Compare Second Extinction prices across trusted key stores and find the best deal. Developed by Systemic Reaction. Published by Systemic Reaction. Released on 10/13/2020. Available on PC. Genres: Action, Single Player, Multiplayer, Co-op, First Person, FPS / TPS, Hack & Slash.

A three-player co-op dino shooter that went out swinging - mutated raptors, horde waves, and extraction runs - before its servers shut down in 2024. Buy only if offline play still works for you.

Second Extinction is a three-player co-op FPS built around one idea: drop a fireteam onto a post-apocalyptic Earth swarming with mutated dinosaurs, complete objectives, and extract before the horde tears you apart. Systemic Reaction - the same small Malmö studio behind Generation Zero - designed the moment-to-moment gunplay around that pressure loop, and on that narrow axis, they got a fair amount right. Aiming feels responsive, weapon feedback is solid, and watching a burst of automatic fire send raptors ragdolling through the air is genuinely satisfying for the first few hours. The Apex engine lets the studio push some impressive dismemberment detail, and the atmosphere - storm effects, cavern nests, night-time incursions - does its job. The problem is that the loop has almost no depth to back it up. The roster gives you five to six characters across a couple of archetypes: Rosy the Enforcer with her minigun and electric barriers, Amir the Operative calling in orbital laser strikes, Ortega the Trooper who can dual-wield and dash, Jürgen the precision rifleman who can plant satchel charges and go dark. Each has a distinct ability set and a signature weapon, but the class identity fades fast when the weapons feel chronically underpowered early on. Starting gear struggles against anything tougher than a standard raptor, and the upgrade grind to fix that is tedious. Mission variety covers escorting payloads into hives, defending extraction dropships, destroying nests in abandoned mines, and a later-added horde mode where waves scale until you choose to leave - but across six tundra missions at launch, repetition sets in hard. A dynamic War Effort system ties weekly global threat levels to the community's collective mission success, which is a clever live-service hook on paper. In practice, for a game that never reached a critical player mass, those threat-level shifts mostly just meant the map reshuffled which areas were painful that week. Here is the critical thing you need to know before spending money: Systemic Reaction cancelled development in October 2023, citing sales figures that could not justify the budget required to fix underlying technical problems blocking a full release. The servers were scheduled to shut down in 2024. This is a dead live-service game. The always-online requirement means no server, no game - there is no offline fallback, no pause button, nothing. If you are reading this and the servers are somehow still live or a fan project has emerged, the raw shooting is competent enough to enjoy for a weekend with two friends who are already in your voice chat. Solo? Forget it. The game's difficulty was deliberately tuned to punish anything short of a full three-person squad, and that design choice has not aged gracefully now that matchmaking is a ghost town. For shooter fans who care about performance: early user reports flagged laggy control feel at launch, and the always-online architecture meant latency was baked into every session. Weapon balance never fully recovered from its underpowered early state. If you are the kind of player who checks netcode quality before committing, Second Extinction would have made you wince. The bones of something fun are here - the dino variety, the extraction tension, the class synergies on paper - but none of it was ever finished, and the servers are gone. Fred, Scout Team

Second Extinction
ActionSingle PlayerMultiplayerCo-opFirst PersonFPS / TPSHack & Slash

Second Extinction

Oct 13, 2020Systemic Reaction
GamerScout Says

A three-player co-op dino shooter that went out swinging - mutated raptors, horde waves, and extraction runs - before its servers shut down in 2024. Buy only if offline play still works for you.

PC
Best Price Available
€29.98-10%
at G2A
Lowest tracked: €19.48
Track this price

GamerScout Verdict

A dead live-service game with good gunplay foundations - only worth touching if servers are confirmed active and you have two friends ready to squad up.

