIES

I'll be straight with you: I almost skipped this one entirely. Pharaoh's 2023 launch landed during a period when Creative Assembly's community goodwill was running close to empty, and the base game felt undercooked by Total War standards. Dynasties changes that math considerably. It ships free to owners of Pharaoh, it treats itself as a standalone entry on the launcher, and the moment you pull up the campaign map the scope shift is obvious. Egypt to Mesopotamia, Aegean to the Tigris - this is now the largest map in historical Total War's history, nearly doubling the original's area and adding 168 settlements across the Levant, Central Anatolia, Greece, and the rivers of Babylon. Four new major factions join the original roster: Babylon, Assyria, Mycenae, and Troy. Agamemnon in Mycenae, Priam in Troy, Assyrian and Babylonian rulers in the east. Each culture brings its own unit roster, royal traditions, and Ancient Legacy mechanics where your leaders build legitimacy by completing objectives tied to mythic or historical figures. More than 150 new and reworked units are in the pool now - camel riders, Mesopotamian heavy infantry, the Guards of Troy, plus over 70 reworked units ported from the Troy roster. The faction variety still has ceilings: minor factions like Achilles's Aeolians lack unique buildings and court abilities, and the Mesopotamian region only gets two major leaders considering how much work went into building out those cultures. Those are real gaps. But the breadth of what's here outpaces what most studios would have shipped as a paid expansion. On the battle layer, Dynasties introduces the optional Lethality modifier - a per-unit percentage chance to kill outright on a successful charge or missile volley, which craters if the target is well-armoured. Combined with the existing degrading armour system, unit stances (advance, hold, fall back while facing), and dynamic weather that makes sandstorms genuinely punishing for archer-heavy compositions, battles reward positioning in a way the base game didn't quite nail. The reworked Sea Peoples AI is also more aggressive and territorial now rather than scripted-wave filler. Where it wobbles: the AI still looks confused when managing the new nomadic outpost mechanic for Sea Peoples factions, and some reviewers noted early load failures on certain PC configurations at launch. Franchise diehards who bounced hard off Pharaoh's interface-heavy campaign may find Dynasties layers on more menus rather than simplifying them - the dynasty succession system, royal marriages, family tree mortality, and adjustable turns-per-year all add depth, but also cognitive overhead. Multiplayer exists with PvP and cross-platform support, though this is primarily a singleplayer sandbox. The real pull is replaying the campaign with different cultures, each offering a noticeably different strategic opening. Starting as Ramesses III defending Egypt against collapsing Bronze Age order plays nothing like managing Babylonian expansion along the Euphrates. The replayability hook is genuine. This is not a shooter, and I'm the wrong guy if you want someone who came for the PvP ladder. But as someone who respects mechanical depth and punishes half-measures, I can say Dynasties earns its place. Creative Assembly Sofia took what should have been several rounds of paid DLC and released it for nothing, and the result is a campaign-layer strategy game that finally justifies the setting. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvpcross-platformachievementstrading-cardstier:sub-5Bronze Age SettingDynasty SystemCampaign ReplayabilityFaction VarietyLethality MechanicsGrand CampaignCross-Platform MultiplayerDynamic Weather BattlesFree Expansion

System Requirements

Minimum

OS
Windows 10 64-Bit
Memory
6 GB RAM
DirectX
Version 11
Storage
80 GB available space
Graphics
Nvidia GeForce GTX 660 / AMD R9 270
Processor
Intel i3-2100 / AMD FX-4300
Additional Notes
This game may be updated over time and have paid for and free additional content released for it. Please be aware that this may increase the minimum requirements for running the game above the specification stated here. Microsoft no longer supports Windows 10 or older versions.

Recommended

OS
Windows 10 64-Bit
Memory
8 GB RAM
DirectX
Version 11
Storage
80 GB available space
Graphics
Nvidia GeForce GTX 1660 Ti / AMD RX 480
Processor
Intel i5-6600/Ryzen 5 2600X
Additional Notes
Microsoft no longer supports Windows 10 or older versions.

Reviews & Ratings

No ratings available

Game Info

Developer
CREATIVE ASSEMBLY
Publisher
SEGA
Release Date
Jul 25, 2024

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