Compare Nira prices across trusted key stores and find the best deal. Developed by Baseline Games. Published by Graffiti Games. Released on 10/14/2021. Available on PC. Genres: Action, Adventure, Indie, RPG.

Procedurally generated island survival with building, farming, and ogre-punching - Nira throws a lot at the wall, but not all of it sticks.

Nira is a sandbox survival game from Baseline Games that drops you onto procedurally generated islands and asks you to figure out the rest. You will build a base, grow crops, hunt wildlife, craft gear, and eventually pick fights with ogres - all while a mysterious Totem entity lurks nearby offering what passes for a narrative throughline. On paper, the genre mashup sounds appealing: survival meets lite RPG meets adventure, with enough systems layered in that no two islands feel identical. In practice, the experience is rougher than that pitch suggests. The moment-to-moment loop has its hooks. Farming and base-building are straightforward enough that you can get into a comfortable rhythm quickly, and the combat - while simple - carries enough kinetic energy to make ogre encounters feel like actual events rather than stat checks. Riding an alpaca and eventually flying a plane are genuine highlights, the kind of weird sandbox moments that remind you why open-ended survival games exist. The questing system gives you short-term goals that stop the early hours from drifting into aimless wandering. The problems, though, are hard to ignore. As an RPG specialist, I look for choices that matter and progression that rewards investment past the early grind - and Nira struggles on both counts. The procedural generation keeps things visually varied but the underlying quest structures repeat in ways that expose how thin the content layer actually is. The writing around the Totem, which could have been the game's most interesting hook, does not develop into anything with real payoff. Build variety exists but feels constrained by a crafting tree that does not branch dramatically enough to make multiple playthroughs feel distinct. With 60 percent positive Steam reviews across a modest sample, Nira sits in that uncomfortable middle zone where fans of the genre will find things to enjoy but will also bump into the ceiling fairly quickly. It is clearly a passion project with genuine ideas, and for a certain kind of player - someone who finds peace in farming loops and does not need deep narrative scaffolding - it lands better than the mixed score implies. If you want a story that rewards re-reads or a combat system with real mechanical depth, Nira will leave you wanting. If you want to ride an alpaca across a procedurally generated island and fight an ogre before dinner, it delivers that specific promise with reasonable competence. Monika, Scout Team

Nira

Nira

Oct 14, 2021Baseline GamesGraffiti Games
GamerScout Says

Procedurally generated island survival with building, farming, and ogre-punching - Nira throws a lot at the wall, but not all of it sticks.

PC
Best Price Available
€0.00
at N/A
Historical low: €0.32

GamerScout Verdict

Worth a look for low-pressure survival fans, but RPG players chasing narrative payoff or deep build variety will hit the ceiling fast.

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Price History

Historical low
€0.325 Jun 2026
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Screenshots & Media

About Nira

Nira is a sandbox survival game from Baseline Games that drops you onto procedurally generated islands and asks you to figure out the rest. You will build a base, grow crops, hunt wildlife, craft gear, and eventually pick fights with ogres - all while a mysterious Totem entity lurks nearby offering what passes for a narrative throughline. On paper, the genre mashup sounds appealing: survival meets lite RPG meets adventure, with enough systems layered in that no two islands feel identical. In practice, the experience is rougher than that pitch suggests. The moment-to-moment loop has its hooks. Farming and base-building are straightforward enough that you can get into a comfortable rhythm quickly, and the combat - while simple - carries enough kinetic energy to make ogre encounters feel like actual events rather than stat checks. Riding an alpaca and eventually flying a plane are genuine highlights, the kind of weird sandbox moments that remind you why open-ended survival games exist. The questing system gives you short-term goals that stop the early hours from drifting into aimless wandering. The problems, though, are hard to ignore. As an RPG specialist, I look for choices that matter and progression that rewards investment past the early grind - and Nira struggles on both counts. The procedural generation keeps things visually varied but the underlying quest structures repeat in ways that expose how thin the content layer actually is. The writing around the Totem, which could have been the game's most interesting hook, does not develop into anything with real payoff. Build variety exists but feels constrained by a crafting tree that does not branch dramatically enough to make multiple playthroughs feel distinct. With 60 percent positive Steam reviews across a modest sample, Nira sits in that uncomfortable middle zone where fans of the genre will find things to enjoy but will also bump into the ceiling fairly quickly. It is clearly a passion project with genuine ideas, and for a certain kind of player - someone who finds peace in farming loops and does not need deep narrative scaffolding - it lands better than the mixed score implies. If you want a story that rewards re-reads or a combat system with real mechanical depth, Nira will leave you wanting. If you want to ride an alpaca across a procedurally generated island and fight an ogre before dinner, it delivers that specific promise with reasonable competence.

Monika
Monika · Scout Team

RPGs

Tags

steamProcedural GenerationBase BuildingFarming SimSurvival SandboxCrafting DepthAlpaca RidingTotem MechanicOgre Combat

System Requirements

Minimum

Processor
Intel i5
Memory
2 GB RAM
Graphics
NVIDIA GeForce 560M
DirectX
Version 10
Storage
200 MB available space

Recommended

OS
Windows 10 (64 bit)
Processor
Intel Core i5 8600K (3.6 GHz) / AMD Ryzen 5 1600X (3.6 GHz)
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 970 (4 GB) / AMD RX 560 (4 GB)
DirectX
Version 12 Storage…

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Reviews & Ratings

Steam
60%(109)

Game Info

Developer
Baseline Games
Publisher
Graffiti Games
Release Date
Oct 14, 2021

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Frequently asked questions about Nira

How much does Nira cost?

Nira pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Nira cheapest?

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What platforms is Nira available on?

Nira is available on PC.

When was Nira released?

Nira was released on 14 October 2021.

Who developed Nira?

Nira was developed by Baseline Games and published by Graffiti Games.