Compare The Falconeer prices across trusted key stores and find the best deal. Developed by Tomas Sala. Published by Wired Productions. Released on 11/10/2020. Available on PC, Xbox. Genres: Action, Adventure, Indie, RPG, Simulation.

Solo-dev aerial combat RPG set over a vast ocean world. Beautiful, strange, and occasionally frustrating in equal measure.

The Falconeer is a third-person aerial combat game built entirely by one person, Tomas Sala, and that fact alone deserves acknowledgment before anything else. You fly giant war-falcons across an archipelago called the Great Ursee, dogfighting rival factions, hauling cargo, and slowly uncovering a lore-dense world that has clearly been thought through at a depth most studios with fifty people on staff would envy. The flight model leans into an older "stick control" sensibility, meaning momentum and positioning matter more than raw twitch speed. Getting comfortable with it takes time, but once it clicks, the aerial jousting feels genuinely satisfying. The RPG hooks are lighter than the genre label suggests, so if you come in expecting character sheets and branching dialogue, recalibrate. The structure is closer to a mission-based action game with faction-reputation layers on top. You play through several different characters across the game's chapters, each tied to a different faction in the Ursee. This anthology approach is interesting on paper and lands maybe sixty percent of the time in practice. Some chapters feel meaningfully distinct, with different starting equipment, weapons like the high-voltage Arc Lance or scatter-shot Gatlings, and different relationship to the world's politics. Others feel like reskinned versions of fetch-and-fight loops that overstay their welcome. The lore itself, delivered through environmental design and short text entries, is genuinely evocative. There are ancient machines, sunken civilizations, and a recurring theme about cycles of power that rewards attention. The writing is sparse but punchy when it lands. Visually, this remastered version is striking. Sala's art direction leans into watercolor-meets-industrial-gothic, and the ocean vistas and storm systems look better than they have any right to from a solo project. The audio design matches it well. The combat, though, has rough patches. Enemy AI can be inconsistent, and some encounters spike into frustration territory not because they feel designed to challenge you, but because the hitbox and targeting feedback is murkier than it should be. Upgrade progression exists but is shallow enough that it won't satisfy players who want to theorize builds past the early hours. The audience for this is specific: players who appreciate atmosphere and world-building as a primary value, who are willing to accept a lighter RPG framework, and who find the fantasy of riding a war-bird across a dying ocean compelling enough to push through the structural unevenness. If you need tight narrative payoff or deep mechanical systems, The Falconeer will leave you wanting. If you can meet it on its own terms, it offers something genuinely singular that feels handcrafted rather than assembled. Mixed reviews reflect real friction, not a bad game. Monika, Scout Team

The Falconeer

The Falconeer

Nov 10, 2020Tomas SalaWired Productions
GamerScout Says

Solo-dev aerial combat RPG set over a vast ocean world. Beautiful, strange, and occasionally frustrating in equal measure.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.71
at Kinguin
Lowest tracked: €0.49
Track this price

GamerScout Verdict

Best for players who value handcrafted atmosphere over mechanical depth and can forgive a bumpy mission structure.

Compare Prices(5 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.71
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.78-96%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.96-95%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.00
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.45
Priced in EUR by the store
Buy
StandardUnited StatesSteam KeyKey
€2.83
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€5.91
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€0.495 Jun 2026
Current best
€0.71
Keyshops
€0.46€0.55€0.65€0.745 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
Create alert

Screenshots & Media

About The Falconeer

The Falconeer is a third-person aerial combat game built entirely by one person, Tomas Sala, and that fact alone deserves acknowledgment before anything else. You fly giant war-falcons across an archipelago called the Great Ursee, dogfighting rival factions, hauling cargo, and slowly uncovering a lore-dense world that has clearly been thought through at a depth most studios with fifty people on staff would envy. The flight model leans into an older "stick control" sensibility, meaning momentum and positioning matter more than raw twitch speed. Getting comfortable with it takes time, but once it clicks, the aerial jousting feels genuinely satisfying. The RPG hooks are lighter than the genre label suggests, so if you come in expecting character sheets and branching dialogue, recalibrate. The structure is closer to a mission-based action game with faction-reputation layers on top. You play through several different characters across the game's chapters, each tied to a different faction in the Ursee. This anthology approach is interesting on paper and lands maybe sixty percent of the time in practice. Some chapters feel meaningfully distinct, with different starting equipment, weapons like the high-voltage Arc Lance or scatter-shot Gatlings, and different relationship to the world's politics. Others feel like reskinned versions of fetch-and-fight loops that overstay their welcome. The lore itself, delivered through environmental design and short text entries, is genuinely evocative. There are ancient machines, sunken civilizations, and a recurring theme about cycles of power that rewards attention. The writing is sparse but punchy when it lands. Visually, this remastered version is striking. Sala's art direction leans into watercolor-meets-industrial-gothic, and the ocean vistas and storm systems look better than they have any right to from a solo project. The audio design matches it well. The combat, though, has rough patches. Enemy AI can be inconsistent, and some encounters spike into frustration territory not because they feel designed to challenge you, but because the hitbox and targeting feedback is murkier than it should be. Upgrade progression exists but is shallow enough that it won't satisfy players who want to theorize builds past the early hours. The audience for this is specific: players who appreciate atmosphere and world-building as a primary value, who are willing to accept a lighter RPG framework, and who find the fantasy of riding a war-bird across a dying ocean compelling enough to push through the structural unevenness. If you need tight narrative payoff or deep mechanical systems, The Falconeer will leave you wanting. If you can meet it on its own terms, it offers something genuinely singular that feels handcrafted rather than assembled. Mixed reviews reflect real friction, not a bad game.

Monika
Monika · Scout Team

RPGs

Tags

steamAerial CombatSolo DeveloperFaction ReputationAtmospheric WorldbuildingAnthology StructureOcean SettingBAFTA-NominatedFlight ModelChapter-Based

System Requirements

Minimum

OS: Windows 10 Additional Notes: PDF viewer

Recommended

OS
Windows 11 64bit
Processor
Intel Core i5 or equivalent AMD
Memory
16 GB RAM
Graphics
Nvidia RTX3080 or AMD RX 7800 XT for 4K60
DirectX
Version 11
Storage
6 GB available space
Sound Card
Dire…

Keep exploring

Community Discussion

Be the first to comment on The Falconeer.

Reviews & Ratings

Steam
78%(617)

Game Info

Developer
Tomas Sala
Publisher
Wired Productions
Release Date
Nov 10, 2020

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€0.71
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Tomas Sala

Buy smarter: helpful guides

Looking for more? See games like The Falconeer →

Frequently asked questions about The Falconeer

How much does The Falconeer cost?

As of 7 September 2026, the cheapest in-stock offer for The Falconeer is €0.71 at Kinguin, out of 12 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy The Falconeer cheapest?

The lowest in-stock price we track for The Falconeer is €0.71 at Kinguin (7 September 2026). We compare 12 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is The Falconeer available on?

The Falconeer is available on PC, Xbox.

When was The Falconeer released?

The Falconeer was released on 10 November 2020.

Who developed The Falconeer?

The Falconeer was developed by Tomas Sala and published by Wired Productions.