Compare Monsters' Den: Book of Dread prices across trusted key stores and find the best deal. Developed by Monstrum. Published by Monstrum. Released on 7/19/2016. Available on PC. Genres: Casual, Indie, RPG, Strategy.

A lean, replayable dungeon-crawler RPG where you lead four heroes through procedurally generated floors of turn-based tactical combat. No bloat, just loot and consequences.

Monsters' Den: Book of Dread is a browser-era dungeon-crawler that made the jump to Steam, and it wears its old-school DNA proudly. You assemble a party of four heroes from a roster of classic archetypes, push them floor by floor through procedurally generated dungeons, and fight through turn-based tactical encounters that reward positioning, ability timing, and knowing when to retreat. It is compact by modern RPG standards, but that compactness is a feature, not a flaw. There is no open world to wander aimlessly, no cutscene every fifteen minutes - just dungeon, decision, fight. The combat system is where Book of Dread earns its 92% Steam rating. Each class has a distinct toolkit: frontline fighters absorb punishment and lock down targets, while backline rogues and casters exploit positioning for burst damage or crowd control. Status effects stack, enemy formations matter, and mismanaging your healing resources a few rooms too early will absolutely cost you a run. It is not punishing in a Souls-adjacent way, but careless players will hit a wall and have to think. That tension is exactly what this type of game should deliver. Build variety holds up reasonably well given the game's modest scope. Equipment rolls are procedural, stat progression is light but legible, and the interaction between class abilities and gear affixes gives you something to think about between encounters. Do not expect Baldur's Gate 3 levels of systemic depth - you are not going to write a dissertation on your Cleric build. But for a game this size, the numbers feel considered rather than arbitrary, and there is genuine satisfaction in assembling a party that synergizes well by the later floors. The weakest point is content ceiling. Once you understand the systems, runs start to feel similar. The writing is minimal - flavour text rather than narrative, lore in item descriptions rather than dialogue. If you come in expecting character arcs and worldbuilding payoff, you will be disappointed. Book of Dread is fundamentally a mechanical puzzle dressed in dungeon-fantasy aesthetics, not a story. The procedural generation keeps individual runs fresh but does not substitute for authored variety over dozens of hours. This is a game you pick up for 90-minute sessions, not one you lose a weekend to. For the audience it targets - players who want a tidy, no-fuss turn-based dungeon experience without committing to a 40-hour RPG - it delivers cleanly. It runs on anything, respects your time, and the core loop is satisfying enough that it earns its Very Positive rating even if the ceiling arrives sooner than you might like. Monika, Scout Team

Monsters' Den: Book of Dread

Monsters' Den: Book of Dread

Jul 19, 2016Monstrum
GamerScout Says

A lean, replayable dungeon-crawler RPG where you lead four heroes through procedurally generated floors of turn-based tactical combat. No bloat, just loot and consequences.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€1.39-72%
at Eneba
Lowest tracked: €1.39
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GamerScout Verdict

Best for players who want a compact, no-nonsense turn-based dungeon-crawler they can finish in focused sessions without committing to an epic.

Compare Prices(5 stores)

EnebaBest price
StandardGlobalSteam KeyKey
€1.39-72%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.89
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€2.54-49%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€2.69-18%
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€4.99
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€4.99
Priced in EUR by the store
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Price History

Lowest tracked
€1.395 Jun 2026
Current best
€1.39
Lowest since we started tracking
Keyshops
€1.28€1.35€1.43€1.505 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About Monsters' Den: Book of Dread

Monsters' Den: Book of Dread is a browser-era dungeon-crawler that made the jump to Steam, and it wears its old-school DNA proudly. You assemble a party of four heroes from a roster of classic archetypes, push them floor by floor through procedurally generated dungeons, and fight through turn-based tactical encounters that reward positioning, ability timing, and knowing when to retreat. It is compact by modern RPG standards, but that compactness is a feature, not a flaw. There is no open world to wander aimlessly, no cutscene every fifteen minutes - just dungeon, decision, fight. The combat system is where Book of Dread earns its 92% Steam rating. Each class has a distinct toolkit: frontline fighters absorb punishment and lock down targets, while backline rogues and casters exploit positioning for burst damage or crowd control. Status effects stack, enemy formations matter, and mismanaging your healing resources a few rooms too early will absolutely cost you a run. It is not punishing in a Souls-adjacent way, but careless players will hit a wall and have to think. That tension is exactly what this type of game should deliver. Build variety holds up reasonably well given the game's modest scope. Equipment rolls are procedural, stat progression is light but legible, and the interaction between class abilities and gear affixes gives you something to think about between encounters. Do not expect Baldur's Gate 3 levels of systemic depth - you are not going to write a dissertation on your Cleric build. But for a game this size, the numbers feel considered rather than arbitrary, and there is genuine satisfaction in assembling a party that synergizes well by the later floors. The weakest point is content ceiling. Once you understand the systems, runs start to feel similar. The writing is minimal - flavour text rather than narrative, lore in item descriptions rather than dialogue. If you come in expecting character arcs and worldbuilding payoff, you will be disappointed. Book of Dread is fundamentally a mechanical puzzle dressed in dungeon-fantasy aesthetics, not a story. The procedural generation keeps individual runs fresh but does not substitute for authored variety over dozens of hours. This is a game you pick up for 90-minute sessions, not one you lose a weekend to. For the audience it targets - players who want a tidy, no-fuss turn-based dungeon experience without committing to a 40-hour RPG - it delivers cleanly. It runs on anything, respects your time, and the core loop is satisfying enough that it earns its Very Positive rating even if the ceiling arrives sooner than you might like.

Monika
Monika · Scout Team

RPGs

Tags

steamTurn-Based TacticsDungeon CrawlerParty ManagementProcedural GenerationRogue-liteClass-Based CombatLoot System

System Requirements

Minimum

Processor
1.6Ghz+
Memory
1024 MB RAM
Graphics
Support for Pixel Shader version 2.x or above
Storage
100 MB available space

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Reviews & Ratings

Steam
92%(288)

Game Info

Developer
Monstrum
Publisher
Monstrum
Release Date
Jul 19, 2016

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Frequently asked questions about Monsters' Den: Book of Dread

How much does Monsters' Den: Book of Dread cost?

As of 7 September 2026, the cheapest in-stock offer for Monsters' Den: Book of Dread is €1.39 at Eneba, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Monsters' Den: Book of Dread cheapest?

The lowest in-stock price we track for Monsters' Den: Book of Dread is €1.39 at Eneba (7 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Monsters' Den: Book of Dread available on?

Monsters' Den: Book of Dread is available on PC.

When was Monsters' Den: Book of Dread released?

Monsters' Den: Book of Dread was released on 19 July 2016.

Who developed Monsters' Den: Book of Dread?

Monsters' Den: Book of Dread was developed by Monstrum.