Compare Sword Art Online: Lost Song prices across trusted key stores and find the best deal. Developed by Artdink. Published by BANDAI NAMCO Entertainment. Released on 11/12/2018. Available on PC. Genres: RPG.

An anime fan-service RPG that lets you fly around Alfheim Online with Kirito's crew. Charming for SAO devotees, thin for everyone else.

Sword Art Online: Lost Song is an action-RPG built for one very specific audience: people who watched the SAO anime, wanted to spend more time with Kirito and friends, and are willing to forgive a lot of mechanical shallowness in exchange for that hit of fictional-world tourism. Developed by Artdink and set in Alfheim Online, the fairy-themed VRMMO from the Fairy Dance arc, it tasks you with conquering the floating continent of Svart Alfheim. The headline gimmick is flight combat, and to its credit, zipping through the air while trading sword skills and magic blasts with aerial bosses genuinely feels distinct from the ground-pound formula most action-RPGs default to. The combat system gives you a roster of characters from the anime, each with their own weapon types and skill sets. Kirito handles dual-blading and one-handed swords, Asuna leans into rapier speed and support spells, and a handful of others fill out the party with staffs, bows, and conversion magic. Swapping between them mid-fight adds a layer of tactical thinking, but do not go in expecting deep build crafting. Skill trees exist but they are relatively flat, and by the midgame you will have found a comfortable rhythm that carries you through most encounters without serious adjustment. Past hour 20 the combat loop stops surprising you, which is the game's biggest structural problem. The story is original content set after the Fairy Dance arc, which means it sidesteps the burden of retreading anime plot beats you already know. That is a genuine design choice worth appreciating. The writing is competent fan fiction at best: the character dynamics are warm and familiar, the dialogue hits the right emotional notes for existing fans, but the narrative rarely pushes anyone anywhere interesting. If you are coming from Disco Elysium expecting choices to reshape the world, close the tab now. Choices here are cosmetic. The worldbuilding leans entirely on the existing SAO lore rather than expanding it in meaningful ways, and side quests are almost all fetch-and-kill filler with minimal payoff. The game pads its runtime with repetitive dungeon runs, and you will notice. Visually it holds up well enough for an anime-style title, with colorful environments and character models that match the source material closely. The music pulls from familiar SAO compositions, which is either comforting or unremarkable depending on how emotionally attached you are to the soundtrack. On the technical side, the PC port is functional but nothing special, with limited graphics options and controller strongly recommended over mouse-and-keyboard. The honest verdict is that Lost Song is comfort food for SAO fans and a curiosity for nobody else. If you have affection for these characters and want to live inside Alfheim Online for twenty to thirty hours, it delivers exactly that, flight mechanics and all. If you are an RPG generalist hunting for systems depth, narrative weight, or re-playability past the first run, this will feel like a polished but hollow souvenir. The mixed Steam reviews reflect that split perfectly: fans rate it warmly, newcomers bounce off the thinness fast. Know which camp you are in before committing. Monika, Scout Team

Sword Art Online: Lost Song

Sword Art Online: Lost Song

Nov 12, 2018ArtdinkBANDAI NAMCO Entertainment
GamerScout Says

An anime fan-service RPG that lets you fly around Alfheim Online with Kirito's crew. Charming for SAO devotees, thin for everyone else.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€3.28-84%
at Eneba
Lowest tracked: €2.30
Track this price

GamerScout Verdict

A warm but mechanically thin RPG that rewards SAO fans specifically and has little to offer anyone outside that fandom.

