Compare NASCAR Heat 5 prices across 50+ stores and find the best deal. Developed by 704Games Company. Published by Motorsport Games. Released on 7/6/2020. Available on PC, Xbox. Genres: Racing, Sports.

The most complete NASCAR package on PC right now, and a surprisingly welcoming entry point for anyone who's never taken an oval lap in their life. Just don't come expecting a revolution over last year.

I run a lot of racing nights with friends, and the question I always get asked about NASCAR Heat 5 is: 'Do you actually have to turn left the whole time?' The honest answer is yes, mostly. But the actual question worth asking is whether turning left can be genuinely tense and fun, and here the answer is also yes, more often than you'd expect. What 704 Games built is a sim-lite that deliberately avoids the iRacing end of the spectrum. All three official NASCAR national series are present, Cup through trucks, plus the Xtreme Dirt Tour for oval dirt racing that actually handles looser and more satisfyingly than the paved stuff. Over 30 tracks and north of 100 official drivers and liveries means there is plenty of real content here. The career mode lets you create your own driver and climb from whatever series you choose, or skip straight to the Cup if you want a beating. You can run as a freelance driver picking up contracts, or build your own team, hire staff, upgrade departments, and manage a proper operation across seasons. The new Test Session mode, added fresh for this entry, lets you dial in car setup on any track before committing to race day. On the accessibility side, a tight/loose slider replaces the need to understand every tuning parameter, and driving assists including automatic braking mean a total newcomer can complete clean laps inside twenty minutes. For Saturday night couch racing, split-screen multiplayer is confirmed and present. Here is where the nuance kicks in. Wheel users should be aware that force feedback is noticeably underdeveloped. On the straights it delivers little more than light vibration, and the rear-end feedback in corners arrives late. Controller handling also draws divided opinions: some reviewers found the gamepad response perfectly adequate while others felt something important was missing compared to rival racing games. On PC, the game runs well with settings cranked and looks genuinely sharp at high detail, which is a meaningful advantage over the console versions where framerate inconsistency was a documented complaint. The career's team management layer, while a nice idea, lacks the depth of contemporaries; tasks between races feel thin and auto-assignable with a button press. There is no in-race commentary, the replay suite is limited, and the presentation broadly replicates what NASCAR Heat 4 already delivered, right down to menus. That last point is the real conversation to have with yourself before buying. If you own NASCAR Heat 4, the honest community verdict is that the differences are incremental at best. The 2020 driver and livery update, the tidied-up career, the Test Session, and the improved AI (genuinely the best the series has seen in a long time) make for a better-rounded game but not a dramatically different one. If Heat 4 is not in your library, however, the calculation flips entirely. This is the strongest single package in the series, friendly enough for a first-timer to enjoy on a gamepad and deep enough in career structure and difficulty customisation to hold a committed fan for a long season. Riley, Scout Team

NASCAR Heat 5
RacingSports

NASCAR Heat 5

Jul 6, 2020704Games CompanyMotorsport Games
GamerScout Says

The most complete NASCAR package on PC right now, and a surprisingly welcoming entry point for anyone who's never taken an oval lap in their life. Just don't come expecting a revolution over last year.

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Screenshots & Media

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About NASCAR Heat 5

I run a lot of racing nights with friends, and the question I always get asked about NASCAR Heat 5 is: 'Do you actually have to turn left the whole time?' The honest answer is yes, mostly. But the actual question worth asking is whether turning left can be genuinely tense and fun, and here the answer is also yes, more often than you'd expect. What 704 Games built is a sim-lite that deliberately avoids the iRacing end of the spectrum. All three official NASCAR national series are present, Cup through trucks, plus the Xtreme Dirt Tour for oval dirt racing that actually handles looser and more satisfyingly than the paved stuff. Over 30 tracks and north of 100 official drivers and liveries means there is plenty of real content here. The career mode lets you create your own driver and climb from whatever series you choose, or skip straight to the Cup if you want a beating. You can run as a freelance driver picking up contracts, or build your own team, hire staff, upgrade departments, and manage a proper operation across seasons. The new Test Session mode, added fresh for this entry, lets you dial in car setup on any track before committing to race day. On the accessibility side, a tight/loose slider replaces the need to understand every tuning parameter, and driving assists including automatic braking mean a total newcomer can complete clean laps inside twenty minutes. For Saturday night couch racing, split-screen multiplayer is confirmed and present. Here is where the nuance kicks in. Wheel users should be aware that force feedback is noticeably underdeveloped. On the straights it delivers little more than light vibration, and the rear-end feedback in corners arrives late. Controller handling also draws divided opinions: some reviewers found the gamepad response perfectly adequate while others felt something important was missing compared to rival racing games. On PC, the game runs well with settings cranked and looks genuinely sharp at high detail, which is a meaningful advantage over the console versions where framerate inconsistency was a documented complaint. The career's team management layer, while a nice idea, lacks the depth of contemporaries; tasks between races feel thin and auto-assignable with a button press. There is no in-race commentary, the replay suite is limited, and the presentation broadly replicates what NASCAR Heat 4 already delivered, right down to menus. That last point is the real conversation to have with yourself before buying. If you own NASCAR Heat 4, the honest community verdict is that the differences are incremental at best. The 2020 driver and livery update, the tidied-up career, the Test Session, and the improved AI (genuinely the best the series has seen in a long time) make for a better-rounded game but not a dramatically different one. If Heat 4 is not in your library, however, the calculation flips entirely. This is the strongest single package in the series, friendly enough for a first-timer to enjoy on a gamepad and deep enough in career structure and difficulty customisation to hold a committed fan for a long season. Riley, Scout Team

Tags

steamSplit-Screen MultiplayerOval RacingDirt TrackCareer ModeSim-LiteController FriendlyWheel SupportOfficial LicenseTeam Management

System Requirements

Minimum

OS *
64bit Versions of Windows 7, 8 and 10
Memory
4 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
18 GB available space
Graphics
Nvidia GTX 460 or AMD HD 5870
Processor
Intel Core i3 530 or AMD FX 4100
Sound Card
DirectX Compatible Soundcards
Additional Notes
Supported Graphics Cards: AMD HD5870 or better, HD6870 or better, HD7790 or better, R7 260 or better, R9 260 or better, Nvidia GTX460 or better, GTX560 or better, GTX650Ti or better, GTX750 or better, GTX950 or better

Recommended

OS
64bit Version of Windows 10
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
18 GB available space
Graphics
Nvidia GeForce GTX 1660Ti or AMD Radeon RX 590
Processor
Intel i5 9600k or AMD Ryzen 5 2600x
Sound Card
DirectX Compatible Soundcards

DLC & Add-ons for NASCAR Heat 53

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Reviews & Ratings

Steam
100%(1)

Game Info

Developer
704Games Company
Publisher
Motorsport Games
Release Date
Jul 6, 2020

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