Compare Returnal™ prices across trusted key stores and find the best deal. Developed by Housemarque. Published by PlayStation Publishing LLC. Released on 2/15/2023. Available on PC. Genres: Action.

Returnal's bullet-hell roguelike loop is one of the most brutally satisfying rides on PC, but go in with eyes open: the co-op is online-only and far more limited than the marketing implies.

I'll be straight with you: I came into Returnal skeptical. Bullet hell plus roguelike plus third-person shooter sounded like a committee designed it to make me feel bad at games. A few hours in, I stopped caring about feeling bad, because the moment-to-moment combat is some of the most electrically alive gunplay I've touched on PC. Selene moves with a snap and precision that makes dodging dense waves of neon energy projectiles feel like a rhythm game you're somehow winning, right up until you aren't. The core loop works like this: every run through planet Atropos is procedurally generated, which means the weapons and upgrades you find change each cycle. Stick with one weapon long enough and you build proficiency that unlocks passive perks, so there's genuine incentive to commit to a playstyle rather than just grab whatever drops. The alien creatures fling multicolored energy beams that fill the screen in patterns that are deadly and genuinely beautiful at the same time. Boss rooms are brutal checkpoints that will send you back to square one, but the game never feels cheap once you know what you're doing. There's no difficulty slider, so newcomers should be warned: Returnal does not negotiate. It expects you to learn, die, learn more, and come back meaner. The PC port, handled by Climax Studios, lands in solid shape. Performance on mid-range hardware is reasonable, with 60fps achievable on high settings without a flagship GPU. One hard recommendation from me: play it with a DualSense if you can. The adaptive trigger feedback and the controller speaker audio carry a layer of atmosphere that keyboard and mouse, while functional, simply don't replicate. It's one of the rare cases where the input device changes how the game actually feels. Now, the co-op situation, because this is where you need to manage expectations hard. Online co-op is included and it's genuinely fun when it works. A second player joins via the Chronosis device found in each biome, you both fight through the alien labyrinth together, and a revive mechanic softens the brutality a little. The catch is that the Chronosis device locks after one use per cycle, so if your session ends mid-run, you cannot re-invite your friend until you die and restart. The Tower of Sisyphus mode and the story house sequences are also unavailable in co-op. If you were picturing a full campaign playthrough side-by-side, this is not that. Think of it more as drop-in support runs. The progression is tied to the host, and clients keep logs, xenoglyphs, and Scout Rank progress, which is a fair trade for what is ultimately a helping mechanic bolted onto a fundamentally solo experience. For the solo crowd, Returnal on PC is a serious argument for the genre. The story is cryptic and atmospheric, delivered through environmental storytelling and audio logs rather than cutscenes, which means you can play twenty hours and still be piecing together what is actually happening to Selene. Some players love that; others will bounce off it. There are also occasional technical hiccups, including some reported black screen issues on startup that a restart clears, so it's not a flawless port. But at an 81% positive rating across over ten thousand Steam reviews, the community verdict is clear enough: the rough edges don't sink the experience. Riley, Scout Team

Returnal™

Returnal™

Feb 15, 2023HousemarquePlayStation Publishing LLC
GamerScout Says

Returnal's bullet-hell roguelike loop is one of the most brutally satisfying rides on PC, but go in with eyes open: the co-op is online-only and far more limited than the marketing implies.

PC
Steam Deck UnsupportedProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €14.70

GamerScout Verdict

A must-run for players who want punishing skill-based roguelite combat, but don't buy it expecting a full co-op campaign.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€14.7023 Jun 2026
Keyshops
€12.03€21.23€30.44€39.645 Jun21 Jun30 Jun9 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About Returnal™

