Compare Kingdom Come: Deliverance Royal Edition prices across trusted key stores and find the best deal. Developed by Warhorse Studios. Published by Warhorse Studios, Deep Silver. Released on 2/13/2018. Available on PC, Xbox. Genres: Action, Adventure, RPG. Metacritic score: 76/100.

Warhorse's medieval sim rewards patience with one of the most grounded RPG worlds ever built, but it will absolutely test yours before it does.

I spent my first three hours in Kingdom Come: Deliverance getting beaten up by bandits, failing a lockpick minigame, and accidentally getting arrested for drawing my sword in a village square. By hour five I was hooked in a way I haven't been since my first run of Morrowind. That opening friction is not a bug in the design, it is the design, and whether that proposition excites or exhausts you is the single most reliable predictor of whether this game belongs in your library. The Royal Edition bundles the full base game with all five DLC packs: Treasures of the Past, From the Ashes, The Amorous Adventures of Bold Sir Hans Capon, Band of Bastards, and A Woman's Lot. That is a substantial package. The base campaign alone runs forty to fifty hours, and the classless skill system means your playthrough of Henry's revenge arc will look meaningfully different from someone else's. Strength levels up through physical labor and combat, Speech improves through talking your way out of trouble, Herbalism through actually picking herbs. There are no character classes to select at the start, only habits you build across dozens of hours. Perks within each skill tree can cancel each other out, so you make real trade-offs rather than just hoovering up every bonus available. The result is a character who feels shaped by your choices rather than a menu selection at hour zero. The combat is the system that splits the community cleanest. It is a directional, momentum-based melee system built around five attack directions, master strikes, clinches, and combos. One-on-one duels, once you have put in the time, feel genuinely tense and readable. Facing two or more opponents simultaneously, however, is still a frustrating experience that the game never fully solves, and the early hours before your stats are meaningfully developed can feel like the game is asking you to perform surgery with oven mitts. The save system, which ties manual saves to consuming a specific alcoholic item called Saviour Schnapps, is either a delightful pressure mechanic or a tedious punishment depending on your tolerance, and it is worth knowing about before you start. The DLC quality is similarly uneven: A Woman's Lot is a genuine highlight that follows a secondary character through events that reframe the main story in interesting ways, while From the Ashes adds a village rebuilding loop that is competent but unremarkable. Where Kingdom Come earns its reputation is in its writing and worldbuilding. The NPCs maintain day-night schedules, respond to Henry's hygiene and armor condition, and hold conversations with each other that exist outside of his presence. The dialogue system rewards actual attention to what characters say because NPCs make logical deductions from your responses, and a well-played Speech check can redirect a quest in ways a sword never could. The historically grounded 15th-century Bohemian setting is rare enough to feel genuinely fresh, and the main story, a civil war between two princes in the aftermath of King Wenceslaus's capture, has enough political texture to sustain interest across its full length. It is not Disco Elysium's layered unreliable narrator territory, but for a game that started as a Kickstarter project, the ambition of the writing holds up. On PC, where this listing lives, the technical state is meaningfully better than the console versions at launch. Patches and community mods have smoothed most of the roughest edges since 2018, and if you are comfortable dropping a few quality-of-life mods in, the experience improves further. If you want to see where the series grew from before diving into the sequel, or if you have been bouncing off fantasy RPGs and want something grounded in real medieval dirt, this is the version to own. Monika, Scout Team

Kingdom Come: Deliverance Royal Edition

Kingdom Come: Deliverance Royal Edition

Feb 13, 2018Warhorse StudiosWarhorse Studios, Deep Silver
GamerScout Says

Warhorse's medieval sim rewards patience with one of the most grounded RPG worlds ever built, but it will absolutely test yours before it does.

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GamerScout Verdict

Ideal for patient RPG fans who want a grounded medieval world with real consequences, and can tolerate a slow, demanding first act.

