Compare Super Arcade Soccer 2021 prices across 50+ stores and find the best deal. Developed by Ruben Alcañiz. Published by Ruben Alcañiz. Released on 3/2/2021. Available on PC, Mac. Genres: Indie, Simulation, Sports.

Retro soccer nostalgia bait that lands closer to a buggy school project than a Sensible Soccer successor. Three friends and low expectations are basically required equipment.

I came into Super Arcade Soccer 2021 hoping for a stripped-back, fast-footed throwback to the top-down glory days of Sensible Soccer and Kick-Off. What I got was a reminder that nostalgia is a terrible quality filter. This is a solo-developed indie soccer game with licensed-adjacent team names, local multiplayer up to four players, leagues, cups, and friendly modes, and a player roster built around seven stats including shooting, passing, aerial ability, stamina, and speed. On paper, that sounds like a reasonable budget package. In practice, the moment-to-moment controls fight you at every step. The shooting system is the first thing that breaks. There is no meaningful lob shot, and headers are nearly absent because the game simply does not send high balls into the box. The result is a repetitive attacking pattern: long ball, slot into corner, repeat. Rebounds compound the problem, since the camera focus snaps away from your shooter right after a save, leaving you scrambling to react before the AI clears it. Tackling is split between a slide tackle and a hustle button, but the hustle connects so rarely that you will spend most of the game just sliding into people and hoping the referee is lenient. He often is not. Bugs, both visual and logic-level, show up throughout, including reported instances of players randomly losing input control mid-match. These are not the charming rough edges of a passion project; they are the kind of issues that make you want to close the game and reopen something else. The mode structure does offer some variety. You can run through a full league season, automate matches you do not want to play manually, or enter single-elimination tournament brackets. Local 2v2 is present and is genuinely the most defensible reason to own this game. Playing couch co-op with low stakes and a controller in hand smooths over a lot of the mechanical roughness, and the fictionalized team names, think Devilster instead of Manchester United and loosely scrambled player names, give the whole thing a charmingly bootleg quality that is hard to hate entirely. The problem is that even in local multiplayer the controls stay mediocre, and the 51 percent positive rating on Steam from a thin review pool tells you the community is split rather than enthusiastic. There is no online multiplayer. None. Zero matchmaking, no remote play promotion in the store listing, nothing. For a game shipping in 2021 with a multiplayer tag front and center, that omission is the single biggest reason to pause before picking this up. If your use case is literally four people on one couch with four controllers who have already agreed on what they are loading, you might squeeze an evening out of it. If you were hoping to send a key to a friend and run some games remotely, look elsewhere. For the price tier this sits in, the expectations ceiling is low, and Super Arcade Soccer 2021 still manages to scrape under it. The retro-arcade ambition is real, the execution is not. Fred, Scout Team

Super Arcade Soccer 2021
IndieSimulationSports

Super Arcade Soccer 2021

Mar 2, 2021Ruben Alcañiz
GamerScout Says

Retro soccer nostalgia bait that lands closer to a buggy school project than a Sensible Soccer successor. Three friends and low expectations are basically required equipment.

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About Super Arcade Soccer 2021

I came into Super Arcade Soccer 2021 hoping for a stripped-back, fast-footed throwback to the top-down glory days of Sensible Soccer and Kick-Off. What I got was a reminder that nostalgia is a terrible quality filter. This is a solo-developed indie soccer game with licensed-adjacent team names, local multiplayer up to four players, leagues, cups, and friendly modes, and a player roster built around seven stats including shooting, passing, aerial ability, stamina, and speed. On paper, that sounds like a reasonable budget package. In practice, the moment-to-moment controls fight you at every step. The shooting system is the first thing that breaks. There is no meaningful lob shot, and headers are nearly absent because the game simply does not send high balls into the box. The result is a repetitive attacking pattern: long ball, slot into corner, repeat. Rebounds compound the problem, since the camera focus snaps away from your shooter right after a save, leaving you scrambling to react before the AI clears it. Tackling is split between a slide tackle and a hustle button, but the hustle connects so rarely that you will spend most of the game just sliding into people and hoping the referee is lenient. He often is not. Bugs, both visual and logic-level, show up throughout, including reported instances of players randomly losing input control mid-match. These are not the charming rough edges of a passion project; they are the kind of issues that make you want to close the game and reopen something else. The mode structure does offer some variety. You can run through a full league season, automate matches you do not want to play manually, or enter single-elimination tournament brackets. Local 2v2 is present and is genuinely the most defensible reason to own this game. Playing couch co-op with low stakes and a controller in hand smooths over a lot of the mechanical roughness, and the fictionalized team names, think Devilster instead of Manchester United and loosely scrambled player names, give the whole thing a charmingly bootleg quality that is hard to hate entirely. The problem is that even in local multiplayer the controls stay mediocre, and the 51 percent positive rating on Steam from a thin review pool tells you the community is split rather than enthusiastic. There is no online multiplayer. None. Zero matchmaking, no remote play promotion in the store listing, nothing. For a game shipping in 2021 with a multiplayer tag front and center, that omission is the single biggest reason to pause before picking this up. If your use case is literally four people on one couch with four controllers who have already agreed on what they are loading, you might squeeze an evening out of it. If you were hoping to send a key to a friend and run some games remotely, look elsewhere. For the price tier this sits in, the expectations ceiling is low, and Super Arcade Soccer 2021 still manages to scrape under it. The retro-arcade ambition is real, the execution is not. Fred, Scout Team

Tags

singleplayermultiplayerpvplocal-multiplayercooplocal-coopachievementscontroller-supporttier:sub-5Retro Football4-Player LocalCouch Co-opNo Online MultiplayerBudget SportsTop-Down SoccerController Required

System Requirements

Minimum

OS
Windows 7 64 bit
Memory
4 GB RAM
DirectX
Version 9.0
Storage
2 GB available space
Graphics
Nvidia GeForce GT 730 or AMD Radeon RX 550 2GB
Processor
Intel Core i3-7100 or AMD Ryzen 3 1200

Recommended

OS
Windows 10 64 bit
Memory
8 GB RAM
DirectX
Version 10
Storage
2 GB available space
Graphics
Nvidia GeForce GTX1050 or AMD Radeon RX 550 4GB
Processor
Intel Core i5-8400 or AMD Ryzen 5 3600

Reviews & Ratings

No ratings available

Game Info

Developer
Ruben Alcañiz
Publisher
Ruben Alcañiz
Release Date
Mar 2, 2021

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