I'll be straight with you: I came into Returnal skeptical. Bullet hell plus roguelike plus third-person shooter sounded like a committee designed it to make me feel bad at games. A few hours in, I stopped caring about feeling bad, because the moment-to-moment combat is some of the most electrically alive gunplay I've touched on PC. Selene moves with a snap and precision that makes dodging dense waves of neon energy projectiles feel like a rhythm game you're somehow winning, right up until you aren't. The core loop works like this: every run through planet Atropos is procedurally generated, which means the weapons and upgrades you find change each cycle. Stick with one weapon long enough and you build proficiency that unlocks passive perks, so there's genuine incentive to commit to a playstyle rather than just grab whatever drops. The alien creatures fling multicolored energy beams that fill the screen in patterns that are deadly and genuinely beautiful at the same time. Boss rooms are brutal checkpoints that will send you back to square one, but the game never feels cheap once you know what you're doing. There's no difficulty slider, so newcomers should be warned: Returnal does not negotiate. It expects you to learn, die, learn more, and come back meaner. The PC port, handled by Climax Studios, lands in solid shape. Performance on mid-range hardware is reasonable, with 60fps achievable on high settings without a flagship GPU. One hard recommendation from me: play it with a DualSense if you can. The adaptive trigger feedback and the controller speaker audio carry a layer of atmosphere that keyboard and mouse, while functional, simply don't replicate. It's one of the rare cases where the input device changes how the game actually feels. Now, the co-op situation, because this is where you need to manage expectations hard. Online co-op is included and it's genuinely fun when it works. A second player joins via the Chronosis device found in each biome, you both fight through the alien labyrinth together, and a revive mechanic softens the brutality a little. The catch is that the Chronosis device locks after one use per cycle, so if your session ends mid-run, you cannot re-invite your friend until you die and restart. The Tower of Sisyphus mode and the story house sequences are also unavailable in co-op. If you were picturing a full campaign playthrough side-by-side, this is not that. Think of it more as drop-in support runs. The progression is tied to the host, and clients keep logs, xenoglyphs, and Scout Rank progress, which is a fair trade for what is ultimately a helping mechanic bolted onto a fundamentally solo experience. For the solo crowd, Returnal on PC is a serious argument for the genre. The story is cryptic and atmospheric, delivered through environmental storytelling and audio logs rather than cutscenes, which means you can play twenty hours and still be piecing together what is actually happening to Selene. Some players love that; others will bounce off it. There are also occasional technical hiccups, including some reported black screen issues on startup that a restart clears, so it's not a flawless port. But at an 81% positive rating across over ten thousand Steam reviews, the community verdict is clear enough: the rough edges don't sink the experience.

Riley
Riley · Scout Team

Sports & racing

Tags

singleplayermultiplayercooponline-coopachievementscontroller-supportcloud-savesBullet HellRogueliteOnline Co-op Drop-inDualSense SupportProcedural WeaponsHigh DifficultySci-fi HorrorRun-Based

System Requirements

Minimum

OS
Windows 10 64-bit (version 1903)
Memory
16 GB RAM
Storage
60 GB available space
Graphics
NVIDIA GeForce GTX 1060 (6 GB) AMD Radeon RX 580 (8 GB)
Processor
Intel Core i5-6400 (4 core 2.7GHz) AMD Ryzen 5 1500X (4 core 3.5GHz)

Recommended

OS
Windows 10 64-bit (version 1903)
Memory
16 GB RAM
Storage
60 GB available space
Graphics
NVIDIA RTX 2070 Super (8 GB) AMD Radeon RX 6700 XT (12 GB)
Processor
Intel i7-8700 (6 core 3.7 GHz) AMD Ryzen 7 2700X (8 core 3.7 GHz)

Keep exploring

Community Discussion

Be the first to comment on Returnal™.

Reviews & Ratings

Steam
81%(10,468)

Game Info

Developer
Housemarque
Publisher
PlayStation Publishing LLC
Release Date
Feb 15, 2023

Game Modes

Online Co-op

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Housemarque

Buy smarter: helpful guides

Looking for more? See games like Returnal™ →

Frequently asked questions about Returnal™

How much does Returnal™ cost?

Returnal™ pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Returnal™ cheapest?

Compare Returnal™ prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Returnal™ available on?

Returnal™ is available on PC.

When was Returnal™ released?

Returnal™ was released on 15 February 2023.

Who developed Returnal™?

Returnal™ was developed by Housemarque and published by PlayStation Publishing LLC.