Rugby 15
A licensed rugby union sim covering the Aviva Premiership, Top 14, Pro D2 and Pro12, built on shaky foundations and stripped of online play. Worth knowing what you're getting into.
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About Rugby 15
Rugby 15 is a rugby union simulation developed by HB Studios, covering Northern Hemisphere club competitions. On paper the content list reads reasonably well: licensed squads and real player stats from the Aviva Premiership, Top 14, Pro D2 and Pro12 are all present, and you can jump into exhibition matches, custom cups, or season-format round-robin leagues across those competitions. For fans who've been starved of licensed club rugby on PC, that alone might justify a look. The control scheme is where things get complicated fast. Movement sits on the left stick, passing direction on the right, and turnovers and lineout jumps share shoulder buttons in a layout that takes serious unlearning if you've touched any previous rugby title. There's no interactive tutorial to hold your hand through it, just a wall of static instruction screens. Goal kicking uses a pull-back-and-push-forward right-stick mechanic that works when the engine cooperates, which is not as often as you'd like. Backs positioning can be nudged with the D-pad, and the game plays at a genuinely quick tempo, but there's no stamina system or sprint button, so everyone runs at the same pace forever, which strips out a big chunk of tactical nuance. The AI is the biggest problem for solo play. Defenders drift away from the ball carrier, and the most reliable way to score tries is to pick up a fast player and loop wide, running circles around a confused defence. There's no career mode, no player or team customisation, and no online multiplayer at all. Local four-player is supported, which is the one genuine bright spot: grab a couple of gamepads and it turns into a messy but occasionally fun couch session. Just don't expect it to hold a room together for more than an hour or two before someone notices the tackles look like a gentle hug. Commentary by Stuart Barnes and Miles Harrison is passable, but the visuals were considered dated even at launch, and mid-match freezes and audio drop-outs were widely reported. For the Saturday-night crew asking "is this a good four-player game?", the honest answer is: only if everyone is a die-hard rugby fan with patience for a steep, poorly explained learning curve, and nobody minds the occasional crash killing the vibe. Casual players have no on-ramp here, and keyboard-and-mouse is not supported, so make sure you have enough gamepads before you even boot it. If you want a rugby game at all on PC, options are thin, and that context is really the only reason to consider this one. Approach it as a rough tech demo for a sport that deserved better, and temper expectations accordingly. Riley, Scout Team
Tags
System Requirements
Minimum
- Memory
- 2 GB RAM
- Storage
- 3 GB
- Graphics
- 1 GB VRAM
- Processor
- Intel Core 2 Duo
- Additional Notes
- Gamepad required
- System requirements
- Windows Vista / 7 / 8 / XP
Reviews & Ratings
No ratings available
Game Info
- Developer
- HB Studios
- Publisher
- Nacon
- Release Date
- Nov 20, 2014