Compare Megadimension Neptunia VIIR - Complete Deluxe Set [VR] prices across 50+ stores and find the best deal. Developed by Compile Heart, Idea Factory. Published by Idea Factory International. Released on 10/23/2018. Available on PC. Genres: Action, Single Player, Virtual Reality, Strategy, RPG.

A VR-enhanced remake of Megadimension Neptunia VII with a reworked AP combat system, shinier visuals, and optional one-on-one goddess hangout scenes. Niche as ever, but the fullest version of the game.

Megadimension Neptunia VIIR is Compile Heart's VR-era revisit of 2016's Megadimension Neptunia VII, rebuilt on a new engine and bundled here with eleven DLC packs covering weapon sets, inventory expansions, and the Deluxe Pack's digital art goodies. The setting is Gamindustri, a world where sovereign nations are thinly veiled stand-ins for gaming hardware companies, each ruled by a Console Patron Unit (CPU) goddess. Neptune, the CPU of Planeptune, gets pulled through a dimensional rift into the crumbling Zero Dimension, where a lone guardian named Uzume Tennouboshi is losing a war against the monstrous Dark CPU. It is absurdist, fourth-wall-smashing, and relentlessly comedic. If that sentence just made you groan, the exit is to your left. The real mechanical meat of VIIR over its predecessor is the revamped AP combat system. Rather than the move-triangle setup from VII, each character now spends Action Points per action per turn, letting you chain combos, dazzling specials, and teammate positioning into a single round when you have the AP banked for it. Lean into it and the flexibility is genuinely fun; characters can also trigger two tiers of transformation (NEXT mode) for boosted stats and new special attacks, and the Parts Break mechanic lets you chip off enemy components to strip their defenses and interrupt their big moves. On the flip side, the overall difficulty is low enough that hoarding AP and transforming on turn one will carry most encounters, so min-maxers hunting a real challenge should temper expectations. The game also auto-saves only, with no manual slot, which stings if you like experimenting with builds mid-dungeon. The VR component, prominently marketed and genuinely underwhelming, lives in a mode called VRR Stories. You sit in a virtual Player's Room, characters visit one at a time, talk at you, and ask a question or two answered by nodding or shaking your head. HTC Vive and Oculus Rift are supported, but the scenes are fully watchable without any headset at all. Community feedback on these scenes is split between franchise fans who find them charming character-moments and everyone else who finds them thin and disconnected from the main plot. There are also persistent PC-side caveats: frame pacing can wobble between the mid-50s and low-60s, sound mixing is uneven, and the VR scenes themselves were designed for 2018-era headsets, meaning compatibility with newer hardware is genuinely patchy. If a Quest 3 is your only headset, the VR portion may not function at all. On the story and writing front, VIIR is structured in three arcs following multiple CPUs through their scenarios before a shared finale. The comedic first arc is where the writing is sharpest, leaning into the series' gaming-industry satire and self-referential humor. The final arc shifts to a more earnest tone. Narrative payoff is modest rather than revelatory, and the dialogue volume is enormous. This is a game that expects you to enjoy spending time with its cast for its own sake, not because the plot demands it. Fans of visual-novel-style character writing will be at home; anyone chasing a tight, authored narrative will feel the padding by hour twenty. The Complete Deluxe Set bundles themed weapon sets (Starter, Novice Class, Samurai's Soul, Adventurer, Magician, Hero, and Legendary tiers drawn from 4 Goddesses Online), inventory expansion packs, and the digital art collection. It is the most complete way to own VIIR on PC, though most of that DLC is gear that trivializes an already-easy game. Worth having in a bundle; individually the weapon packs are skippable. If you have never touched Neptunia VII and the premise appeals, VIIR is the superior version with better visuals and the more interesting combat system. If you finished VII and loved it, VIIR is a measured upgrade rather than a transformation. Monika, Scout Team

Megadimension Neptunia VIIR - Complete Deluxe Set [VR]
ActionSingle PlayerVirtual RealityStrategyRPG

Megadimension Neptunia VIIR - Complete Deluxe Set [VR]

Oct 23, 2018Compile Heart, Idea FactoryIdea Factory International
GamerScout Says

A VR-enhanced remake of Megadimension Neptunia VII with a reworked AP combat system, shinier visuals, and optional one-on-one goddess hangout scenes. Niche as ever, but the fullest version of the game.

