Compare Pathfinder: Kingmaker - Imperial Edition prices across trusted key stores and find the best deal. Developed by Owlcat Games. Published by Koch Media. Released on 9/25/2018. Available on PC. Genres: Adventure, RPG. Metacritic score: 73/100.

A sprawling CRPG adaptation of Paizo's tabletop system that hands you a kingdom to mismanage alongside genuinely complex party-based combat. Ambitious, rough, and surprisingly deep.

Pathfinder: Kingmaker is a real-time-with-pause (and optionally turn-based, after a post-launch patch) CRPG built on the Pathfinder 1e ruleset - which is itself a heavily expanded fork of D&D 3.5. That lineage matters. This is a game with eleven base classes, each sporting multiple archetypes, a feat system that rewards spreadsheet obsession, and spell lists long enough to make your eyes cross. If you bounced off Pillars of Eternity for being too streamlined, Kingmaker will feel like coming home. If you are new to the genre, buckle up and accept that the tutorial is essentially a disclaimer. The story follows your custom-built adventurer carving a baronship - and later a kingdom - out of the Stolen Lands, a contested frontier region full of fey mischief, rival warlords, and a central mystery that genuinely escalates in interesting ways. The kingdom-management layer is the most divisive element: you assign advisors, manage resources, and respond to timed events on an overworld map. Done well, it gives your political decisions real narrative weight. Done poorly - and the timers are unforgiving on default settings - it creates a background anxiety that competes with your enjoyment of the dungeons. Adjusting difficulty sliders per-system is available and recommended. Do not suffer through punishing kingdom timers on a first playthrough just to prove a point. Companion writing is where Kingmaker earns most of its goodwill. Harrim is a dwarf cleric convinced the universe is collapsing and he is absolutely correct about it; Nok-Nok is a goblin rogue with a hero complex that somehow lands emotionally; Linzi the bard is recording your deeds in real time and the meta-narrative payoff of that is better than it has any right to be. Not every companion arc sticks the landing - Valerie's storyline drags in act two, and Tristian's late-game arc relies on a twist you will probably see coming - but the ensemble has more personality than most CRPGs twice its budget. Choices carry weight in the expected CRPG ways: alignment shifts, companion approval, branching resolutions to quests. The reactivity is solid without quite reaching Baldur's Gate 3 levels of systemic surprise. The combat system rewards build investment heavily. Spell sequencer combos, flanking bonuses, condition stacking, and the sheer volume of buff spells you will be pre-casting before every serious fight make the mid-to-late game feel satisfying for players who engage with the math. The flip side: the difficulty curve has sharp spikes, some encounters feel tuned for parties that happen to have made specific preparation choices, and the final few hours involve dungeon crawls that overstay their welcome by at least one dungeon. The infamous Tenebrous Depths DLC areas are optional for a reason. The Imperial Edition bundles two extra portrait sets, a digital art book, the official soundtrack (genuinely good orchestral work), and a digital module for the Pathfinder tabletop board game. The portraits and art book are nice extras for fans; the board game module is niche. None of it changes the core game experience, so weigh the edition against standard pricing accordingly. Kingmaker is a specific kind of recommendation: it is for players who want a CRPG that respects the full mechanical weight of a crunchy tabletop system, who are willing to read tooltips, and who find narrative payoff in building a character from level one through political ascendancy. It launched in a notably buggy state in 2018 but years of patches have addressed most critical issues. What remains is a deeply flawed, deeply committed RPG that will eat sixty to eighty hours without apology and occasionally surprise you with writing that punches well above its production tier. Monika, Scout Team

Pathfinder: Kingmaker - Imperial Edition

Pathfinder: Kingmaker - Imperial Edition

Sep 25, 2018Owlcat GamesKoch Media
GamerScout Says

A sprawling CRPG adaptation of Paizo's tabletop system that hands you a kingdom to mismanage alongside genuinely complex party-based combat. Ambitious, rough, and surprisingly deep.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €8.56

GamerScout Verdict

Best for CRPG veterans who want tabletop-faithful Pathfinder rules and are willing to wrestle with a rough but rewarding kingdom-builder.

