Compare SAMURAI SHODOWN NEOGEO COLLECTION prices across 50+ stores and find the best deal. Developed by DIGITAL ECLIPSE. Published by SNK CORPORATION. Released on 6/18/2020. Available on PC, Xbox. Genres: Action.

Seven weapon-based fighters spanning SNK's full NeoGeo run, plus one legendary lost ROM finally made playable. Essential for series historians, honest about its limits for everyone else.

I came at this one as someone whose fighting game instincts are tuned to frame data, hit registration, and whether online is worth queuing. The honest answer for SAMURAI SHODOWN NEOGEO COLLECTION is: online is not really the point, and you need to know that going in. What Digital Eclipse has put together here is seven arcade-perfect emulations of the NeoGeo SamSho run, covering Samurai Shodown I through V Special, with the headliner being Samurai Shodown V Perfect, a title that spent fifteen years as little more than a rumor and a few blurry photographs of a title screen. That ROM was recovered, debugged, and given a new English translation for this release. It runs on the same bones as V Special but adds per-character story modes and revised endings. If you care about fighting game history at all, the existence of that seventh title alone makes this package worth examining. The combat philosophy here is nothing like the combo-heavy execution tests that dominate the genre today. These games are slower, more deliberate weapon duels where a single read can end a round. A POW meter fills as you take damage, escalating your offense when you are on the back foot, which creates real tension in close matches. Samurai Shodown IV adds Rage Explosion and multi-slash chains, while V Special introduces Overkill attacks and bumps the roster to 28 fighters. The progression across all seven titles shows a series refining a genuinely distinct idea. The flip side is that several older entries have moves that feel spammy and can break matches at lower skill levels, and without a training mode anywhere in the package, new players have no structured place to lab out counters. You can set up a versus match against an idle second controller as a workaround, but that is not a real solution. Online has Ranked and Casual modes across all seven titles plus a Challenge Friend option, which on paper beats the Street Fighter 30th Anniversary Collection's offering. In practice, the netcode shipped with problems, received patches, and the playerbase is small enough that finding a live Ranked match can take a while depending on the title you queue. The Museum mode is where this collection over-delivers: over 2,000 development documents, character concept art, a decades-spanning series timeline, video interviews with original developers running up to nearly 30 minutes each, and a music player pulling from over 200 tracks. If you are the kind of person who watches fighting game documentaries at midnight, that content alone is worth real time. Broadly, this is the right collection for SNK fans who want the definitive offline SamSho archive and can accept that competitive online play is a bonus rather than a foundation. If you are hoping to actually get good at these games against live opponents, the missing training mode is a real gap that previous re-releases filled better. Controls are fully remappable, each title is playable in both Japanese and English MVS versions, save states make the arcade mode approachable, and the pixel art still holds up at modern resolutions with optional scanlines. Just do not load this up expecting tight ranked ladders. Fred, Scout Team

SAMURAI SHODOWN NEOGEO COLLECTION
Action

SAMURAI SHODOWN NEOGEO COLLECTION

Jun 18, 2020DIGITAL ECLIPSESNK CORPORATION
GamerScout Says

Seven weapon-based fighters spanning SNK's full NeoGeo run, plus one legendary lost ROM finally made playable. Essential for series historians, honest about its limits for everyone else.

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About SAMURAI SHODOWN NEOGEO COLLECTION

I came at this one as someone whose fighting game instincts are tuned to frame data, hit registration, and whether online is worth queuing. The honest answer for SAMURAI SHODOWN NEOGEO COLLECTION is: online is not really the point, and you need to know that going in. What Digital Eclipse has put together here is seven arcade-perfect emulations of the NeoGeo SamSho run, covering Samurai Shodown I through V Special, with the headliner being Samurai Shodown V Perfect, a title that spent fifteen years as little more than a rumor and a few blurry photographs of a title screen. That ROM was recovered, debugged, and given a new English translation for this release. It runs on the same bones as V Special but adds per-character story modes and revised endings. If you care about fighting game history at all, the existence of that seventh title alone makes this package worth examining. The combat philosophy here is nothing like the combo-heavy execution tests that dominate the genre today. These games are slower, more deliberate weapon duels where a single read can end a round. A POW meter fills as you take damage, escalating your offense when you are on the back foot, which creates real tension in close matches. Samurai Shodown IV adds Rage Explosion and multi-slash chains, while V Special introduces Overkill attacks and bumps the roster to 28 fighters. The progression across all seven titles shows a series refining a genuinely distinct idea. The flip side is that several older entries have moves that feel spammy and can break matches at lower skill levels, and without a training mode anywhere in the package, new players have no structured place to lab out counters. You can set up a versus match against an idle second controller as a workaround, but that is not a real solution. Online has Ranked and Casual modes across all seven titles plus a Challenge Friend option, which on paper beats the Street Fighter 30th Anniversary Collection's offering. In practice, the netcode shipped with problems, received patches, and the playerbase is small enough that finding a live Ranked match can take a while depending on the title you queue. The Museum mode is where this collection over-delivers: over 2,000 development documents, character concept art, a decades-spanning series timeline, video interviews with original developers running up to nearly 30 minutes each, and a music player pulling from over 200 tracks. If you are the kind of person who watches fighting game documentaries at midnight, that content alone is worth real time. Broadly, this is the right collection for SNK fans who want the definitive offline SamSho archive and can accept that competitive online play is a bonus rather than a foundation. If you are hoping to actually get good at these games against live opponents, the missing training mode is a real gap that previous re-releases filled better. Controls are fully remappable, each title is playable in both Japanese and English MVS versions, save states make the arcade mode approachable, and the pixel art still holds up at modern resolutions with optional scanlines. Just do not load this up expecting tight ranked ladders. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvplocal-multiplayerachievementscontroller-supporttier:aaaRetro FightingArcade-Perfect EmulationMuseum ModeRollback NetcodeWeapon-Based CombatLost ROMSmall PlayerbaseJapanese/English Versions

System Requirements

Minimum

OS
Windows 10 (64-bit Required)
Memory
8 GB RAM
DirectX
Version 11
Storage
11 GB available space
Graphics
ATI Radeon RX 560 2GB, Nvidia GeForce GTX 900
Processor
Intel i5 @ 2.5GHz or AMD equivalent.
Sound Card
DirectX compatible soundcard or onboard chipset
Additional Notes
Recommended resolution: 1920 x 1080

Recommended

OS
Windows 10 (64-bit required)
Memory
16 GB RAM
DirectX
Version 11
Storage
11 GB available space
Graphics
ATI Radeon R9 280 or greater, Nvidia GeForce GTX 1050 Series or greater
Processor
Intel i5 @ 2.7GHz or AMD equivalent.
Sound Card
DirectX compatible soundcard or onboard chipset
Additional Notes
Recommended resolution: 1920 x 1080

Reviews & Ratings

No ratings available

Game Info

Developer
DIGITAL ECLIPSE
Publisher
SNK CORPORATION
Release Date
Jun 18, 2020

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