
Stock Car Extreme
Reiza's passion project for the purist crowd: thundering V8 stock cars, a surprisingly deep roster of series, and force feedback that makes your wheel feel genuinely alive. Just don't expect a busy online lobby.
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Screenshots & Media

About Stock Car Extreme
My first proper session with Stock Car Extreme started with a convincing plan: jump into the Brazilian Stock Car V8s for a couple of quick laps, then move on with my evening. Three hours later I was still mid-race at a circuit I'd never heard of before, fighting for position, completely hooked. This is that kind of sim. At its core, the game centres on the Brazilian Stock Car V8 series, built with input from real teams and drivers including Rubens Barrichello and Ricardo Zonta. But the headline series is just the entry point. The content roster spans karting, Formula Reiza, Formula 3, a fictional F1-inspired Formula Extreme car with DRS, a Formula V12, Mini Challenge, touring cars, and a growing track list that includes classic layouts of Montreal, Buenos Aires, Spielberg, and Suzuka alongside the Brazilian circuits most western sim racers have never touched. If you've been driving the same Spa-Silverstone circuit rotation in every other sim, this is a genuinely refreshing menu. The physics and force feedback are where the community consistently places this game. The wheel feel is punchy and information-rich in a way that some more visually polished competitors simply don't match. It runs on an ISI-based engine, which veterans of rFactor or GTR2 will recognise immediately, and Reiza wrings a lot out of it. Brake temperatures respond realistically, tire compounds behave differently, and the AI has both difficulty and aggression sliders that actually work. Single-player against the AI is genuinely enjoyable, which is notable because public online lobbies are functionally empty outside of organised league play. If you're buying this expecting to drop into a pickup race on a Friday night, adjust your expectations. League racing at dedicated communities is where the multiplayer lives, and it does thrive there. For the rest of us, the AI holds up well enough to make solo sessions satisfying. There are real friction points to acknowledge. The graphics are dated, full stop. Visually it cannot compete with modern titles and that gap has only widened since 2015. Setting the game up to your liking requires some ini file editing and patience rather than a clean in-game menu system, which will filter out less committed newcomers. There is no split-screen, no arcade assists ramp for total beginners, and no casual pick-up-and-play mode. This is a hardcore racing sim wearing a niche Brazilian licence, and it makes no apologies for that. From a hardware standpoint, a decent force feedback wheel transforms the experience completely. On a gamepad you'll get by, but you'll be leaving most of what makes this sim special on the table. For wheel-and-pedal owners who want serious offline racing, a genuinely unusual car and track selection, and physics that reward commitment rather than forgiveness, Stock Car Extreme delivers something the bigger budget titles rarely bother with. The modding community adds further depth with additional tracks and car classes. It's older, rough around the edges, and demands effort, but the payoff is real racing feel that holds up against anything else at this price point. Riley, Scout Team
Tags
Steam Deck & Linux
Runs great on Linux after minor tweaks. Based on 9 ProtonDB community reports.
System Requirements
Minimum
- OS
- Windows XP / Vista / 7 / 8
- Memory
- 1 GB RAM
- DirectX
- Version 9.0c
- Network
- Broadband Internet connection
- Storage
- 10 GB available space
- Graphics
- DX9 Compatible with minumum 256 MB Video Memory
- Processor
- 1,4 GHz Pentium or 100% compatible CPU
- Additional Notes
- MP via internet or network
Recommended
- OS
- Windows XP / Vista / 7 / 8
- Memory
- 4 GB RAM
- DirectX
- Version 9.0c
- Network
- Broadband Internet connection
- Storage
- 10 GB available space
- Graphics
- DX9 Compatible with minumum 1 GB Video Memory
- Processor
- 2,8 GHz Pentium or 100% compatible CPU
- Additional Notes
- MP via internet or network
Community Discussion
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Reviews & Ratings
No ratings available
Game Info
- Developer
- Reiza Studios
- Publisher
- Reiza Studios
- Release Date
- Feb 11, 2015

