Compare NASCAR 21: Ignition Champions Edition prices across trusted key stores and find the best deal. Developed by Motorsport Games. Published by Motorsport Games. Released on 10/28/2021. Available on PC. Genres: Sport, Single Player, Multiplayer, Racing.

NASCAR 21: Ignition Champions Edition puts you in the Cup Series with Bill Elliott unlocked and a Season Pass included, but a rocky launch history and thin content make this one strictly for die-hard oval fans.

NASCAR 21: Ignition was meant to be a full reset for the franchise. Motorsport Games rebuilt the whole thing from scratch using Unreal Engine 4 and bolted on Studio 397's rFactor 2 physics engine underneath, which on paper sounds like a serious upgrade over the old Heat series running on Unity. The Champions Edition sweetens the deal by unlocking NASCAR Hall of Famer Bill Elliott as a playable driver - complete with his classic 1983 Melling Ford Mustang paint scheme - and bundles in the Season Pass covering three DLC packs. That is genuinely cool stuff for fans who grew up watching the sport. So what's actually here to play? Three modes: Race Now for quick drop-in sessions where you pick any Cup Series driver and track, Career Mode where you sign with a real team such as RCR or Gaunt Brothers and work through the 2021 season, and Online Races. The online side ships with two playlists - "Shake and Bake" and "Bump and Run" - but there are no private lobbies, which is a real problem if you wanted to set up a clean race with friends. That means no controlled six-person lobby night, no keeping randos out. For the "four friends, one TV" crowd, it gets worse: there is no split-screen mode at all. This is a PC-only listing, so couch co-op is off the table entirely regardless. The driving itself is a mixed bag. A full suite of driver assists makes it approachable for newcomers, and the handling on road courses is reasonably satisfying. Superspeedways like Daytona and Talladega are a different story - the physics can feel twitchy and unforgiving even with a gamepad, and wheel support at launch was notably incomplete. Post-launch patches did add more wheel and pedal options over time, including Thrustmaster support in v1.25 and broader controller improvements in v1.3. So if you are coming in with a Logitech or Thrustmaster setup today, the situation is better than it was at release. The AI is another sore point - it has been widely criticised for erratic behaviour, with CPU cars stopping mid-track, piling up at pit road entrances, and running superhuman qualifying laps in earlier builds. The spotter audio fires overlapping clips simultaneously and talks over itself in busy racing situations, which goes from charming to maddening inside about ten minutes. The one area where Ignition genuinely delivers is the Paint Booth. It is a deep, flexible livery creator with custom shapes, hundreds of decals per zone, and enough flexibility that the NASCAR fan community built some genuinely impressive designs with it. If you care about running your own scheme, this feature alone keeps the game interesting between races. The presentation also gets credit - broadcast-style pre-race build-up, Motor Racing Network commentary at the start of each event, and immersive garage sequences where your crew chief hands you a data tablet. It looks and sounds like a NASCAR broadcast in a way the Heat games never quite managed. What it does not have is depth: no Xfinity or Truck Series, no fuel gauge in the HUD, car setups that could not be saved at launch, and a career that drops you straight into Cup without the ladder-climbing structure fans loved in earlier games. For a casual NASCAR fan looking for a breezy single-player experience with the correct 2021 Cup roster and a slick livery editor, there is enough here to have a decent time at a discounted price - especially with DLC legends like Matt Kenseth and Bobby Labonte added post-launch. Sim racing enthusiasts chasing authentic oval physics will find iRacing or even the older Heat 5 a more complete package. Just do not buy this expecting a friends-night-out title. It was built for one person, one oval, no spectators. Riley, Scout Team

NASCAR 21: Ignition Champions Edition
SportSingle PlayerMultiplayerRacing

NASCAR 21: Ignition Champions Edition

Oct 28, 2021Motorsport Games
GamerScout Says

NASCAR 21: Ignition Champions Edition puts you in the Cup Series with Bill Elliott unlocked and a Season Pass included, but a rocky launch history and thin content make this one strictly for die-hard oval fans.

PC
Best Price Available
€0.00
at N/A
Historical low: €58.44

GamerScout Verdict

Best for solo NASCAR fans who want the 2021 Cup roster and a deep livery editor, bought well below launch price.

