Compare Laser Tanks prices across 50+ stores and find the best deal. Developed by AbhiTechGames. Published by AbhiTechGames. Released on 8/14/2024. Available on PC, Mac, Linux. Genres: Action, Adventure, Indie.

A retro pixel shooter that asks almost nothing of your wallet and delivers exactly that level of ambition - fine for a slow afternoon, thin everywhere that counts for competitive play.

My first hour with Laser Tanks told me most of what I needed to know: this is a budget-tier, top-down pixel shooter aimed squarely at the casual end of the spectrum, ported up from a mobile base and wearing its origins pretty openly. The core loop is you piloting one of eight-plus laser tanks through environments ranging from dark forests to sci-fi bunkers, blasting waves of alien enemies while mixing in light objective work - deactivating security systems, punching in pin codes, that kind of thing. It is functional. It is not sophisticated. On the mechanical side, the weapon roster runs from machine guns to rocket launchers and atomic launchers, which sounds more interesting than it plays. The auto-aim system does a lot of the heavy lifting, and that is both a feature and a problem depending on your expectations. If you want tight twin-stick discipline where your aim matters, this is not scratching that itch. The dash mechanic added post-launch gives you a dodge option, and the slow-motion feature is a nice touch for the occasional chaotic moment, but neither adds the depth that would make a competitive player sit up. Time-to-kill feels tuned for mobile sessions, not for the kind of read-react loop that makes a top-down shooter genuinely gripping at higher skill levels. Dungeon Survivor Mode is the most replayable part of the package. It is an endless wave format with survivor cards - think electric shocks, meteor drops, shields, and heal options - that nudges the game toward a loose roguelite structure. It is not Vampire Survivors depth, but it keeps the moment-to-moment moving. The PvP hook is listed as a feature, though there is no meaningful ranked ladder or matchmaking infrastructure visible, so treat the multiplayer angle as a bonus rather than a selling point. Netcode quality is impossible to assess given the minimal player base. The pixel art is clean and the CRT visual effect option is a nice retro nod. Steam reviews are thin - 13 at the time of writing, sitting at 84% positive - which tells you the audience is small but not unhappy. Post-launch patches have addressed terrain clipping and turret-freeze bugs, which is a decent sign for a solo indie developer staying active. Still, the honest read here is that this is a phone game on PC, priced accordingly, and the production ceiling is right where you would expect it to be. If you want a light, low-pressure shooter to kill 20 minutes, it delivers. If you are chasing movement tech, weapon balance depth, or a ranked ladder worth climbing, look elsewhere. Fred, Scout Team

Laser Tanks
ActionAdventureIndie

Laser Tanks

Aug 14, 2024AbhiTechGames
GamerScout Says

A retro pixel shooter that asks almost nothing of your wallet and delivers exactly that level of ambition - fine for a slow afternoon, thin everywhere that counts for competitive play.

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Screenshots & Media

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About Laser Tanks

My first hour with Laser Tanks told me most of what I needed to know: this is a budget-tier, top-down pixel shooter aimed squarely at the casual end of the spectrum, ported up from a mobile base and wearing its origins pretty openly. The core loop is you piloting one of eight-plus laser tanks through environments ranging from dark forests to sci-fi bunkers, blasting waves of alien enemies while mixing in light objective work - deactivating security systems, punching in pin codes, that kind of thing. It is functional. It is not sophisticated. On the mechanical side, the weapon roster runs from machine guns to rocket launchers and atomic launchers, which sounds more interesting than it plays. The auto-aim system does a lot of the heavy lifting, and that is both a feature and a problem depending on your expectations. If you want tight twin-stick discipline where your aim matters, this is not scratching that itch. The dash mechanic added post-launch gives you a dodge option, and the slow-motion feature is a nice touch for the occasional chaotic moment, but neither adds the depth that would make a competitive player sit up. Time-to-kill feels tuned for mobile sessions, not for the kind of read-react loop that makes a top-down shooter genuinely gripping at higher skill levels. Dungeon Survivor Mode is the most replayable part of the package. It is an endless wave format with survivor cards - think electric shocks, meteor drops, shields, and heal options - that nudges the game toward a loose roguelite structure. It is not Vampire Survivors depth, but it keeps the moment-to-moment moving. The PvP hook is listed as a feature, though there is no meaningful ranked ladder or matchmaking infrastructure visible, so treat the multiplayer angle as a bonus rather than a selling point. Netcode quality is impossible to assess given the minimal player base. The pixel art is clean and the CRT visual effect option is a nice retro nod. Steam reviews are thin - 13 at the time of writing, sitting at 84% positive - which tells you the audience is small but not unhappy. Post-launch patches have addressed terrain clipping and turret-freeze bugs, which is a decent sign for a solo indie developer staying active. Still, the honest read here is that this is a phone game on PC, priced accordingly, and the production ceiling is right where you would expect it to be. If you want a light, low-pressure shooter to kill 20 minutes, it delivers. If you are chasing movement tech, weapon balance depth, or a ranked ladder worth climbing, look elsewhere. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvpachievementstier:sub-5Top-Down ShooterPixel RetroBullet HeavenWave SurvivalDungeon Survivor ModeAuto-AimMobile PortRoguelite ElementsCRT Visual Filter

System Requirements

Minimum

OS
Windows 7
Memory
2 GB RAM
DirectX
Version 10
Storage
512 MB available space
Graphics
512 MB Video Memory
Processor
1.2 GHz Dual Core Processor

Recommended

OS
Windows 10 or 11
Memory
8 GB RAM
DirectX
Version 10
Storage
512 MB available space
Graphics
2 GB Video Memory
Processor
3.0 GHz Quad Core Processor

Reviews & Ratings

No ratings available

Game Info

Developer
AbhiTechGames
Publisher
AbhiTechGames
Release Date
Aug 14, 2024

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