
Score a goal 2 (Physical football)
A mouse-only physics puzzle wearing football clothes - satisfying when the ball drops just right, slim on content and utterly solo.
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About Score a goal 2 (Physical football)
I'll be straight with you: if you come to Score a goal 2 hoping for anything resembling a football match, a kickabout with friends, or even a passing resemblance to a sports game, you will bounce off it fast. What BulatHard has built is a compact physics puzzle in a football skin, and the sooner you recalibrate expectations, the better your time with it will be. The whole game is mouse-driven. You interact with level elements - clicking, dragging, triggering - to set off a chain of physical reactions that (ideally) launches a ball into a goal. The sequel adds exploding blocks and mines on top of the first game's disappearing and falling blocks, plus ice surfaces that change how the ball behaves mid-chain. Some levels have one tight solution and demand quick reactions to pull it off; others are more open-ended and reward experimentation. That split keeps things from feeling repetitive, at least for a while. The satisfaction of watching a perfectly timed chain end in a goal is genuinely there, even if the presentation is bare-bones and the audio barely registers. Here is the big practical note for anyone browsing this page: there is no multiplayer, no local co-op, no controller support, and no split-screen of any kind. This is a solo, sit-at-a-desk, mouse-and-cursor game. Reaction speed matters as much as logical thinking, which means some levels will punish you for hesitating by a fraction of a second rather than for solving incorrectly. That design choice divides players - people who enjoy reflex-based puzzle execution will find it enjoyable, while anyone expecting pure contemplative logic will get frustrated. The community around both games in the series is small and quiet, concurrent player counts are near zero at any given moment, and there are no updates to look forward to. Achievements are present, cloud saves work, and the game runs on PC, Mac, and Linux without fuss. The first game sits at a mixed reception on Steam and this sequel lands slightly higher, which tells you the formula improved but did not transform. At sub-five dollars this is a low-stakes curiosity for puzzle fans who like physics chains and do not need hand-holding or production polish. For anyone who wanted a couch football game for the group, keep looking. Riley, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows
- Memory
- 400 MB RAM
- DirectX
- Version 11
- Storage
- 150 MB available space
- Graphics
- GT 650
- Processor
- Core 2 Duo
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Game Info
- Developer
- BulatHard
- Publisher
- BulatHard
- Release Date
- Mar 16, 2018