Compare Prices(4 stores)

G2ABest price
StandardGlobalSteam KeyKey
€29.98-10%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€32.00
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€33.43
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€33.75
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€35.78
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€39.37
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€19.485 Jun 2026
Current best
€29.98
Keyshops
€17.98€23.15€28.33€33.505 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

Screenshot

About Second Extinction

Second Extinction is a three-player co-op FPS built around one idea: drop a fireteam onto a post-apocalyptic Earth swarming with mutated dinosaurs, complete objectives, and extract before the horde tears you apart. Systemic Reaction - the same small Malmö studio behind Generation Zero - designed the moment-to-moment gunplay around that pressure loop, and on that narrow axis, they got a fair amount right. Aiming feels responsive, weapon feedback is solid, and watching a burst of automatic fire send raptors ragdolling through the air is genuinely satisfying for the first few hours. The Apex engine lets the studio push some impressive dismemberment detail, and the atmosphere - storm effects, cavern nests, night-time incursions - does its job. The problem is that the loop has almost no depth to back it up. The roster gives you five to six characters across a couple of archetypes: Rosy the Enforcer with her minigun and electric barriers, Amir the Operative calling in orbital laser strikes, Ortega the Trooper who can dual-wield and dash, Jürgen the precision rifleman who can plant satchel charges and go dark. Each has a distinct ability set and a signature weapon, but the class identity fades fast when the weapons feel chronically underpowered early on. Starting gear struggles against anything tougher than a standard raptor, and the upgrade grind to fix that is tedious. Mission variety covers escorting payloads into hives, defending extraction dropships, destroying nests in abandoned mines, and a later-added horde mode where waves scale until you choose to leave - but across six tundra missions at launch, repetition sets in hard. A dynamic War Effort system ties weekly global threat levels to the community's collective mission success, which is a clever live-service hook on paper. In practice, for a game that never reached a critical player mass, those threat-level shifts mostly just meant the map reshuffled which areas were painful that week. Here is the critical thing you need to know before spending money: Systemic Reaction cancelled development in October 2023, citing sales figures that could not justify the budget required to fix underlying technical problems blocking a full release. The servers were scheduled to shut down in 2024. This is a dead live-service game. The always-online requirement means no server, no game - there is no offline fallback, no pause button, nothing. If you are reading this and the servers are somehow still live or a fan project has emerged, the raw shooting is competent enough to enjoy for a weekend with two friends who are already in your voice chat. Solo? Forget it. The game's difficulty was deliberately tuned to punish anything short of a full three-person squad, and that design choice has not aged gracefully now that matchmaking is a ghost town. For shooter fans who care about performance: early user reports flagged laggy control feel at launch, and the always-online architecture meant latency was baked into every session. Weapon balance never fully recovered from its underpowered early state. If you are the kind of player who checks netcode quality before committing, Second Extinction would have made you wince. The bones of something fun are here - the dino variety, the extraction tension, the class synergies on paper - but none of it was ever finished, and the servers are gone.

Fred
Fred · Scout Team

Shooters

Tags

steamExtraction Shooter3-Player Co-opHorde ModeClass-BasedAlways OnlineDinosaursWar Effort SystemWeapon Upgrades

System Requirements

Minimum

Memory
12 GB RAM
Storage
30 GB
Graphics
Nvidia GTX 780 3GB or AMD R9 280 3GB
Processor
Intel Core i5-3570 or AMD Ryzen 3 1300X
System requirements
Windows 10 (64-Bit)

Recommended

Memory
16 GB RAM
Storage
50 GB
Graphics
Nvidia GTX 1070 8 GB or AMD Vega 56 8GB
Processor
Intel Core i7-4770 or AMD Ryzen 5 1600X
System requirements
Windows 10 (64-Bit)

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Game Info

Developer
Systemic Reaction
Publisher
Systemic Reaction
Release Date
Oct 13, 2020

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Frequently asked questions about Second Extinction

How much does Second Extinction cost?

As of 7 September 2026, the cheapest in-stock offer for Second Extinction is €29.98 at G2A, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Second Extinction cheapest?

The lowest in-stock price we track for Second Extinction is €29.98 at G2A (7 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Second Extinction available on?

Second Extinction is available on PC.

When was Second Extinction released?

Second Extinction was released on 13 October 2020.

Who developed Second Extinction?

Second Extinction was developed by Systemic Reaction.