Compare Symphony of War: The Nephilim Saga prices across trusted key stores and find the best deal. Developed by Dancing Dragon Games. Published by Freedom Games. Released on 6/10/2022. Available on PC. Genres: Adventure, Indie, RPG, Strategy. Metacritic score: 81/100.

A grid-based tactical RPG where you build squads, not just characters. Think Fire Emblem crossed with Ogre Tactics, with a story that actually earns its dramatic moments.

Symphony of War: The Nephilim Saga is a grid-based tactical RPG developed by Dancing Dragon Games that puts army-scale warfare at the center of everything. You are not managing a single hero here. You are assembling squads of multiple units into formation-based groups, assigning roles across a surprisingly deep class system, and then watching those squads clash on large maps in real-time combat resolution. The loop is closer to Ogre Battle 64 than Fire Emblem, and if that sentence means something to you, you already know whether this game is for you. The class and progression system is where the game earns most of its goodwill. Units can be promoted through multiple tiers, roles like cavalry, mage, archer, and commander all interact with squad positioning and morale mechanics in ways that actually matter past the opening hours. Morale is particularly interesting: it functions as a second health bar of sorts for a squad's fighting effectiveness, and managing it forces you to think about rotation and rest in ways that most strategy RPGs quietly ignore. Build variety holds up. I was still discovering meaningful synergies around hour 35, which is not something I say lightly. The story follows a fairly classic fantasy war narrative with political intrigue, betrayal arcs, and a cast of named characters whose motivations are mostly coherent. It is not Disco Elysium. The writing ranges from genuinely affecting in the big setpiece moments to workmanlike in the quieter connective tissue. The voice of the world is consistent enough that I stayed curious about where things were heading, which is the bar I apply to this genre. The lore has weight without requiring you to read seventeen optional codex entries, and that kind of editorial discipline deserves acknowledgment. On the downside: some maps run long in a way that tips from challenging into padded, and there are stretches where the game asks you to fight through similar terrain against similar enemy compositions before the next narrative beat arrives. Players who bounced off Ogre Battle for pacing reasons may find the same friction here. The interface, while functional, has a learning curve that the tutorial does not fully flatten. Expect to spend your first two or three hours consulting menus before the systems click. Once they click, though, the feedback loop of fielding a well-tuned squad and watching it shred through a difficult engagement is genuinely satisfying in the way only games that make you earn the power fantasy can be. For the niche it occupies, Symphony of War executes with real confidence. The 95 percent positive review score on Steam is not a fluke. This is a developer that clearly loves the Ogre series and has built something that scratches that itch for a generation of players who have been waiting since 1999. If you want your strategic decisions to have teeth, your units to feel individually invested, and your story to give those battles a reason to matter, this one delivers on all three fronts more often than not. Monika, Scout Team

Symphony of War: The Nephilim Saga

Symphony of War: The Nephilim Saga

Jun 10, 2022Dancing Dragon GamesFreedom Games
GamerScout Says

A grid-based tactical RPG where you build squads, not just characters. Think Fire Emblem crossed with Ogre Tactics, with a story that actually earns its dramatic moments.

PC
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €0.53

GamerScout Verdict

Best for strategy-RPG fans who want Ogre Battle 64 depth and enough story to justify the 40-plus hour investment.

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About Symphony of War: The Nephilim Saga

Symphony of War: The Nephilim Saga is a grid-based tactical RPG developed by Dancing Dragon Games that puts army-scale warfare at the center of everything. You are not managing a single hero here. You are assembling squads of multiple units into formation-based groups, assigning roles across a surprisingly deep class system, and then watching those squads clash on large maps in real-time combat resolution. The loop is closer to Ogre Battle 64 than Fire Emblem, and if that sentence means something to you, you already know whether this game is for you. The class and progression system is where the game earns most of its goodwill. Units can be promoted through multiple tiers, roles like cavalry, mage, archer, and commander all interact with squad positioning and morale mechanics in ways that actually matter past the opening hours. Morale is particularly interesting: it functions as a second health bar of sorts for a squad's fighting effectiveness, and managing it forces you to think about rotation and rest in ways that most strategy RPGs quietly ignore. Build variety holds up. I was still discovering meaningful synergies around hour 35, which is not something I say lightly. The story follows a fairly classic fantasy war narrative with political intrigue, betrayal arcs, and a cast of named characters whose motivations are mostly coherent. It is not Disco Elysium. The writing ranges from genuinely affecting in the big setpiece moments to workmanlike in the quieter connective tissue. The voice of the world is consistent enough that I stayed curious about where things were heading, which is the bar I apply to this genre. The lore has weight without requiring you to read seventeen optional codex entries, and that kind of editorial discipline deserves acknowledgment. On the downside: some maps run long in a way that tips from challenging into padded, and there are stretches where the game asks you to fight through similar terrain against similar enemy compositions before the next narrative beat arrives. Players who bounced off Ogre Battle for pacing reasons may find the same friction here. The interface, while functional, has a learning curve that the tutorial does not fully flatten. Expect to spend your first two or three hours consulting menus before the systems click. Once they click, though, the feedback loop of fielding a well-tuned squad and watching it shred through a difficult engagement is genuinely satisfying in the way only games that make you earn the power fantasy can be. For the niche it occupies, Symphony of War executes with real confidence. The 95 percent positive review score on Steam is not a fluke. This is a developer that clearly loves the Ogre series and has built something that scratches that itch for a generation of players who have been waiting since 1999. If you want your strategic decisions to have teeth, your units to feel individually invested, and your story to give those battles a reason to matter, this one delivers on all three fronts more often than not.

Monika
Monika · Scout Team

RPGs

Tags

steamOgre Battle-likeSquad TacticsMorale SystemClass PromotionArmy ManagementFormation CombatHigh FantasySingle-Player CampaignDeep Build Variety

System Requirements

Minimum

OS
Windows 10 / 98 / XP / Vista / 7 / 8
Processor
1ghz
Memory
256 MB RAM
Storage
1 GB available space

Recommended

Processor
1 Ghz
Memory
256 MB RAM
Storage
1 GB available space

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Reviews & Ratings

Metacritic
81
Steam
95%(14,444)

Game Info

Developer
Dancing Dragon Games
Publisher
Freedom Games
Release Date
Jun 10, 2022

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What platforms is Symphony of War: The Nephilim Saga available on?

Symphony of War: The Nephilim Saga is available on PC.

When was Symphony of War: The Nephilim Saga released?

Symphony of War: The Nephilim Saga was released on 10 June 2022.

Who developed Symphony of War: The Nephilim Saga?

Symphony of War: The Nephilim Saga was developed by Dancing Dragon Games and published by Freedom Games.

Is Symphony of War: The Nephilim Saga worth buying?

Symphony of War: The Nephilim Saga holds a Metacritic score of 81/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.