Compare Laser Lasso BALL prices across 50+ stores and find the best deal. Developed by RagTagRadical. Published by RagTagRadical LLC. Released on 2/13/2017. Available on PC. Genres: Action, Casual, Indie, Sports.

Tetherball meets alien death arena: a two-player local brawl where the ball accelerates every rally and one wrong read ends your run instantly.

I came into this expecting a gimmick dressed up in neon, and I got something more interesting than that. Laser Lasso BALL is a one-on-one arena sport built around a single circular ring, two fighters tethered to its center, and a ball that moves faster every time someone touches it. The core loop is closer to a fighting game read-situation than anything you'd call casual: you pick your attack based on whether you are moving inward, outward, or holding position, and each choice changes the ball's trajectory and speed differently. Moving in fires a hard, accelerating shot. Holding still returns it at moderate speed. Moving outward throws a stall attack that briefly freezes the ball before sending it back. That three-option system is genuinely tight, and the moment it clicks you start thinking in terms of bait-and-punish rather than just reaction. The CPU roster scales in difficulty as you beat each opponent, and the top-end Master difficulty is reportedly brutal enough to wall off casual players entirely. For the intended use case, which is two people on the same couch, the game earns its chaos. The crowd surrounding the ring reacts to bodies flying out of the arena, leaving debris behind, which gives every session a spectator-sport energy that a game this small has no business pulling off. The neon-on-black visual style draws comparisons to Party Hard, and the fast-paced electronic soundtrack from SLOTHFELLA keeps the tempo up without wearing out its welcome. Here is where Fred has to be honest with you, though. The content ceiling arrives fast. There are no unlockable skins, no new arenas, no skill progression, nothing to chase after you have figured out the mechanics. That is a real problem for solo play longevity. The UI situation is rough for a 2017 release: no proper options menu, the Escape key does nothing, volume can only be adjusted mid-match through the pause menu, and the pause button itself is P rather than anything intuitive. Getting a second player onto the same keyboard requires trial-and-error that should have been documented on a single screen. Controller support is listed and is the correct way to play this. No online multiplayer exists. If your local gaming circle is active, that is probably fine at this price tier. If you are buying it to play solo against the CPU regularly, the novelty window is short. The steam review pool is small but sits at 87 percent positive, which for a micro-budget solo-dev project with this kind of polish floor is a fair signal. Think of it as a convention demo that grew up just enough to ship. Fred, Scout Team

Laser Lasso BALL
ActionCasualIndieSports

Laser Lasso BALL

Feb 13, 2017RagTagRadicalRagTagRadical LLC
GamerScout Says

Tetherball meets alien death arena: a two-player local brawl where the ball accelerates every rally and one wrong read ends your run instantly.

PC
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Screenshots & Media

Screenshot

About Laser Lasso BALL

I came into this expecting a gimmick dressed up in neon, and I got something more interesting than that. Laser Lasso BALL is a one-on-one arena sport built around a single circular ring, two fighters tethered to its center, and a ball that moves faster every time someone touches it. The core loop is closer to a fighting game read-situation than anything you'd call casual: you pick your attack based on whether you are moving inward, outward, or holding position, and each choice changes the ball's trajectory and speed differently. Moving in fires a hard, accelerating shot. Holding still returns it at moderate speed. Moving outward throws a stall attack that briefly freezes the ball before sending it back. That three-option system is genuinely tight, and the moment it clicks you start thinking in terms of bait-and-punish rather than just reaction. The CPU roster scales in difficulty as you beat each opponent, and the top-end Master difficulty is reportedly brutal enough to wall off casual players entirely. For the intended use case, which is two people on the same couch, the game earns its chaos. The crowd surrounding the ring reacts to bodies flying out of the arena, leaving debris behind, which gives every session a spectator-sport energy that a game this small has no business pulling off. The neon-on-black visual style draws comparisons to Party Hard, and the fast-paced electronic soundtrack from SLOTHFELLA keeps the tempo up without wearing out its welcome. Here is where Fred has to be honest with you, though. The content ceiling arrives fast. There are no unlockable skins, no new arenas, no skill progression, nothing to chase after you have figured out the mechanics. That is a real problem for solo play longevity. The UI situation is rough for a 2017 release: no proper options menu, the Escape key does nothing, volume can only be adjusted mid-match through the pause menu, and the pause button itself is P rather than anything intuitive. Getting a second player onto the same keyboard requires trial-and-error that should have been documented on a single screen. Controller support is listed and is the correct way to play this. No online multiplayer exists. If your local gaming circle is active, that is probably fine at this price tier. If you are buying it to play solo against the CPU regularly, the novelty window is short. The steam review pool is small but sits at 87 percent positive, which for a micro-budget solo-dev project with this kind of polish floor is a fair signal. Think of it as a convention demo that grew up just enough to ship. Fred, Scout Team

Tags

singleplayermultiplayerpvplocal-multiplayerachievementscontroller-supporttrading-cardstier:sub-5Local Couch PvPInstant Death MechanicRadial MovementEscalating Difficulty CPUWeapon Ball Power-upArcade SportsOne-Screen Arena

System Requirements

Minimum

OS
Windows
Memory
4 GB RAM
Storage
100 MB available space
Processor
i3 1.8GHz

Reviews & Ratings

No ratings available

Game Info

Developer
RagTagRadical
Publisher
RagTagRadical LLC
Release Date
Feb 13, 2017

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