Compare Slime-san - Official Soundtrack prices across 50+ stores and find the best deal. Developed by Fabraz. Published by Headup. Released on 4/7/2017. Available on PC, Mac, Linux. Genres: Action, Adventure, Indie.

Thirteen chiptune artists, nineteen tracks, zero filler tolerance required. If pixel-era beats are your pre-match ritual, this OST earns a permanent playlist slot.

I put shooters on pause long enough to actually sit with this one, and I'll be straight: soundtrack DLCs are usually a checkbox purchase for superfans only. The Slime-san OST is a different case. Fabraz and Headup pulled together thirteen chiptune composers for the base game's soundtrack, and the result is a collaborative record that holds up outside the game itself. Artists like Adhesive Wombat, Meganeko, FantomenK, Kubbi, Inverse Phase, and Mischa Perella each bring their own register to the tracklist, so it never settles into one repetitive texture across its nineteen tracks. The music was built with specific gameplay moments in mind, meaning individual tracks carry tension and release in a way that chiptune compilations often skip. Tracks like the opening piece by Richard Gould set a propulsive tempo, while contributions from Tiasu and Lumena-tan sit at a cooler, more melodic register. The variety is the point. If you came here expecting a flat wall of 8-bit beeps, this is not that. The intensity actually scales across the tracklist in a way that mirrors the game's rising difficulty, which means it also works well as background music for long sessions at the desk or in a queue. What you need to know before buying: this is a digital soundtrack DLC, not a standalone game. The nineteen tracks clock in at roughly forty minutes total, so the runtime is compact. Several reviewers of the base game singled out the audio as one of Slime-san's standout qualities, with one noting they couldn't help but add tracks to their own playlist immediately. The vinyl release through Black Screen Records on 180g double LP speaks to the community's genuine enthusiasm for this material beyond a simple bundle add-on. Who is this for. Chiptune listeners who already know names like Adhesive Wombat or Meganeko will find this a natural addition to their library. If you own the game and grind fast-paced platformers with music cranked up, the OST file format is more practical than letting Steam handle audio. If you are a total newcomer to chiptune, this is actually a reasonable entry point because the roster is varied enough to show you the genre's range without being a deep-cut curation exercise. It is not for anyone expecting extended runtime or ambient listening material. Tight, short, punchy. Fred, Scout Team

Slime-san - Official Soundtrack
ActionAdventureIndie

Slime-san - Official Soundtrack

Apr 7, 2017FabrazHeadup
GamerScout Says

Thirteen chiptune artists, nineteen tracks, zero filler tolerance required. If pixel-era beats are your pre-match ritual, this OST earns a permanent playlist slot.

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About Slime-san - Official Soundtrack

I put shooters on pause long enough to actually sit with this one, and I'll be straight: soundtrack DLCs are usually a checkbox purchase for superfans only. The Slime-san OST is a different case. Fabraz and Headup pulled together thirteen chiptune composers for the base game's soundtrack, and the result is a collaborative record that holds up outside the game itself. Artists like Adhesive Wombat, Meganeko, FantomenK, Kubbi, Inverse Phase, and Mischa Perella each bring their own register to the tracklist, so it never settles into one repetitive texture across its nineteen tracks. The music was built with specific gameplay moments in mind, meaning individual tracks carry tension and release in a way that chiptune compilations often skip. Tracks like the opening piece by Richard Gould set a propulsive tempo, while contributions from Tiasu and Lumena-tan sit at a cooler, more melodic register. The variety is the point. If you came here expecting a flat wall of 8-bit beeps, this is not that. The intensity actually scales across the tracklist in a way that mirrors the game's rising difficulty, which means it also works well as background music for long sessions at the desk or in a queue. What you need to know before buying: this is a digital soundtrack DLC, not a standalone game. The nineteen tracks clock in at roughly forty minutes total, so the runtime is compact. Several reviewers of the base game singled out the audio as one of Slime-san's standout qualities, with one noting they couldn't help but add tracks to their own playlist immediately. The vinyl release through Black Screen Records on 180g double LP speaks to the community's genuine enthusiasm for this material beyond a simple bundle add-on. Who is this for. Chiptune listeners who already know names like Adhesive Wombat or Meganeko will find this a natural addition to their library. If you own the game and grind fast-paced platformers with music cranked up, the OST file format is more practical than letting Steam handle audio. If you are a total newcomer to chiptune, this is actually a reasonable entry point because the roster is varied enough to show you the genre's range without being a deep-cut curation exercise. It is not for anyone expecting extended runtime or ambient listening material. Tight, short, punchy. Fred, Scout Team

Tags

singleplayermultiplayerpvplocal-multiplayerachievementscontroller-supporttrading-cardscloud-savestier:sub-5ChiptuneSoundtrack DLCPixel MusicMulti-Artist CompilationShort Runtime

System Requirements

Minimum

Storage
630 MB available space

Reviews & Ratings

No ratings available

Game Info

Developer
Fabraz
Publisher
Headup
Release Date
Apr 7, 2017

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