Legends of Persia
A 2014 action RPG rooted in Persian mythology where a prince hunts down his father's killer. Ambition is present; execution, less so.
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About Legends of Persia
Legends of Persia pitches itself as an action RPG built around Persian mythology, and that premise alone is genuinely interesting. You play as Keykhosro, son of the Persian prince Siavosh, on a revenge mission against Afrasiab, the king of Tooran. The source material, drawn from the Shahnameh epic, is rich territory that almost no other game touches. If you have ever wished someone would do for Persian legend what God of War did for Norse myth, this game will at least make you feel seen for wanting that, even if it cannot deliver on the promise. The core loop involves third-person combat, character building, and item usage layered over a linear revenge narrative. On paper, that is a reasonable RPG skeleton. In practice, the combat feels stiff and shallow, lacking the responsiveness that makes hitting enemies satisfying. Character progression exists but offers little meaningful build variety, and by the standards of even modest action RPGs from the same era, the mechanical depth is thin. The storyline follows Keykhosro's vendetta in a fairly straightforward way, but the writing does not do enough to flesh out the world or the characters around him. When the mythology itself is this compelling, squandering it on flat dialogue and filler encounters is a real missed opportunity. The Steam review score sits at 14 percent positive across over 180 reviews, which is a number that is hard to argue with. Common complaints center on bugs, rough controls, and a general sense that the game was released before it was ready. Technical polish is a persistent issue, and the production values reflect the limited resources of a small indie studio attempting something ambitious without quite having the tools to pull it off. There are moments where you can see what the developers were going for, and that vision deserves some credit. But a vision alone does not make a game worth your time. If you are an RPG player who deeply cares about Persian history or the Shahnameh specifically, there may be some curiosity value here. Everyone else will almost certainly find better uses for their hours. The game does not collapse into the kind of spectacular disaster that earns cult appreciation, it is more of a quiet underperformer that fades from memory quickly. Build variety does not hold up, narrative payoff is minimal, and the world never comes alive the way mythological settings deserve to. Monika, Scout Team
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Game Info
- Developer
- Sourena Game Studio
- Publisher
- Plug In Digital
- Release Date
- Jun 3, 2014