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About Pathfinder: Kingmaker - Imperial Edition

Pathfinder: Kingmaker is a real-time-with-pause (and optionally turn-based, after a post-launch patch) CRPG built on the Pathfinder 1e ruleset - which is itself a heavily expanded fork of D&D 3.5. That lineage matters. This is a game with eleven base classes, each sporting multiple archetypes, a feat system that rewards spreadsheet obsession, and spell lists long enough to make your eyes cross. If you bounced off Pillars of Eternity for being too streamlined, Kingmaker will feel like coming home. If you are new to the genre, buckle up and accept that the tutorial is essentially a disclaimer. The story follows your custom-built adventurer carving a baronship - and later a kingdom - out of the Stolen Lands, a contested frontier region full of fey mischief, rival warlords, and a central mystery that genuinely escalates in interesting ways. The kingdom-management layer is the most divisive element: you assign advisors, manage resources, and respond to timed events on an overworld map. Done well, it gives your political decisions real narrative weight. Done poorly - and the timers are unforgiving on default settings - it creates a background anxiety that competes with your enjoyment of the dungeons. Adjusting difficulty sliders per-system is available and recommended. Do not suffer through punishing kingdom timers on a first playthrough just to prove a point. Companion writing is where Kingmaker earns most of its goodwill. Harrim is a dwarf cleric convinced the universe is collapsing and he is absolutely correct about it; Nok-Nok is a goblin rogue with a hero complex that somehow lands emotionally; Linzi the bard is recording your deeds in real time and the meta-narrative payoff of that is better than it has any right to be. Not every companion arc sticks the landing - Valerie's storyline drags in act two, and Tristian's late-game arc relies on a twist you will probably see coming - but the ensemble has more personality than most CRPGs twice its budget. Choices carry weight in the expected CRPG ways: alignment shifts, companion approval, branching resolutions to quests. The reactivity is solid without quite reaching Baldur's Gate 3 levels of systemic surprise. The combat system rewards build investment heavily. Spell sequencer combos, flanking bonuses, condition stacking, and the sheer volume of buff spells you will be pre-casting before every serious fight make the mid-to-late game feel satisfying for players who engage with the math. The flip side: the difficulty curve has sharp spikes, some encounters feel tuned for parties that happen to have made specific preparation choices, and the final few hours involve dungeon crawls that overstay their welcome by at least one dungeon. The infamous Tenebrous Depths DLC areas are optional for a reason. The Imperial Edition bundles two extra portrait sets, a digital art book, the official soundtrack (genuinely good orchestral work), and a digital module for the Pathfinder tabletop board game. The portraits and art book are nice extras for fans; the board game module is niche. None of it changes the core game experience, so weigh the edition against standard pricing accordingly. Kingmaker is a specific kind of recommendation: it is for players who want a CRPG that respects the full mechanical weight of a crunchy tabletop system, who are willing to read tooltips, and who find narrative payoff in building a character from level one through political ascendancy. It launched in a notably buggy state in 2018 but years of patches have addressed most critical issues. What remains is a deeply flawed, deeply committed RPG that will eat sixty to eighty hours without apology and occasionally surprise you with writing that punches well above its production tier.

Monika
Monika · Scout Team

RPGs

Tags

steamTurn-Based OptionKingdom ManagementTabletop AdaptationParty-Based CombatAlignment SystemDeep Build VarietyTimed EventsMultiple EndingsReal-Time-with-Pause

System Requirements

Minimum

Processor
Intel Celeron 1037U @ 1.80GHz
Memory
4 GB RAM
Graphics
Intel HD Graphics 3000
Storage
30 GB available space
Sound Card
DirectX Compatible Sound Card

Recommended

Processor
Intel Core i7 CPU 920 @ 2.67GHz
Memory
8 GB RAM
Graphics
ATI Radeon HD 5770 or NVIDIA GeForce GTX 960M Stor…

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Reviews & Ratings

Metacritic
73

Game Info

Developer
Owlcat Games
Publisher
Koch Media
Release Date
Sep 25, 2018

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TabletFamily Sharing

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What platforms is Pathfinder: Kingmaker - Imperial Edition available on?

Pathfinder: Kingmaker - Imperial Edition is available on PC.

When was Pathfinder: Kingmaker - Imperial Edition released?

Pathfinder: Kingmaker - Imperial Edition was released on 25 September 2018.

Who developed Pathfinder: Kingmaker - Imperial Edition?

Pathfinder: Kingmaker - Imperial Edition was developed by Owlcat Games and published by Koch Media.

Is Pathfinder: Kingmaker - Imperial Edition worth buying?

Pathfinder: Kingmaker - Imperial Edition holds a Metacritic score of 73/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.