Nira
Procedurally generated island survival with building, farming, and ogre-punching - Nira throws a lot at the wall, but not all of it sticks.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Nira
Nira is a sandbox survival game from Baseline Games that drops you onto procedurally generated islands and asks you to figure out the rest. You will build a base, grow crops, hunt wildlife, craft gear, and eventually pick fights with ogres - all while a mysterious Totem entity lurks nearby offering what passes for a narrative throughline. On paper, the genre mashup sounds appealing: survival meets lite RPG meets adventure, with enough systems layered in that no two islands feel identical. In practice, the experience is rougher than that pitch suggests. The moment-to-moment loop has its hooks. Farming and base-building are straightforward enough that you can get into a comfortable rhythm quickly, and the combat - while simple - carries enough kinetic energy to make ogre encounters feel like actual events rather than stat checks. Riding an alpaca and eventually flying a plane are genuine highlights, the kind of weird sandbox moments that remind you why open-ended survival games exist. The questing system gives you short-term goals that stop the early hours from drifting into aimless wandering. The problems, though, are hard to ignore. As an RPG specialist, I look for choices that matter and progression that rewards investment past the early grind - and Nira struggles on both counts. The procedural generation keeps things visually varied but the underlying quest structures repeat in ways that expose how thin the content layer actually is. The writing around the Totem, which could have been the game's most interesting hook, does not develop into anything with real payoff. Build variety exists but feels constrained by a crafting tree that does not branch dramatically enough to make multiple playthroughs feel distinct. With 60 percent positive Steam reviews across a modest sample, Nira sits in that uncomfortable middle zone where fans of the genre will find things to enjoy but will also bump into the ceiling fairly quickly. It is clearly a passion project with genuine ideas, and for a certain kind of player - someone who finds peace in farming loops and does not need deep narrative scaffolding - it lands better than the mixed score implies. If you want a story that rewards re-reads or a combat system with real mechanical depth, Nira will leave you wanting. If you want to ride an alpaca across a procedurally generated island and fight an ogre before dinner, it delivers that specific promise with reasonable competence. Monika, Scout Team
Tags
System Requirements
Reviews & Ratings
Game Info
- Developer
- Baseline Games
- Publisher
- Graffiti Games
- Release Date
- Oct 14, 2021