Compare Tomb Raider: Definitive Survivor Trilogy prices across trusted key stores and find the best deal. Developed by Crystal Dynamics and Eidos Montreal. Published by Square Enix. Released on 3/18/2021. Available on PC, Xbox. Genres: Action, Single Player, Multiplayer, Co-op, First Person, Adventure.

All three of Lara's origin games, every DLC included, one bundle. The best-value way to play the full Survivor arc from shipwrecked rookie to seasoned raider.

The Tomb Raider: Definitive Survivor Trilogy is a single-player action-adventure bundle stacking three complete packages: Tomb Raider (2013), Rise of the Tomb Raider: 20 Year Celebration, and Shadow of the Tomb Raider: Definitive Edition. On top of the base games you get all 22 pieces of DLC across the trilogy, which is a genuinely absurd amount of content for one purchase. Think story expansions like Baba Yaga: The Temple of the Witch, the Endurance survival mode (which adds co-op to Rise), Cold Darkness Awakened, all seven of Shadow's DLC Challenge Tombs, plus a mountain of outfits, weapons, and expedition cards. If you have not touched any of these games, this is simply the most complete way to do it. Gameplay-wise, each title is a third-person cover-shooter-meets-platformer with a strong exploration loop. The first game drops Lara on the Japanese island of Yamatai, bleeding and frantic, and uses a three-branch skill tree split across Survivor, Hunter, and Brawler to steadily turn her into a combat-capable scavenger. Rise heads to a frozen Siberian setting and expands the crafting and traversal tools, adding a proper base camp fast-travel network and optional challenge tombs that are genuinely satisfying to clear. Shadow swings into the Peruvian jungle and cranks up both the puzzle difficulty and the stealth options, though some players find the outfit-gating system for certain side quests a friction point that the other two games do not have. All three lean action-cinematic over hardcore sim, so if you are after a twitchy challenge you should crank the difficulty to Extreme Survivor from the jump. From a couch and co-op perspective, be honest with yourself: this is not a group activity in the traditional sense. The Endurance mode in Rise of the Tomb Raider has co-op built in, which is a solid way to drag a friend into a survival scavenging loop for an evening, but the main campaigns are purely solo affairs. There is no split-screen, and the score-attack and time-trial expedition modes are leaderboard-competitive rather than couch-competitive. Controller support is solid across Xbox and DualShock layouts, and the games feel comfortable on a pad, so PC players who prefer a controller on the sofa are well covered without needing anything exotic. Visually the bundle holds up reasonably well. Shadow in particular has ray tracing effects that can look striking, though older hardware will feel the pressure at higher settings. The first game shows its age most in environments and NPC models, but the progression across all three titles is clear and satisfying to watch unfold. The story continuity is handled cleanly, with voice acting and narrative threads carrying across all three entries, so playing them in order pays off. The real question is: who should buy this right now? Anyone who missed the entire reboot arc, anyone who owns only one of the three games and wants the rest, and anyone who wants a solo cinematic adventure they can chip away at across many evenings. Each main campaign runs roughly 12 to 20 hours depending on how many optional tombs and side quests you chase, and with the DLC padding that out considerably, this bundle represents a huge amount of single-player content. It is not going to satisfy the friend group looking for a Saturday night multiplayer session, but as a solo or occasional co-op investment it absolutely delivers across all three entries. Riley, Scout Team

Tomb Raider: Definitive Survivor Trilogy
ActionSingle PlayerMultiplayerCo-opFirst PersonAdventure

Tomb Raider: Definitive Survivor Trilogy

Mar 18, 2021Crystal Dynamics and Eidos MontrealSquare Enix
GamerScout Says

All three of Lara's origin games, every DLC included, one bundle. The best-value way to play the full Survivor arc from shipwrecked rookie to seasoned raider.

PCXbox
Best Price Available
€7.09
at Eneba
Lowest tracked: €6.94
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GamerScout Verdict

The cleanest way to play all three reboot games back-to-back, but solo players get far more from it than groups.