Compare Prices(9 stores)

EnebaBest price
StandardGlobalSteam KeyKey
€3.28-84%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.30
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.50
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.56-82%
Priced in EUR by the store
Buy
StandardRussia / CISSteam KeyKey
€4.18-17%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€4.72-76%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€4.99-75%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€5.03-18%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€2.303 Sept 2026
Current best
€3.28
Keyshops
€2.09€2.83€3.56€4.305 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About Sword Art Online: Lost Song

Sword Art Online: Lost Song is an action-RPG built for one very specific audience: people who watched the SAO anime, wanted to spend more time with Kirito and friends, and are willing to forgive a lot of mechanical shallowness in exchange for that hit of fictional-world tourism. Developed by Artdink and set in Alfheim Online, the fairy-themed VRMMO from the Fairy Dance arc, it tasks you with conquering the floating continent of Svart Alfheim. The headline gimmick is flight combat, and to its credit, zipping through the air while trading sword skills and magic blasts with aerial bosses genuinely feels distinct from the ground-pound formula most action-RPGs default to. The combat system gives you a roster of characters from the anime, each with their own weapon types and skill sets. Kirito handles dual-blading and one-handed swords, Asuna leans into rapier speed and support spells, and a handful of others fill out the party with staffs, bows, and conversion magic. Swapping between them mid-fight adds a layer of tactical thinking, but do not go in expecting deep build crafting. Skill trees exist but they are relatively flat, and by the midgame you will have found a comfortable rhythm that carries you through most encounters without serious adjustment. Past hour 20 the combat loop stops surprising you, which is the game's biggest structural problem. The story is original content set after the Fairy Dance arc, which means it sidesteps the burden of retreading anime plot beats you already know. That is a genuine design choice worth appreciating. The writing is competent fan fiction at best: the character dynamics are warm and familiar, the dialogue hits the right emotional notes for existing fans, but the narrative rarely pushes anyone anywhere interesting. If you are coming from Disco Elysium expecting choices to reshape the world, close the tab now. Choices here are cosmetic. The worldbuilding leans entirely on the existing SAO lore rather than expanding it in meaningful ways, and side quests are almost all fetch-and-kill filler with minimal payoff. The game pads its runtime with repetitive dungeon runs, and you will notice. Visually it holds up well enough for an anime-style title, with colorful environments and character models that match the source material closely. The music pulls from familiar SAO compositions, which is either comforting or unremarkable depending on how emotionally attached you are to the soundtrack. On the technical side, the PC port is functional but nothing special, with limited graphics options and controller strongly recommended over mouse-and-keyboard. The honest verdict is that Lost Song is comfort food for SAO fans and a curiosity for nobody else. If you have affection for these characters and want to live inside Alfheim Online for twenty to thirty hours, it delivers exactly that, flight mechanics and all. If you are an RPG generalist hunting for systems depth, narrative weight, or re-playability past the first run, this will feel like a polished but hollow souvenir. The mixed Steam reviews reflect that split perfectly: fans rate it warmly, newcomers bounce off the thinness fast. Know which camp you are in before committing.

Monika
Monika · Scout Team

RPGs

Tags

steamAnime LicenseFlight CombatParty SwitchingLinear StoryFan ServiceThird-Person CombatSkill TreesController Recommended

System Requirements

Minimum

Processor
Intel Core i3-2100 / AMD A8-5600K
Memory
4 GB RAM
Graphics
GeForce GTX 650 / Radeon HD 7770
DirectX
Version 11
Storage
7 GB available space
Sound Card
DirectX compatible sound…

Recommended

Processor
Intel Core i5-4460 / Ryzen 3 2200G
Memory
8 GB RAM
Graphics
GeForce GTX 670 / Radeon R9 280X
DirectX
Ver…

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Reviews & Ratings

Steam
80%(2,012)

Game Info

Developer
Artdink
Publisher
BANDAI NAMCO Entertainment
Release Date
Nov 12, 2018

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Frequently asked questions about Sword Art Online: Lost Song

How much does Sword Art Online: Lost Song cost?

As of 7 September 2026, the cheapest in-stock offer for Sword Art Online: Lost Song is €3.28 at Eneba, out of 15 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Sword Art Online: Lost Song cheapest?

The lowest in-stock price we track for Sword Art Online: Lost Song is €3.28 at Eneba (7 September 2026). We compare 15 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Sword Art Online: Lost Song available on?

Sword Art Online: Lost Song is available on PC.

When was Sword Art Online: Lost Song released?

Sword Art Online: Lost Song was released on 12 November 2018.

Who developed Sword Art Online: Lost Song?

Sword Art Online: Lost Song was developed by Artdink and published by BANDAI NAMCO Entertainment.