Compare The Dark Pictures: Man of Medan key prices across 50+ stores and find the best deal. Developed by Supermassive Games. Published by BANDAI NAMCO Entertainment Europe. Released on 8/30/2019. Available on PC, Xbox. Genres: Single Player, Multiplayer, Co-op, Third Person, Adventure.

A ghost-ship horror anthology opener best experienced with friends: five playable characters, branching QTE decisions, and a co-op mode that rewards chaos.

Man of Medan is a cinematic interactive horror game from Supermassive Games, the studio behind Until Dawn. It drops you aboard an enormous, abandoned World War II-era vessel loosely inspired by the real-life mystery of the SS Ourang Medan, and asks you to keep five very killable characters alive through a web of dialogue choices, quick-time events, and branching story decisions. There are no puzzles and no combat systems to learn. You explore, you pick lines, you mash buttons at the right moment, and the narrative bends around your successes and failures. Reportedly upward of 69 potential deaths are woven into the script, so repeat runs genuinely uncover new outcomes. Let me be real about the single-player side first, because it matters. Solo, this is a short, slightly underwhelming experience. Playthroughs clock in around four to five hours, the story telegraphs its central twist early, and the five main characters lean hard on genre archetypes without earning much attachment. The ship setting looks great in patches but becomes visually monotonous fast, and the controls feel stiff when you are walking the corridors. If you are buying this hoping for a solo horror experience in the vein of Until Dawn, you will likely finish it feeling like something was missing. Here is where the calculus flips completely: the multiplayer modes. Movie Night lets up to five players crowd around one PC, passing a single controller between each other as their assigned character takes focus on screen. It is a genuine party experience, the kind of thing that works brilliantly with a group of friends arguing over decisions and watching each other's characters die. No split-screen is involved, just one controller and a lot of shouting. For the online side, Shared Story pairs two players who each own a copy, sending them through interconnected scenes simultaneously. Sometimes you are together, sometimes exploring completely different locations, and the information gap between the two of you becomes the best mechanic in the game. One player's clue changes how the other reads a situation entirely. The social friction this creates is genuinely clever design. A few practical notes for group play: Movie Night is strictly offline, so you need everyone physically present. The Curator's Cut mode, unlockable after completing the game, reshuffles which characters you play in key scenes and opens up new choices, adding a legitimate reason to replay. The Friend Pass that once let one player invite someone without a second copy is no longer active, so Shared Story requires both players to own the game. Sound design is strong throughout, with creaking metal, crashing waves, and rats in the walls doing more atmospheric heavy lifting than most of the scripted scares. Bottom line: the story is forgettable B-movie material and the solo runtime is thin. But as a couch group experience or an online two-player horror night, Man of Medan punches above its weight. Gather the right people and the shared chaos of everyone steering five doomed tourists toward increasingly bad decisions is exactly as fun as it sounds. Riley, Scout Team

The Dark Pictures: Man of Medan key
Single PlayerMultiplayerCo-opThird PersonAdventure

The Dark Pictures: Man of Medan key

Aug 30, 2019Supermassive GamesBANDAI NAMCO Entertainment Europe
GamerScout Says

A ghost-ship horror anthology opener best experienced with friends: five playable characters, branching QTE decisions, and a co-op mode that rewards chaos.

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About The Dark Pictures: Man of Medan key

Man of Medan is a cinematic interactive horror game from Supermassive Games, the studio behind Until Dawn. It drops you aboard an enormous, abandoned World War II-era vessel loosely inspired by the real-life mystery of the SS Ourang Medan, and asks you to keep five very killable characters alive through a web of dialogue choices, quick-time events, and branching story decisions. There are no puzzles and no combat systems to learn. You explore, you pick lines, you mash buttons at the right moment, and the narrative bends around your successes and failures. Reportedly upward of 69 potential deaths are woven into the script, so repeat runs genuinely uncover new outcomes. Let me be real about the single-player side first, because it matters. Solo, this is a short, slightly underwhelming experience. Playthroughs clock in around four to five hours, the story telegraphs its central twist early, and the five main characters lean hard on genre archetypes without earning much attachment. The ship setting looks great in patches but becomes visually monotonous fast, and the controls feel stiff when you are walking the corridors. If you are buying this hoping for a solo horror experience in the vein of Until Dawn, you will likely finish it feeling like something was missing. Here is where the calculus flips completely: the multiplayer modes. Movie Night lets up to five players crowd around one PC, passing a single controller between each other as their assigned character takes focus on screen. It is a genuine party experience, the kind of thing that works brilliantly with a group of friends arguing over decisions and watching each other's characters die. No split-screen is involved, just one controller and a lot of shouting. For the online side, Shared Story pairs two players who each own a copy, sending them through interconnected scenes simultaneously. Sometimes you are together, sometimes exploring completely different locations, and the information gap between the two of you becomes the best mechanic in the game. One player's clue changes how the other reads a situation entirely. The social friction this creates is genuinely clever design. A few practical notes for group play: Movie Night is strictly offline, so you need everyone physically present. The Curator's Cut mode, unlockable after completing the game, reshuffles which characters you play in key scenes and opens up new choices, adding a legitimate reason to replay. The Friend Pass that once let one player invite someone without a second copy is no longer active, so Shared Story requires both players to own the game. Sound design is strong throughout, with creaking metal, crashing waves, and rats in the walls doing more atmospheric heavy lifting than most of the scripted scares. Bottom line: the story is forgettable B-movie material and the solo runtime is thin. But as a couch group experience or an online two-player horror night, Man of Medan punches above its weight. Gather the right people and the shared chaos of everyone steering five doomed tourists toward increasingly bad decisions is exactly as fun as it sounds. Riley, Scout Team

Tags

steamInteractive MovieMovie Night ModeShared Story Co-opBranching NarrativeQTE-DrivenGhost Ship HorrorPass-the-ControllerAnthology SeriesReplayable StoryB-Movie Horror

System Requirements

Minimum

Memory
8 GB RAM
Storage
80 GB
Graphics
NVIDIA GeForce GTX 660 or AMD Radeon HD 7870
Processor
Intel Core i5-3470 or AMD FX-8350
System requirements
Windows 7 64-bit

Recommended

Memory
8 GB RAM
Storage
80 GB
Graphics
NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Processor
Intel Core i5- 8400 or AMD Ryzen 5 1600
System requirements
Windows 10 64bit

Reviews & Ratings

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Game Info

Developer
Supermassive Games
Publisher
BANDAI NAMCO Entertainment Europe
Release Date
Aug 30, 2019

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