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Price History

Historical low
€58.4423 Jun 2026
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€45.22€90.75€136.29€181.825 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
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Screenshots & Media

Screenshot

About NASCAR 21: Ignition Champions Edition

NASCAR 21: Ignition was meant to be a full reset for the franchise. Motorsport Games rebuilt the whole thing from scratch using Unreal Engine 4 and bolted on Studio 397's rFactor 2 physics engine underneath, which on paper sounds like a serious upgrade over the old Heat series running on Unity. The Champions Edition sweetens the deal by unlocking NASCAR Hall of Famer Bill Elliott as a playable driver - complete with his classic 1983 Melling Ford Mustang paint scheme - and bundles in the Season Pass covering three DLC packs. That is genuinely cool stuff for fans who grew up watching the sport. So what's actually here to play? Three modes: Race Now for quick drop-in sessions where you pick any Cup Series driver and track, Career Mode where you sign with a real team such as RCR or Gaunt Brothers and work through the 2021 season, and Online Races. The online side ships with two playlists - "Shake and Bake" and "Bump and Run" - but there are no private lobbies, which is a real problem if you wanted to set up a clean race with friends. That means no controlled six-person lobby night, no keeping randos out. For the "four friends, one TV" crowd, it gets worse: there is no split-screen mode at all. This is a PC-only listing, so couch co-op is off the table entirely regardless. The driving itself is a mixed bag. A full suite of driver assists makes it approachable for newcomers, and the handling on road courses is reasonably satisfying. Superspeedways like Daytona and Talladega are a different story - the physics can feel twitchy and unforgiving even with a gamepad, and wheel support at launch was notably incomplete. Post-launch patches did add more wheel and pedal options over time, including Thrustmaster support in v1.25 and broader controller improvements in v1.3. So if you are coming in with a Logitech or Thrustmaster setup today, the situation is better than it was at release. The AI is another sore point - it has been widely criticised for erratic behaviour, with CPU cars stopping mid-track, piling up at pit road entrances, and running superhuman qualifying laps in earlier builds. The spotter audio fires overlapping clips simultaneously and talks over itself in busy racing situations, which goes from charming to maddening inside about ten minutes. The one area where Ignition genuinely delivers is the Paint Booth. It is a deep, flexible livery creator with custom shapes, hundreds of decals per zone, and enough flexibility that the NASCAR fan community built some genuinely impressive designs with it. If you care about running your own scheme, this feature alone keeps the game interesting between races. The presentation also gets credit - broadcast-style pre-race build-up, Motor Racing Network commentary at the start of each event, and immersive garage sequences where your crew chief hands you a data tablet. It looks and sounds like a NASCAR broadcast in a way the Heat games never quite managed. What it does not have is depth: no Xfinity or Truck Series, no fuel gauge in the HUD, car setups that could not be saved at launch, and a career that drops you straight into Cup without the ladder-climbing structure fans loved in earlier games. For a casual NASCAR fan looking for a breezy single-player experience with the correct 2021 Cup roster and a slick livery editor, there is enough here to have a decent time at a discounted price - especially with DLC legends like Matt Kenseth and Bobby Labonte added post-launch. Sim racing enthusiasts chasing authentic oval physics will find iRacing or even the older Heat 5 a more complete package. Just do not buy this expecting a friends-night-out title. It was built for one person, one oval, no spectators.

Riley
Riley · Scout Team

Sports & racing

Tags

steamCup Series OnlyPaint BoothCareer ModeOnline MultiplayerrFactor PhysicsDriver AssistsNo Split-ScreenBroadcast PresentationPost-Launch Patched

System Requirements

Minimum

Memory
8 GB RAM
DirectX
12
Graphics
Nvidia GTX 980 / Radeon RX 580
Processor
Intel Core i5 6600k
64bit support
Yes
System requirements
Windows 10

Recommended

Memory
8 GB RAM
DirectX
12
Graphics
Nvidia GeForce GTX 1660Ti / AMD Radeon RX 590
Processor
Intel i7
64bit support
Yes
System requirements
Windows 10

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Game Info

Developer
Motorsport Games
Publisher
Motorsport Games
Release Date
Oct 28, 2021

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Frequently asked questions about NASCAR 21: Ignition Champions Edition

How much does NASCAR 21: Ignition Champions Edition cost?

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What platforms is NASCAR 21: Ignition Champions Edition available on?

NASCAR 21: Ignition Champions Edition is available on PC.

When was NASCAR 21: Ignition Champions Edition released?

NASCAR 21: Ignition Champions Edition was released on 28 October 2021.

Who developed NASCAR 21: Ignition Champions Edition?

NASCAR 21: Ignition Champions Edition was developed by Motorsport Games.