Compare Shogun Showdown prices across trusted key stores and find the best deal. Developed by Roboatino. Published by Goblinz Publishing. Released on 9/5/2024. Available on PC, Xbox. Genres: Indie, RPG, Strategy.

A tight turn-based roguelite where tile placement and attack timing matter more than luck. Position, combo, upgrade, beat the Shogun.

Shogun Showdown is a turn-based combat roguelite with deck-building mechanics, and it earns its overwhelmingly positive Steam score by doing one thing exceptionally well: making every decision feel consequential. You arrange attack and ability tiles on a limited action bar, then execute your turn while enemies telegraph their moves. That interplay between positioning yourself on the battlefield and sequencing your tile combos gives the game a puzzle-like texture that most roguelites fumble. It is closer to Into the Breach in spirit than to Slay the Spire, though it shares DNA with both. The tile system is where the real depth lives. You start each run with a modest set of attack tiles, and as you progress you draft new ones, upgrade existing ones, and discover synergies between them. A basic slash tile becomes a lot more interesting when it is adjacent to a tile that adds bleed, which pairs with a tile that detonates bleed stacks, which combos with a movement tile that repositions you before the explosion resolves. These chains feel earned rather than random, and the satisfaction of assembling a coherent build across a run is genuine. The upgrade paths have enough variety that two runs rarely feel identical, and the build space holds up past the early learning curve. The visual style is clean and readable, which matters a lot in a game that asks you to track enemy intent markers, your own tile queue, and battlefield positioning simultaneously. Nothing is buried in menus. The combat feedback is crisp. Where the game is lighter is on the narrative side - there is lore, there is a world, there is a Shogun at the end, but if you are here for branching dialogue and character arcs you are in the wrong courtroom. This is mechanical depth over story depth, and it is honest about that from the first minute. The roguelite structure handles difficulty through unlockable characters, harder difficulty tiers, and challenge modifiers rather than a bloated XP grind - which I appreciate. Each character plays differently enough to warrant dedicated runs rather than feeling like a reskin with a stat tweak. The runs are short enough to attempt repeatedly without fatigue, and long enough that a late-run collapse stings properly. The pacing is close to ideal for the genre. If you want a deep narrative RPG with meaningful choices and a world that rewards rereading, Shogun Showdown will leave you hungry. But if you want a smart, systems-driven roguelite where every tile placement carries weight and a good build feels like a hand-crafted argument for why you should beat this boss, it delivers consistently. The 95% positive rating from nearly seven thousand reviews is not an accident. Monika, Scout Team

Shogun Showdown

Shogun Showdown

Sep 5, 2024RoboatinoGoblinz Publishing
GamerScout Says

A tight turn-based roguelite where tile placement and attack timing matter more than luck. Position, combo, upgrade, beat the Shogun.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €0.46

GamerScout Verdict

Best for tactics fans who want a tightly designed roguelite where positioning and tile combos replace stat-padding and luck.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€0.465 Jun 2026
Keyshops
€0.42€0.45€0.47€0.505 Jun14 Jun23 Jun2 Jul11 Jul
5 Jun — 11 Jul
Create alert

Screenshots & Media

About Shogun Showdown

Shogun Showdown is a turn-based combat roguelite with deck-building mechanics, and it earns its overwhelmingly positive Steam score by doing one thing exceptionally well: making every decision feel consequential. You arrange attack and ability tiles on a limited action bar, then execute your turn while enemies telegraph their moves. That interplay between positioning yourself on the battlefield and sequencing your tile combos gives the game a puzzle-like texture that most roguelites fumble. It is closer to Into the Breach in spirit than to Slay the Spire, though it shares DNA with both. The tile system is where the real depth lives. You start each run with a modest set of attack tiles, and as you progress you draft new ones, upgrade existing ones, and discover synergies between them. A basic slash tile becomes a lot more interesting when it is adjacent to a tile that adds bleed, which pairs with a tile that detonates bleed stacks, which combos with a movement tile that repositions you before the explosion resolves. These chains feel earned rather than random, and the satisfaction of assembling a coherent build across a run is genuine. The upgrade paths have enough variety that two runs rarely feel identical, and the build space holds up past the early learning curve. The visual style is clean and readable, which matters a lot in a game that asks you to track enemy intent markers, your own tile queue, and battlefield positioning simultaneously. Nothing is buried in menus. The combat feedback is crisp. Where the game is lighter is on the narrative side - there is lore, there is a world, there is a Shogun at the end, but if you are here for branching dialogue and character arcs you are in the wrong courtroom. This is mechanical depth over story depth, and it is honest about that from the first minute. The roguelite structure handles difficulty through unlockable characters, harder difficulty tiers, and challenge modifiers rather than a bloated XP grind - which I appreciate. Each character plays differently enough to warrant dedicated runs rather than feeling like a reskin with a stat tweak. The runs are short enough to attempt repeatedly without fatigue, and long enough that a late-run collapse stings properly. The pacing is close to ideal for the genre. If you want a deep narrative RPG with meaningful choices and a world that rewards rereading, Shogun Showdown will leave you hungry. But if you want a smart, systems-driven roguelite where every tile placement carries weight and a good build feels like a hand-crafted argument for why you should beat this boss, it delivers consistently. The 95% positive rating from nearly seven thousand reviews is not an accident.

Monika
Monika · Scout Team

RPGs

Tags

steamTile-Based CombatRogueliteDeck-BuildingCombo SystemPositioningShort RunsHigh ReplayabilityDifficulty Tiers

System Requirements

Minimum

OS
Windows 7/8/10
Processor
1.7+ GHz or better
Memory
1 GB RAM
Graphics
Intel HD Graphics 3000 or better
Storage
500 MB available space

Keep exploring

Community Discussion

Be the first to comment on Shogun Showdown.

Reviews & Ratings

Steam
95%(6,733)

Game Info

Developer
Roboatino
Publisher
Goblinz Publishing
Release Date
Sep 5, 2024

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Shogun Showdown live on Twitch

Looking for more? See games like Shogun Showdown →

Frequently asked questions about Shogun Showdown

How much does Shogun Showdown cost?

Shogun Showdown pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Shogun Showdown cheapest?

Compare Shogun Showdown prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Shogun Showdown available on?

Shogun Showdown is available on PC, Xbox.

When was Shogun Showdown released?

Shogun Showdown was released on 5 September 2024.

Who developed Shogun Showdown?

Shogun Showdown was developed by Roboatino and published by Goblinz Publishing.