Compare The Tarnishing of Juxtia prices across 50+ stores and find the best deal. Developed by Actual Nerds. Published by Mastiff, Neverland Entertainment. Released on 7/26/2022. Available on PC. Genres: Action, Indie, RPG.

A 2D dark fantasy action RPG set in the ruins of two fallen divine kingdoms, where you fight through the Tarnishing as the last creation of a dead goddess. Challenging combat, grim atmosphere, uneven execution.

The Tarnishing of Juxtia comes from Actual Nerds, a small studio swinging hard at the dark fantasy action RPG space in 2D. You play as the final creation of the goddess Juxtia, picking through the rubble of two collapsed divine kingdoms consumed by a corruption called the Tarnishing. The premise is genuinely interesting on paper: a dying world with theological undertones, two fallen civilizations whose sins seep through the environment, and a protagonist who is as much a relic as the ruins surrounding her. For RPG players who like their lore delivered through item descriptions and environmental storytelling rather than cutscenes, there is something worth digging into here. The combat is the centerpiece and it lands with a satisfying crunch when it works. Enemy patterns are deliberate, punishing button-mashing in favor of spacing, stamina management, and reading wind-ups. Boss encounters in particular carry real weight, the kind that makes your hands tighten on the keyboard before a third attempt. The game draws obvious influence from Souls-like design philosophy, which is not a criticism on its own, but it does mean the difficulty curve is steep and unforgiving from the opening hours. Players who find that engaging will feel at home. Players who prefer a narrative RPG where they can settle into the world at a leisurely pace will bounce off this hard. Where the game runs into trouble is consistency. The 68% positive rating on Steam reflects a real tension in the experience. Some sections feel carefully tuned, with enemy placement and level design that rewards cautious play. Others feel like the budget or the time simply ran out. Animation quality varies noticeably, and certain late-game areas lose the visual identity that makes the earlier ruins feel hauntingly specific. The build variety is modest. There are different weapon types and stat paths to invest in, but the number of genuinely distinct playstyles feels limited compared to the games it clearly admires. Past the midpoint, the mechanical depth stops expanding in ways that would reward a second run. The score, composed with clear ambition, is the production highlight. It does heavy lifting for the atmosphere in areas where the art direction wavers. The narrative offers a sinister throughline but rarely surprises you if you have spent time with dark fantasy fiction. The writing is competent rather than inspired, and the worldbuilding, while interesting in fragments, does not quite reach the density that makes you want to cross-reference lore entries after the credits roll. For a game with this premise, that is the most notable missed opportunity. For a lean, challenging 2D action RPG with a melancholy visual style and a soundtrack worth turning up, The Tarnishing of Juxtia earns a cautious recommendation for genre fans. Just go in knowing it is more combat exercise than narrative experience, and that the rough edges are real, not imagined. Monika, Scout Team

The Tarnishing of Juxtia
ActionIndieRPG

The Tarnishing of Juxtia

Jul 26, 2022Actual NerdsMastiff, Neverland Entertainment
GamerScout Says

A 2D dark fantasy action RPG set in the ruins of two fallen divine kingdoms, where you fight through the Tarnishing as the last creation of a dead goddess. Challenging combat, grim atmosphere, uneven execution.

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About The Tarnishing of Juxtia

The Tarnishing of Juxtia comes from Actual Nerds, a small studio swinging hard at the dark fantasy action RPG space in 2D. You play as the final creation of the goddess Juxtia, picking through the rubble of two collapsed divine kingdoms consumed by a corruption called the Tarnishing. The premise is genuinely interesting on paper: a dying world with theological undertones, two fallen civilizations whose sins seep through the environment, and a protagonist who is as much a relic as the ruins surrounding her. For RPG players who like their lore delivered through item descriptions and environmental storytelling rather than cutscenes, there is something worth digging into here. The combat is the centerpiece and it lands with a satisfying crunch when it works. Enemy patterns are deliberate, punishing button-mashing in favor of spacing, stamina management, and reading wind-ups. Boss encounters in particular carry real weight, the kind that makes your hands tighten on the keyboard before a third attempt. The game draws obvious influence from Souls-like design philosophy, which is not a criticism on its own, but it does mean the difficulty curve is steep and unforgiving from the opening hours. Players who find that engaging will feel at home. Players who prefer a narrative RPG where they can settle into the world at a leisurely pace will bounce off this hard. Where the game runs into trouble is consistency. The 68% positive rating on Steam reflects a real tension in the experience. Some sections feel carefully tuned, with enemy placement and level design that rewards cautious play. Others feel like the budget or the time simply ran out. Animation quality varies noticeably, and certain late-game areas lose the visual identity that makes the earlier ruins feel hauntingly specific. The build variety is modest. There are different weapon types and stat paths to invest in, but the number of genuinely distinct playstyles feels limited compared to the games it clearly admires. Past the midpoint, the mechanical depth stops expanding in ways that would reward a second run. The score, composed with clear ambition, is the production highlight. It does heavy lifting for the atmosphere in areas where the art direction wavers. The narrative offers a sinister throughline but rarely surprises you if you have spent time with dark fantasy fiction. The writing is competent rather than inspired, and the worldbuilding, while interesting in fragments, does not quite reach the density that makes you want to cross-reference lore entries after the credits roll. For a game with this premise, that is the most notable missed opportunity. For a lean, challenging 2D action RPG with a melancholy visual style and a soundtrack worth turning up, The Tarnishing of Juxtia earns a cautious recommendation for genre fans. Just go in knowing it is more combat exercise than narrative experience, and that the rough edges are real, not imagined. Monika, Scout Team

Tags

steamSouls-like2D Action RPGDark FantasyStamina ManagementChallenging CombatAtmospheric SoundtrackLore-DrivenSingle Playthrough

System Requirements

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Reviews & Ratings

Steam
68%(680)

Game Info

Developer
Actual Nerds
Publisher
Mastiff, Neverland Entertainment
Release Date
Jul 26, 2022

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