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About Megadimension Neptunia VIIR - Complete Deluxe Set [VR]

Megadimension Neptunia VIIR is Compile Heart's VR-era revisit of 2016's Megadimension Neptunia VII, rebuilt on a new engine and bundled here with eleven DLC packs covering weapon sets, inventory expansions, and the Deluxe Pack's digital art goodies. The setting is Gamindustri, a world where sovereign nations are thinly veiled stand-ins for gaming hardware companies, each ruled by a Console Patron Unit (CPU) goddess. Neptune, the CPU of Planeptune, gets pulled through a dimensional rift into the crumbling Zero Dimension, where a lone guardian named Uzume Tennouboshi is losing a war against the monstrous Dark CPU. It is absurdist, fourth-wall-smashing, and relentlessly comedic. If that sentence just made you groan, the exit is to your left. The real mechanical meat of VIIR over its predecessor is the revamped AP combat system. Rather than the move-triangle setup from VII, each character now spends Action Points per action per turn, letting you chain combos, dazzling specials, and teammate positioning into a single round when you have the AP banked for it. Lean into it and the flexibility is genuinely fun; characters can also trigger two tiers of transformation (NEXT mode) for boosted stats and new special attacks, and the Parts Break mechanic lets you chip off enemy components to strip their defenses and interrupt their big moves. On the flip side, the overall difficulty is low enough that hoarding AP and transforming on turn one will carry most encounters, so min-maxers hunting a real challenge should temper expectations. The game also auto-saves only, with no manual slot, which stings if you like experimenting with builds mid-dungeon. The VR component, prominently marketed and genuinely underwhelming, lives in a mode called VRR Stories. You sit in a virtual Player's Room, characters visit one at a time, talk at you, and ask a question or two answered by nodding or shaking your head. HTC Vive and Oculus Rift are supported, but the scenes are fully watchable without any headset at all. Community feedback on these scenes is split between franchise fans who find them charming character-moments and everyone else who finds them thin and disconnected from the main plot. There are also persistent PC-side caveats: frame pacing can wobble between the mid-50s and low-60s, sound mixing is uneven, and the VR scenes themselves were designed for 2018-era headsets, meaning compatibility with newer hardware is genuinely patchy. If a Quest 3 is your only headset, the VR portion may not function at all. On the story and writing front, VIIR is structured in three arcs following multiple CPUs through their scenarios before a shared finale. The comedic first arc is where the writing is sharpest, leaning into the series' gaming-industry satire and self-referential humor. The final arc shifts to a more earnest tone. Narrative payoff is modest rather than revelatory, and the dialogue volume is enormous. This is a game that expects you to enjoy spending time with its cast for its own sake, not because the plot demands it. Fans of visual-novel-style character writing will be at home; anyone chasing a tight, authored narrative will feel the padding by hour twenty. The Complete Deluxe Set bundles themed weapon sets (Starter, Novice Class, Samurai's Soul, Adventurer, Magician, Hero, and Legendary tiers drawn from 4 Goddesses Online), inventory expansion packs, and the digital art collection. It is the most complete way to own VIIR on PC, though most of that DLC is gear that trivializes an already-easy game. Worth having in a bundle; individually the weapon packs are skippable. If you have never touched Neptunia VII and the premise appeals, VIIR is the superior version with better visuals and the more interesting combat system. If you finished VII and loved it, VIIR is a measured upgrade rather than a transformation. Monika, Scout Team

Tags

steamJRPGTurn-Based CombatAP SystemParts Break MechanicNEXT TransformationVR OptionalFourth-Wall BreakingConsole SatireAnime ComedyDLC Bundled

System Requirements

Minimum

Memory
4 GB RAM
DirectX
11
Storage
9 GB
Graphics
Graphics 1GB VRAM or more compatibility Direct X 11.0
Processor
Intel i5 2.3 GHz or AMD A9 2.9 GHz
System requirements
Windows 7, 32bit, 64bit

Recommended

Memory
8 GB RAM
DirectX
11
Storage
9 GB
Graphics
NVIDIA GeForce GTX 960、ATI Mobility Radeon R9 290
Processor
Intel i5 3.3 GHz or AMD FX-8350 4.0 GHz
System requirements
Windows 10 64bit

Reviews & Ratings

No ratings available

Game Info

Developer
Compile Heart, Idea Factory
Publisher
Idea Factory International
Release Date
Oct 23, 2018

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