The Golf Club 2019 featuring the PGA TOUR
A proper golf sim with the first-ever PGA Tour license for the series. Steep learning curve, deep course creator, and online Societies keep it alive for the committed crowd.
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About The Golf Club 2019 featuring the PGA TOUR
The Golf Club 2019 is a golf simulation built for people who actually want to feel what it's like to stand over a six-footer with a sweaty grip, not just tap a power meter and watch a birdie animation play out. HB Studios stripped out the training-wheel mechanics that other golf games rely on. There is no on-screen swing meter telling you when to release. Instead, you push and pull an analog stick, and the speed, arc, and tempo of that motion directly translate to ball flight. Get it slightly off and you'll see it in the shot shape. Nail the timing on a well-struck drive down 17 at TPC Sawgrass, with the island green sitting there in the Florida sun daring you to go for it, and the payoff is genuinely satisfying. That said, this is not a couch-and-chips pickup game. Expect a dozen or more rounds before you're posting anything close to par, regardless of difficulty setting. If your Saturday night crew wants something they can hand off to a first-timer and have fun in twenty minutes, look elsewhere. The career mode runs you through Q-School, the Web.com Tour, and up through the full PGA Tour and FedExCup Playoffs. It's a solid structure, but it carries a notable asterisk: only six of the career's 32 events take place on actual licensed TPC courses, with fictional layouts filling in the rest. No real PGA Tour players appear in the field either, so your rivals are fictional names you can edit yourself. The progression system is deliberately skill-based rather than stat-based. You unlock clothing, clubs with Under Armour branding, and sponsorship tiers as you advance, but your golfer's driving distance or putting accuracy never gets bumped by spending points. What improves is you, the player, and that loop is genuinely rewarding once it clicks. The career mode feels like a first draft of something that could be excellent, not a finished product, and veterans of the series will notice that the swing mechanics and core physics didn't move the needle dramatically from the previous entry. The headline feature that actually earns its keep is the course creator. It is deep, community-fuelled, and effectively gives you access to tens of thousands of user-built layouts on top of the six licensed TPC tracks. The procedural generation tools let you spin up a new 18-hole layout in minutes, then manually sculpt elevation changes, rough thickness, tree lines, bunker lips, water placements, and even wildlife around the ponds. Community courses can earn a handicap rating and get folded into official society events, which adds a surprisingly compelling competitive layer. Online Societies work like a digital country club league night: you join or create one, schedule events, and post scores against other members. It's the multiplayer hook that keeps dedicated players around long after the career mode is exhausted. There is no local split-screen, so the four-of-us-on-the-couch scenario is off the table entirely. Online head-to-head is asynchronous rather than side-by-side, meaning you and an opponent attack holes simultaneously but never see each other's golfer, just a ball and a red trajectory line. It works, but it lacks the trash-talk energy of watching a mate shank one into the water. Presentation is mixed. The courses look genuinely nice, especially TPC Scottsdale's stadium atmosphere on the famous par-3 16th and the dusk lighting across TPC Sawgrass. Audio-wise, the crack of a well-struck driver is spot-on. Tournament commentary, however, is a recurring weak point: repetitive, often poorly timed, and stiff enough to break immersion during career rounds. Solo-round commentary is a bit looser and more tolerable. Character animations in awkward lie positions are occasionally janky, and gallery crowds have a habit of clapping in unison while staring the wrong way. These are rough edges that sit slightly below what you'd expect from a 2K-published title. One real concern for anyone considering a purchase today: reports from the community suggest the online infrastructure is no longer in active support, which could affect Societies and online matchmaking. Verify current server status before committing if online play is your main draw. Riley, Scout Team
Tags
System Requirements
Minimum
- Memory
- 4 GB RAM
- Storage
- 12 GB
- Graphics
- AMD Radeon HD 5770 or NVIDIA GTX 650 1GB RAM
- Processor
- Intel Core i5-760 @ 2.80GHz
- Additional Notes
- Broadband Internet connection
- System requirements
- Windows 7 64 bit, Windows 8.1 64 bit, Windows 10 64 bit
Recommended
- Memory
- 8 GB RAM
- Storage
- 12 GB
- Graphics
- AMD Radeon HD 7850 or NVIDIA GTX 660 2GB RAM
- Processor
- Intel Core i5-4670 CPU @ 3.40GHz
- Additional Notes
- Broadband Internet connection
- System requirements
- Windows 10 64 bit
Reviews & Ratings
No ratings available
Game Info
- Developer
- HB Studios Multimedia Ltd.
- Publisher
- 2K Games
- Release Date
- Aug 28, 2018