Compare Prices(8 stores)

Edition:
EnebaBest price
StandardLatin AmericaSteam KeyKey
€7.09
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€7.32
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€7.75-85%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€8.01
Priced in EUR by the store
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DefinitiveGlobalSteam KeyKey
€8.13
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€8.13
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€8.37
Priced in EUR by the store
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Price History

Lowest tracked
€6.9422 Aug 2026
Current best
€7.09
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€6.88€7.09€7.31€7.525 Jun27 Jun19 Jul9 Aug31 Aug
5 Jun — 31 Aug
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Screenshots & Media

Screenshot

About Tomb Raider: Definitive Survivor Trilogy

The Tomb Raider: Definitive Survivor Trilogy is a single-player action-adventure bundle stacking three complete packages: Tomb Raider (2013), Rise of the Tomb Raider: 20 Year Celebration, and Shadow of the Tomb Raider: Definitive Edition. On top of the base games you get all 22 pieces of DLC across the trilogy, which is a genuinely absurd amount of content for one purchase. Think story expansions like Baba Yaga: The Temple of the Witch, the Endurance survival mode (which adds co-op to Rise), Cold Darkness Awakened, all seven of Shadow's DLC Challenge Tombs, plus a mountain of outfits, weapons, and expedition cards. If you have not touched any of these games, this is simply the most complete way to do it. Gameplay-wise, each title is a third-person cover-shooter-meets-platformer with a strong exploration loop. The first game drops Lara on the Japanese island of Yamatai, bleeding and frantic, and uses a three-branch skill tree split across Survivor, Hunter, and Brawler to steadily turn her into a combat-capable scavenger. Rise heads to a frozen Siberian setting and expands the crafting and traversal tools, adding a proper base camp fast-travel network and optional challenge tombs that are genuinely satisfying to clear. Shadow swings into the Peruvian jungle and cranks up both the puzzle difficulty and the stealth options, though some players find the outfit-gating system for certain side quests a friction point that the other two games do not have. All three lean action-cinematic over hardcore sim, so if you are after a twitchy challenge you should crank the difficulty to Extreme Survivor from the jump. From a couch and co-op perspective, be honest with yourself: this is not a group activity in the traditional sense. The Endurance mode in Rise of the Tomb Raider has co-op built in, which is a solid way to drag a friend into a survival scavenging loop for an evening, but the main campaigns are purely solo affairs. There is no split-screen, and the score-attack and time-trial expedition modes are leaderboard-competitive rather than couch-competitive. Controller support is solid across Xbox and DualShock layouts, and the games feel comfortable on a pad, so PC players who prefer a controller on the sofa are well covered without needing anything exotic. Visually the bundle holds up reasonably well. Shadow in particular has ray tracing effects that can look striking, though older hardware will feel the pressure at higher settings. The first game shows its age most in environments and NPC models, but the progression across all three titles is clear and satisfying to watch unfold. The story continuity is handled cleanly, with voice acting and narrative threads carrying across all three entries, so playing them in order pays off. The real question is: who should buy this right now? Anyone who missed the entire reboot arc, anyone who owns only one of the three games and wants the rest, and anyone who wants a solo cinematic adventure they can chip away at across many evenings. Each main campaign runs roughly 12 to 20 hours depending on how many optional tombs and side quests you chase, and with the DLC padding that out considerably, this bundle represents a huge amount of single-player content. It is not going to satisfy the friend group looking for a Saturday night multiplayer session, but as a solo or occasional co-op investment it absolutely delivers across all three entries.

Riley
Riley · Scout Team

Sports & racing

Tags

steamOrigin Story ArcDLC-Complete BundleStealth OptionsChallenge TombsSkill Tree ProgressionRay TracingEndurance Co-opCinematic ActionCollectible-Heavy

System Requirements

Minimum

OS
Windows 7 64bit
Processor
Intel Core i3-2100 or AMD equivalent
Memory
6 GB RAM
Graphics
NVIDIA GTX 650 2GB or AMD HD7770 2GB
DirectX
Version 11
Storage
25 GB available space

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Game Info

Developer
Crystal Dynamics and Eidos Montreal
Publisher
Square Enix
Release Date
Mar 18, 2021

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Frequently asked questions about Tomb Raider: Definitive Survivor Trilogy

How much does Tomb Raider: Definitive Survivor Trilogy cost?

As of 31 August 2026, the cheapest in-stock offer for Tomb Raider: Definitive Survivor Trilogy is €7.09 at Eneba, out of 31 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Tomb Raider: Definitive Survivor Trilogy cheapest?

The lowest in-stock price we track for Tomb Raider: Definitive Survivor Trilogy is €7.09 at Eneba (31 August 2026). We compare 31 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Tomb Raider: Definitive Survivor Trilogy available on?

Tomb Raider: Definitive Survivor Trilogy is available on PC, Xbox.

When was Tomb Raider: Definitive Survivor Trilogy released?

Tomb Raider: Definitive Survivor Trilogy was released on 18 March 2021.

Who developed Tomb Raider: Definitive Survivor Trilogy?

Tomb Raider: Definitive Survivor Trilogy was developed by Crystal Dynamics and Eidos Montreal and published by Square Enix.