Compare Tiny Tina's Wonderlands: Chaotic Great Edition prices across 50+ stores and find the best deal. Developed by Gearbox Software. Published by 2K Games. Released on 6/23/2022. Available on PC, Xbox. Genres: Action, Adventure, RPG.

A looter-shooter set inside a tabletop fantasy RPG session, blending Borderlands gunplay with spells, multiclassing, and Tiny Tina's unhinged dungeon-mastering.

Tiny Tina's Wonderlands is a spin-off from the Borderlands lineage that commits fully to its tabletop fantasy conceit. You are a player character inside a chaotic Bunkers and Badasses campaign run by Tiny Tina herself, and the game uses that framing to justify everything from terrain that reshapes mid-session to enemies that exist purely because Tina thought they were funny. It is a looter-shooter with genuine RPG bones: a multiclass system that lets you combine two of six classes (Spellshot, Brr-Zerker, Clawbringer, Stabbomancer, Spore Warden, Graveborn), a spells-as-grenades mechanic that feeds into elemental synergies, melee weapons with dedicated build paths, and a hex-based overworld map that reads like a tabletop campaign slowly unraveling. The writing is the thing that separates Wonderlands from a simple Borderlands reskin. Tina's voice work is committed and often genuinely funny, and the supporting cast - a nervous elf played by Andy Samberg and a stoic warrior played by Wanda Sykes - lands more often than it misses. The lore rewards players who pay attention to item flavour text and environmental storytelling, and there are side quests that subvert genre expectations in ways the main Borderlands series rarely bothers with. That said, some quests are pure padding, fetch objectives dressed up in clever dialogue that can't quite disguise the XP-grind scaffolding underneath. Build variety is the mechanical highlight. The multiclass pairing system means two players can run the same class combo and arrive at completely different stat priorities by hour 30. Legendary gear interacts with class abilities in ways that encourage experimentation, and the late-game Chaos Chamber - a randomised dungeon-run mode with blessings and curses - extends replayability meaningfully past the main campaign. The endgame Chaos levels also scale enemy health aggressively, so if you are not leaning into a focused build by that point, the difficulty wall becomes an annoyance rather than a challenge. Casual players who just want to shoot skeletons with a shotgun that fires swords can still have a good time through the main story; the demanding tuning is concentrated in the endgame loop. Co-op is where Wonderlands really opens up. Four-player sessions with mixed class combos create synergies the solo experience only hints at, and the online infrastructure is stable enough that drop-in sessions rarely cause major problems. The Chaotic Great Edition bundles the Dragon Lord Pack and the Season Pass, which adds four Mirrors of Mystery DLC chapters - each a standalone mini-campaign with its own boss and legendary pool. The DLC quality is uneven; some chapters are sharp and strange, others feel thin, but the additional build toys they introduce are consistently worthwhile for dedicated players. The biggest caveat is that Wonderlands is still a Borderlands game in its bones. If the loot treadmill and the style of humour have worn thin for you across previous entries, the fantasy coat of paint will not fully rehabilitate the formula. But if you have any fondness for the series and an appetite for multiclass theorycrafting wrapped in a game that actively makes fun of its own genre conventions, this is one of the more creatively ambitious things Gearbox has shipped. Monika, Scout Team

Tiny Tina's Wonderlands: Chaotic Great Edition
ActionAdventureRPG

Tiny Tina's Wonderlands: Chaotic Great Edition

Jun 23, 2022Gearbox Software2K Games
GamerScout Says

A looter-shooter set inside a tabletop fantasy RPG session, blending Borderlands gunplay with spells, multiclassing, and Tiny Tina's unhinged dungeon-mastering.

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About Tiny Tina's Wonderlands: Chaotic Great Edition

Tiny Tina's Wonderlands is a spin-off from the Borderlands lineage that commits fully to its tabletop fantasy conceit. You are a player character inside a chaotic Bunkers and Badasses campaign run by Tiny Tina herself, and the game uses that framing to justify everything from terrain that reshapes mid-session to enemies that exist purely because Tina thought they were funny. It is a looter-shooter with genuine RPG bones: a multiclass system that lets you combine two of six classes (Spellshot, Brr-Zerker, Clawbringer, Stabbomancer, Spore Warden, Graveborn), a spells-as-grenades mechanic that feeds into elemental synergies, melee weapons with dedicated build paths, and a hex-based overworld map that reads like a tabletop campaign slowly unraveling. The writing is the thing that separates Wonderlands from a simple Borderlands reskin. Tina's voice work is committed and often genuinely funny, and the supporting cast - a nervous elf played by Andy Samberg and a stoic warrior played by Wanda Sykes - lands more often than it misses. The lore rewards players who pay attention to item flavour text and environmental storytelling, and there are side quests that subvert genre expectations in ways the main Borderlands series rarely bothers with. That said, some quests are pure padding, fetch objectives dressed up in clever dialogue that can't quite disguise the XP-grind scaffolding underneath. Build variety is the mechanical highlight. The multiclass pairing system means two players can run the same class combo and arrive at completely different stat priorities by hour 30. Legendary gear interacts with class abilities in ways that encourage experimentation, and the late-game Chaos Chamber - a randomised dungeon-run mode with blessings and curses - extends replayability meaningfully past the main campaign. The endgame Chaos levels also scale enemy health aggressively, so if you are not leaning into a focused build by that point, the difficulty wall becomes an annoyance rather than a challenge. Casual players who just want to shoot skeletons with a shotgun that fires swords can still have a good time through the main story; the demanding tuning is concentrated in the endgame loop. Co-op is where Wonderlands really opens up. Four-player sessions with mixed class combos create synergies the solo experience only hints at, and the online infrastructure is stable enough that drop-in sessions rarely cause major problems. The Chaotic Great Edition bundles the Dragon Lord Pack and the Season Pass, which adds four Mirrors of Mystery DLC chapters - each a standalone mini-campaign with its own boss and legendary pool. The DLC quality is uneven; some chapters are sharp and strange, others feel thin, but the additional build toys they introduce are consistently worthwhile for dedicated players. The biggest caveat is that Wonderlands is still a Borderlands game in its bones. If the loot treadmill and the style of humour have worn thin for you across previous entries, the fantasy coat of paint will not fully rehabilitate the formula. But if you have any fondness for the series and an appetite for multiclass theorycrafting wrapped in a game that actively makes fun of its own genre conventions, this is one of the more creatively ambitious things Gearbox has shipped. Monika, Scout Team

Tags

steamMulticlass SystemLooter-ShooterTabletop AestheticChaos ChamberBuild VarietyEndgame ScalingFantasy SettingFour-Player Co-opSeason Pass Included

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Game Info

Developer
Gearbox Software
Publisher
2K Games
Release Date
Jun 23, 2022

Features

Single-playerMulti-playerCo-opOnline Co-opLAN Co-opSteam AchievementsPartial Controller SupportFamily Sharing

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