
Mycosis
A solo-dev 2D shooter-platformer that lets you torch fungal zombies or puzzle your way past them - small game, genuine personality, and closer to Abuse than anything trendy.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Mycosis
I'll be straight with you: I came into Mycosis expecting nothing, and left with a mild amount of respect for what one developer pulled off. This is a retro-styled 2D action-platformer set inside an underground research facility gone very wrong, and it wears its influences loudly. The developer cites Abuse, Half-Life, and the original Fallout as touchstones, and if you remember firing a mouse-aimed weapon in a 2D plane back in the Abuse days, you'll feel something familiar here. It is not a prestige indie title. It is a compact, lo-fi passion project built on a custom Java engine over roughly eight years, and that context matters when you are calibrating your expectations. The core loop sits at the intersection of run-and-gun and puzzle platforming. You are a scientist, your colleagues are now fungal zombies, and the facility is your obstacle course. The flamethrower is the headline weapon, but the more interesting design choice is that combat is often optional. Environmental interactions, found objects, and trap mechanics can carry you past encounters if you read the room. That dual-path philosophy is not always executed cleanly, and the production values reflect the budget, but the intention is solid. Post-launch updates have added controller support, a shooting range bonus mode, a bestiary, improved animations, and new music tracks, which tells you the developer has stayed active rather than shipping and disappearing. Where Mycosis struggles is visibility and community mass. Peak concurrent users on Steam are basically single digits, which means the local multiplayer and PvP modes listed on the store page are going to be ghost towns unless you bring a friend. Cross-platform support exists on paper, but with this player count it is academic. The story, which draws on the developer's real background as a microbiologist and references the Czech Institute of Microbiology, is genuinely quirky and specific in a way that larger games rarely bother with. It is not a deep narrative, but the specificity gives it texture that generic zombie games lack. For a shooter-focused player like me, the honest verdict is: the combat is functional, not exciting. Time-to-kill on the fungal enemies is readable, the flamethrower has weight to it, and the level design pushes you to think between gunfights rather than just spray through rooms. But if you are chasing tight gunplay with crisp netcode and a ranked ladder, this is the wrong address entirely. This one is for players who miss the feel of 90s PC platformers with mouse-aimed shooting and do not need a thousand other players to justify loading it up. The small but positive Steam review pool suggests it lands for that audience. Fred, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 7, 8, 10, 11
- Memory
- 8 GB RAM
- Storage
- 500 MB available space
- Graphics
- Intel HD 4000
- Processor
- 2.3 GHz Dual Core
- Additional Notes
- Mouse needed
Recommended
- Memory
- 16 GB RAM
- Storage
- 1 GB available space
Reviews & Ratings
No ratings available
Game Info
- Developer
- Tomáš Větrovský
- Publisher
- Wietrack Softwork
- Release Date
- Dec 12, 2023