Compare Populous™ II: Trials of the Olympian Gods prices across 50+ stores and find the best deal. Developed by Bullfrog Productions. Published by Electronic Arts. Released on 3/7/2024. Available on PC. Genres: RPG, Strategy.

A 1991 god-game classic re-released bare-bones onto Steam in 2024 - worth it if you have history with Bullfrog, a hard sell if you don't own a time machine.

I came at this one sideways. I don't usually cover strategy titles but when a game lands on my radar as a 2024 Steam release that runs inside a DOSBox wrapper with zero quality-of-life additions, I want to flag that clearly before anyone clicks. Populous II originally dropped in 1991 from Bullfrog Productions, and what EA has put on Steam is functionally that same DOS binary, wrapped and sold as-is. The emulation works, but you will need to manually dial down the game speed in the options menu and toggle full-screen through DOSBox's alt-enter shortcut rather than the OS. That's a friction point that shouldn't exist in a paid release. With that warning out of the way, the core game underneath is genuinely interesting from a design-history standpoint. You play as a demigod child of Zeus, battling through 32 Greek deities - Dionysus, Athena, Ares, and eventually Zeus himself - across over 1,000 procedurally varied maps. The loop is not direct control of units. Instead, you sculpt terrain: raising and lowering land to let your followers build settlements, multiply, and generate mana. That mana pool then fuels 30 divine powers on the PC version, split across six elemental categories - earth, water, wind, fire, plants, and people. Each category also has a hero unit drawn from Greek mythology that you can deploy. The gap between the original Populous and this sequel is significant: the first game gave you eight powers; here you get nearly four times as many, which opens up a lot more tactical options per match. Tornadoes can ferry your troops over walls. Planted forests become fire traps. Temples can appear inside enemy territory, complicating the opponent's momentum. The mana economy creates real pacing tension - blow your reserves on flashy catastrophes early and you'll be flat when Armageddon triggers and both sides' populations convert to knights for the final battle. The character progression layer is what gives it RPG legs. After each won battle, the defeated god awards you lightning bolt points, which you distribute freely across your six power categories, letting you build a deity with specific strengths and deliberate weaknesses. That asymmetry carries into later fights and can leave you exposed against a god whose domain matches your neglected school - something a few players have found punishing near the Zeus endgame. The difficulty curve is not smooth; some mid-campaign islands spike hard, while early maps are trivially slow. The AI is primitive by any current standard, which blunts the single-player appeal for anyone who wasn't already attached to this game in the nineties. Multiplayer is listed as a feature, but given the DOSBox delivery and the absence of any modern matchmaking infrastructure, practical PvP in 2024 is a project for the committed. Cloud saves are present. That's about where EA's post-launch investment appears to end. Community sentiment on the Steam page splits clearly: people who played the original Amiga or DOS version get a working nostalgia hit, people coming in cold find the interface clunky and the emulation rough. Both groups are right. If you want a modern god-game that scratches the same itch with actual UI polish, you'll need to look elsewhere. If you want the Bullfrog artifact, understand what you're getting: a preserved relic with genuine mechanical depth buried under thirty-plus years of interface assumptions. Fred, Scout Team

Populous™ II: Trials of the Olympian Gods
RPGStrategy

Populous™ II: Trials of the Olympian Gods

Mar 7, 2024Bullfrog ProductionsElectronic Arts
GamerScout Says

A 1991 god-game classic re-released bare-bones onto Steam in 2024 - worth it if you have history with Bullfrog, a hard sell if you don't own a time machine.

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About Populous™ II: Trials of the Olympian Gods

I came at this one sideways. I don't usually cover strategy titles but when a game lands on my radar as a 2024 Steam release that runs inside a DOSBox wrapper with zero quality-of-life additions, I want to flag that clearly before anyone clicks. Populous II originally dropped in 1991 from Bullfrog Productions, and what EA has put on Steam is functionally that same DOS binary, wrapped and sold as-is. The emulation works, but you will need to manually dial down the game speed in the options menu and toggle full-screen through DOSBox's alt-enter shortcut rather than the OS. That's a friction point that shouldn't exist in a paid release. With that warning out of the way, the core game underneath is genuinely interesting from a design-history standpoint. You play as a demigod child of Zeus, battling through 32 Greek deities - Dionysus, Athena, Ares, and eventually Zeus himself - across over 1,000 procedurally varied maps. The loop is not direct control of units. Instead, you sculpt terrain: raising and lowering land to let your followers build settlements, multiply, and generate mana. That mana pool then fuels 30 divine powers on the PC version, split across six elemental categories - earth, water, wind, fire, plants, and people. Each category also has a hero unit drawn from Greek mythology that you can deploy. The gap between the original Populous and this sequel is significant: the first game gave you eight powers; here you get nearly four times as many, which opens up a lot more tactical options per match. Tornadoes can ferry your troops over walls. Planted forests become fire traps. Temples can appear inside enemy territory, complicating the opponent's momentum. The mana economy creates real pacing tension - blow your reserves on flashy catastrophes early and you'll be flat when Armageddon triggers and both sides' populations convert to knights for the final battle. The character progression layer is what gives it RPG legs. After each won battle, the defeated god awards you lightning bolt points, which you distribute freely across your six power categories, letting you build a deity with specific strengths and deliberate weaknesses. That asymmetry carries into later fights and can leave you exposed against a god whose domain matches your neglected school - something a few players have found punishing near the Zeus endgame. The difficulty curve is not smooth; some mid-campaign islands spike hard, while early maps are trivially slow. The AI is primitive by any current standard, which blunts the single-player appeal for anyone who wasn't already attached to this game in the nineties. Multiplayer is listed as a feature, but given the DOSBox delivery and the absence of any modern matchmaking infrastructure, practical PvP in 2024 is a project for the committed. Cloud saves are present. That's about where EA's post-launch investment appears to end. Community sentiment on the Steam page splits clearly: people who played the original Amiga or DOS version get a working nostalgia hit, people coming in cold find the interface clunky and the emulation rough. Both groups are right. If you want a modern god-game that scratches the same itch with actual UI polish, you'll need to look elsewhere. If you want the Bullfrog artifact, understand what you're getting: a preserved relic with genuine mechanical depth buried under thirty-plus years of interface assumptions. Fred, Scout Team

Tags

singleplayermultiplayerpvpcloud-savestier:sub-5God GameTerrain ManipulationMana ManagementDivine PowersHero UnitsRetro RereleaseDOSBox EmulationProgression SystemGreek Mythology Theme

System Requirements

Minimum

OS
Windows XP or Vista
Memory
512 MB RAM
DirectX
Version 9.0
Storage
20 MB available space
Graphics
3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Processor
1.8 GHz

Recommended

OS
Windows XP or Vista
Memory
512 MB RAM
DirectX
Version 9.0
Storage
20 MB available space
Graphics
3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Processor
1.8 GHz

Reviews & Ratings

No ratings available

Game Info

Developer
Bullfrog Productions
Publisher
Electronic Arts
Release Date
Mar 7, 2024

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