Compare Sea Of Fatness: Save Humanity Together prices across trusted key stores and find the best deal. Developed by Fusion.Robot & Co. Published by Fusion.Robot & Co. Released on 10/20/2017. Available on PC, Mac, Linux. Genres: Adventure, Casual, Indie, Simulation.

Couch-party chaos wrapped in lo-fi political satire: grab a friend (or nine mice), spawn burgers, and sink a dictator's ark before your attention span does.

I came to Sea of Fatness expecting absolute trash, and the game delivers exactly that with a degree of self-awareness that almost makes it charming. This is a local co-op crowd-control puzzler, loosely in the spirit of Lemmings, where you click to spawn burgers and apples across a chaotic 2D sea of naked, waddling future-humans, steering the crowd toward a floating mine to sink the villain's ark. That's the whole loop. It runs for roughly one and a half to three hours across close to fifty levels, and the developers have the good sense to not outstay that welcome. The core mechanic is simple to the point of being deliberately stupid, which is the joke. You are not building loadouts. You are not checking TTK stats or managing a ranked queue. You are clicking food into existence and watching a horde of obese NPCs shuffle toward a large explosive. There is a versus mode called Beach Burger Balls, which plays like volleyball with a burger and a sea mine, and that one line tells you everything you need to know about the creative direction here. Four-player local co-op is supported via Xbox controllers, and there's also a homebrew tool called ExerWorldLinker that lets up to ten mice operate simultaneously on a single Windows machine. That last feature is either a party piece or a logistical nightmare depending on your peripheral drawer situation. The satire is blunt, proudly juvenile, and timed to a very specific political moment from 2017. It draws comparisons to the absurdist energy of South Park and the visual chaos of Rick and Morty, which the developers themselves cite as inspirations alongside Yoshi's Island and Lemmings. Taken in that spirit, the aesthetic works. Taken as a serious game, it doesn't hold up, and the developers aren't pretending otherwise. Steam Workshop support and community level sharing give it a small tail of replayability if the community ever builds enough content, which is a big if given the game's minimal footprint. The honest read here: this is a short, cheap, deliberately rough indie novelty that works best on a couch with at least one other person who appreciates loud, ugly satire. Solo, the gimmick wears thin well before the level count does. The multi-mouse multiplayer idea is genuinely inventive for local play, but the lack of online co-op means it lives or dies by the people physically in the room with you. There is no ranked anything, no netcode to complain about, no weapon balance to analyze. It's not trying to be any of those things, and if you accept that upfront, the absurd premise at least earns a few laughs. Fred, Scout Team

Sea Of Fatness: Save Humanity Together

Sea Of Fatness: Save Humanity Together

Oct 20, 2017Fusion.Robot & Co
GamerScout Says

Couch-party chaos wrapped in lo-fi political satire: grab a friend (or nine mice), spawn burgers, and sink a dictator's ark before your attention span does.

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Historical low: €2.45

GamerScout Verdict

Worth the time only if you have couch co-op partners and a tolerance for lo-fi political absurdism.

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Price History

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€2.4513 Jul 2026
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About Sea Of Fatness: Save Humanity Together

I came to Sea of Fatness expecting absolute trash, and the game delivers exactly that with a degree of self-awareness that almost makes it charming. This is a local co-op crowd-control puzzler, loosely in the spirit of Lemmings, where you click to spawn burgers and apples across a chaotic 2D sea of naked, waddling future-humans, steering the crowd toward a floating mine to sink the villain's ark. That's the whole loop. It runs for roughly one and a half to three hours across close to fifty levels, and the developers have the good sense to not outstay that welcome. The core mechanic is simple to the point of being deliberately stupid, which is the joke. You are not building loadouts. You are not checking TTK stats or managing a ranked queue. You are clicking food into existence and watching a horde of obese NPCs shuffle toward a large explosive. There is a versus mode called Beach Burger Balls, which plays like volleyball with a burger and a sea mine, and that one line tells you everything you need to know about the creative direction here. Four-player local co-op is supported via Xbox controllers, and there's also a homebrew tool called ExerWorldLinker that lets up to ten mice operate simultaneously on a single Windows machine. That last feature is either a party piece or a logistical nightmare depending on your peripheral drawer situation. The satire is blunt, proudly juvenile, and timed to a very specific political moment from 2017. It draws comparisons to the absurdist energy of South Park and the visual chaos of Rick and Morty, which the developers themselves cite as inspirations alongside Yoshi's Island and Lemmings. Taken in that spirit, the aesthetic works. Taken as a serious game, it doesn't hold up, and the developers aren't pretending otherwise. Steam Workshop support and community level sharing give it a small tail of replayability if the community ever builds enough content, which is a big if given the game's minimal footprint. The honest read here: this is a short, cheap, deliberately rough indie novelty that works best on a couch with at least one other person who appreciates loud, ugly satire. Solo, the gimmick wears thin well before the level count does. The multi-mouse multiplayer idea is genuinely inventive for local play, but the lack of online co-op means it lives or dies by the people physically in the room with you. There is no ranked anything, no netcode to complain about, no weapon balance to analyze. It's not trying to be any of those things, and if you accept that upfront, the absurd premise at least earns a few laughs.

Fred
Fred · Scout Team

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Tags

singleplayermultiplayerpvplocal-multiplayercooplocal-coopcontroller-supporttier:sub-5Dark SatireCrowd ControlLemmings-likeCouch Co-opMulti-MouseParty GameSteam WorkshopPolitical Humor

System Requirements

Minimum

OS
Vista upwards
Memory
512 MB RAM
Storage
200 MB available space
Processor
1.5 Ghz

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Game Info

Developer
Fusion.Robot & Co
Publisher
Fusion.Robot & Co
Release Date
Oct 20, 2017

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How much does Sea Of Fatness: Save Humanity Together cost?

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What platforms is Sea Of Fatness: Save Humanity Together available on?

Sea Of Fatness: Save Humanity Together is available on PC, Mac, Linux.

When was Sea Of Fatness: Save Humanity Together released?

Sea Of Fatness: Save Humanity Together was released on 20 October 2017.

Who developed Sea Of Fatness: Save Humanity Together?

Sea Of Fatness: Save Humanity Together was developed by Fusion.Robot & Co.