Compare Ohr prices across 50+ stores and find the best deal. Developed by Rail Slave Games. Published by KISS Ltd.. Released on 12/2/2016. Available on PC. Genres: Adventure, Indie, RPG.

A small indie RPG about awakening to help lost souls find their frequencies. Obscure, uneven, and built for very patient players.

Ohr is a low-budget indie RPG-adventure from Rail Slave Games in which you play as a slumbering entity roused by the collective suffering of a people. The central conceit is spiritual and abstract: ancient Ohr deposits respond to emotional resonance, and your job is to guide individuals toward their "frequencies" - essentially their sense of self or purpose. It is a strange little game, clearly made by a small team with a specific vision, and it wears that vision loudly even when the execution falters. On the RPG side, do not expect BG3-style build crafting or deep combat systems. Ohr leans heavily on its adventure-game bones, prioritising dialogue, exploration, and the occasional choice that nudges a character's arc. The writing is the main event, and it is genuinely unusual - metaphysical, sometimes poetic, sometimes just confusing. Whether that reads as atmospheric worldbuilding or pretentious noise will depend almost entirely on your tolerance for abstraction. Fans of games that treat the narrative as an art piece rather than a delivery mechanism for quests may find something worthwhile here. Everyone else may bounce off it hard. What does not fully hold up is the overall polish. With only 36 Steam reviews sitting at 56 percent positive, the community signal is weak and mixed. Reports point to rough edges in pacing, an interface that does not do the experience any favours, and a general sense that the game needed more development time. The scope is small, which is fine, but small scope still requires tight execution, and Ohr only achieves that intermittently. There are no standout mechanical hooks - no skill trees to obsess over, no weapon categories to optimise - so if the writing fails to grab you in the first hour, there is little else to keep you anchored. That said, the core premise has a quiet originality to it. Games about souls, frequencies, and spiritual awakening are not exactly flooding the market, and Rail Slave Games clearly cared about building something with a distinct identity. If you like digging into obscure indie releases that take genuine conceptual swings, and you can forgive rough production values, Ohr might reward an afternoon of patient exploration. Just go in with calibrated expectations. This is not a polished narrative RPG. It is closer to an experimental short story in game form, with all the unevenness that implies. Monika, Scout Team

Ohr
AdventureIndieRPG

Ohr

Dec 2, 2016Rail Slave GamesKISS Ltd.
GamerScout Says

A small indie RPG about awakening to help lost souls find their frequencies. Obscure, uneven, and built for very patient players.

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About Ohr

Ohr is a low-budget indie RPG-adventure from Rail Slave Games in which you play as a slumbering entity roused by the collective suffering of a people. The central conceit is spiritual and abstract: ancient Ohr deposits respond to emotional resonance, and your job is to guide individuals toward their "frequencies" - essentially their sense of self or purpose. It is a strange little game, clearly made by a small team with a specific vision, and it wears that vision loudly even when the execution falters. On the RPG side, do not expect BG3-style build crafting or deep combat systems. Ohr leans heavily on its adventure-game bones, prioritising dialogue, exploration, and the occasional choice that nudges a character's arc. The writing is the main event, and it is genuinely unusual - metaphysical, sometimes poetic, sometimes just confusing. Whether that reads as atmospheric worldbuilding or pretentious noise will depend almost entirely on your tolerance for abstraction. Fans of games that treat the narrative as an art piece rather than a delivery mechanism for quests may find something worthwhile here. Everyone else may bounce off it hard. What does not fully hold up is the overall polish. With only 36 Steam reviews sitting at 56 percent positive, the community signal is weak and mixed. Reports point to rough edges in pacing, an interface that does not do the experience any favours, and a general sense that the game needed more development time. The scope is small, which is fine, but small scope still requires tight execution, and Ohr only achieves that intermittently. There are no standout mechanical hooks - no skill trees to obsess over, no weapon categories to optimise - so if the writing fails to grab you in the first hour, there is little else to keep you anchored. That said, the core premise has a quiet originality to it. Games about souls, frequencies, and spiritual awakening are not exactly flooding the market, and Rail Slave Games clearly cared about building something with a distinct identity. If you like digging into obscure indie releases that take genuine conceptual swings, and you can forgive rough production values, Ohr might reward an afternoon of patient exploration. Just go in with calibrated expectations. This is not a polished narrative RPG. It is closer to an experimental short story in game form, with all the unevenness that implies. Monika, Scout Team

Tags

steamPhilosophical NarrativeExperimentalSpiritual ThemesDialogue-DrivenShort ExperienceAtmosphericObscure Indie

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Reviews & Ratings

Steam
56%(36)

Game Info

Developer
Rail Slave Games
Publisher
KISS Ltd.
Release Date
Dec 2, 2016

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