Compare The Legend of Tianding prices across 50+ stores and find the best deal. Developed by Creative Games Computer Graphics Corporation. Published by Neon Doctrine. Released on 11/1/2021. Available on PC. Genres: Action, Adventure, RPG. Metacritic score: 81/100.

Play as Taiwan's legendary outlaw Liao Tianding in a gorgeous sidescrolling brawler set under Japanese colonial rule. Fast combat, sharp writing, genuine historical bite.

The Legend of Tianding is a 2D sidescrolling action game built around Liao Tianding, a real historical figure from early 20th-century Taiwan who robbed from colonial officials and gave to the poor. The setting alone earns it attention: Japanese-occupied Taipei rendered in vivid comic-book art panels, with dialogue presented as manga-style speech bubbles that genuinely commit to the period's political tensions. This is not a backdrop slapped onto generic hack-and-slash. The worldbuilding has weight, and the writing knows when to let quiet scenes breathe before the fists start flying. Combat is the core loop and it holds up well. Tianding fights with a rope dart and bare-handed strikes, and the real joy is in the disarm system: you can steal weapons directly off enemies and turn their own tools against them. Swords, spears, firearms, all become temporary toys before you toss them aside. The flow of a good fight feels rhythmic and deliberate, closer to a brawler with martial-arts choreography than a pure action-platformer. Boss encounters carry personality, each one tied to the colonial power structure in ways that make beating them feel satisfying beyond the mechanical level. Where the game is less ambitious is in its RPG depth. There are upgrade paths and collectibles, but anyone coming in expecting branching choices or meaningful character progression will find this leans much more action than role-playing. The "RPG" tag on the genre list is generous. Think of it more as a narrative brawler with light progression systems. The story chapters are also relatively short; a focused playthrough lands somewhere around four to six hours, which feels right for the pacing but will disappoint players wanting a sprawling adventure. There are no padding filler quests to speak of, which is a genuine compliment, but the ride does end before you feel ready. Visually and musically the production punches well above its budget. The art direction draws from classic wuxia comics and the soundtrack blends traditional Taiwanese instrumentation with punchy modern beats in a way that never feels gimmicky. The localization handles the cultural material with care, and the story closes on a note that rewards paying attention to the history rather than skimming past the cutscenes. For an action game, it left me thinking about its protagonist long after the credits, which is more than most games in the genre manage. If you want a tight, story-driven brawler with a setting you almost certainly have not seen in a video game before, this delivers cleanly. RPG purists should temper expectations on the systems side, but anyone who values character-driven action and a world that feels genuinely researched will find a lot to like in Tianding's streets. Monika, Scout Team

The Legend of Tianding
ActionAdventureRPG

The Legend of Tianding

Nov 1, 2021Creative Games Computer Graphics CorporationNeon Doctrine
GamerScout Says

Play as Taiwan's legendary outlaw Liao Tianding in a gorgeous sidescrolling brawler set under Japanese colonial rule. Fast combat, sharp writing, genuine historical bite.

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About The Legend of Tianding

The Legend of Tianding is a 2D sidescrolling action game built around Liao Tianding, a real historical figure from early 20th-century Taiwan who robbed from colonial officials and gave to the poor. The setting alone earns it attention: Japanese-occupied Taipei rendered in vivid comic-book art panels, with dialogue presented as manga-style speech bubbles that genuinely commit to the period's political tensions. This is not a backdrop slapped onto generic hack-and-slash. The worldbuilding has weight, and the writing knows when to let quiet scenes breathe before the fists start flying. Combat is the core loop and it holds up well. Tianding fights with a rope dart and bare-handed strikes, and the real joy is in the disarm system: you can steal weapons directly off enemies and turn their own tools against them. Swords, spears, firearms, all become temporary toys before you toss them aside. The flow of a good fight feels rhythmic and deliberate, closer to a brawler with martial-arts choreography than a pure action-platformer. Boss encounters carry personality, each one tied to the colonial power structure in ways that make beating them feel satisfying beyond the mechanical level. Where the game is less ambitious is in its RPG depth. There are upgrade paths and collectibles, but anyone coming in expecting branching choices or meaningful character progression will find this leans much more action than role-playing. The "RPG" tag on the genre list is generous. Think of it more as a narrative brawler with light progression systems. The story chapters are also relatively short; a focused playthrough lands somewhere around four to six hours, which feels right for the pacing but will disappoint players wanting a sprawling adventure. There are no padding filler quests to speak of, which is a genuine compliment, but the ride does end before you feel ready. Visually and musically the production punches well above its budget. The art direction draws from classic wuxia comics and the soundtrack blends traditional Taiwanese instrumentation with punchy modern beats in a way that never feels gimmicky. The localization handles the cultural material with care, and the story closes on a note that rewards paying attention to the history rather than skimming past the cutscenes. For an action game, it left me thinking about its protagonist long after the credits, which is more than most games in the genre manage. If you want a tight, story-driven brawler with a setting you almost certainly have not seen in a video game before, this delivers cleanly. RPG purists should temper expectations on the systems side, but anyone who values character-driven action and a world that feels genuinely researched will find a lot to like in Tianding's streets. Monika, Scout Team

Tags

steamSidescrolling BrawlerHistorical SettingManga Art StyleDisarm MechanicsNarrative-DrivenWuxiaShort PlaythroughBoss FightsPolitical Themes

System Requirements

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Reviews & Ratings

Metacritic
81
Steam
94%(4,295)

Game Info

Developer
Creative Games Computer Graphics Corporation
Publisher
Neon Doctrine
Release Date
Nov 1, 2021

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