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About Kingdom Come: Deliverance Royal Edition

I spent my first three hours in Kingdom Come: Deliverance getting beaten up by bandits, failing a lockpick minigame, and accidentally getting arrested for drawing my sword in a village square. By hour five I was hooked in a way I haven't been since my first run of Morrowind. That opening friction is not a bug in the design, it is the design, and whether that proposition excites or exhausts you is the single most reliable predictor of whether this game belongs in your library. The Royal Edition bundles the full base game with all five DLC packs: Treasures of the Past, From the Ashes, The Amorous Adventures of Bold Sir Hans Capon, Band of Bastards, and A Woman's Lot. That is a substantial package. The base campaign alone runs forty to fifty hours, and the classless skill system means your playthrough of Henry's revenge arc will look meaningfully different from someone else's. Strength levels up through physical labor and combat, Speech improves through talking your way out of trouble, Herbalism through actually picking herbs. There are no character classes to select at the start, only habits you build across dozens of hours. Perks within each skill tree can cancel each other out, so you make real trade-offs rather than just hoovering up every bonus available. The result is a character who feels shaped by your choices rather than a menu selection at hour zero. The combat is the system that splits the community cleanest. It is a directional, momentum-based melee system built around five attack directions, master strikes, clinches, and combos. One-on-one duels, once you have put in the time, feel genuinely tense and readable. Facing two or more opponents simultaneously, however, is still a frustrating experience that the game never fully solves, and the early hours before your stats are meaningfully developed can feel like the game is asking you to perform surgery with oven mitts. The save system, which ties manual saves to consuming a specific alcoholic item called Saviour Schnapps, is either a delightful pressure mechanic or a tedious punishment depending on your tolerance, and it is worth knowing about before you start. The DLC quality is similarly uneven: A Woman's Lot is a genuine highlight that follows a secondary character through events that reframe the main story in interesting ways, while From the Ashes adds a village rebuilding loop that is competent but unremarkable. Where Kingdom Come earns its reputation is in its writing and worldbuilding. The NPCs maintain day-night schedules, respond to Henry's hygiene and armor condition, and hold conversations with each other that exist outside of his presence. The dialogue system rewards actual attention to what characters say because NPCs make logical deductions from your responses, and a well-played Speech check can redirect a quest in ways a sword never could. The historically grounded 15th-century Bohemian setting is rare enough to feel genuinely fresh, and the main story, a civil war between two princes in the aftermath of King Wenceslaus's capture, has enough political texture to sustain interest across its full length. It is not Disco Elysium's layered unreliable narrator territory, but for a game that started as a Kickstarter project, the ambition of the writing holds up. On PC, where this listing lives, the technical state is meaningfully better than the console versions at launch. Patches and community mods have smoothed most of the roughest edges since 2018, and if you are comfortable dropping a few quality-of-life mods in, the experience improves further. If you want to see where the series grew from before diving into the sequel, or if you have been bouncing off fantasy RPGs and want something grounded in real medieval dirt, this is the version to own.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedClassless ProgressionSkill-Based LevelingDirectional Melee CombatHistorical SettingSurvival MechanicsFirst-Person RPGBranching DialogueNo Fantasy ElementsSave Mechanic Risk-Reward

System Requirements

Minimum

Processor
Intel CPU Core i5-2500K 3.3GHz, AMD CPU Phenom II X4 940
Memory
8 GB RAM Graphi…

Recommended

Processor
Intel CPU Core i7 3770 3,4 GHz, AMD CPU AMD FX-8350 4 GHz
Memory
16 GB RAM…

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Reviews & Ratings

Metacritic
76
Steam
84%(183,273)

Game Info

Developer
Warhorse Studios
Publisher
Warhorse Studios, Deep Silver
Release Date
Feb 13, 2018

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TVFamily Sharing

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Frequently asked questions about Kingdom Come: Deliverance Royal Edition

How much does Kingdom Come: Deliverance Royal Edition cost?

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What platforms is Kingdom Come: Deliverance Royal Edition available on?

Kingdom Come: Deliverance Royal Edition is available on PC, Xbox.

When was Kingdom Come: Deliverance Royal Edition released?

Kingdom Come: Deliverance Royal Edition was released on 13 February 2018.

Who developed Kingdom Come: Deliverance Royal Edition?

Kingdom Come: Deliverance Royal Edition was developed by Warhorse Studios and published by Warhorse Studios, Deep Silver.

Is Kingdom Come: Deliverance Royal Edition worth buying?

Kingdom Come: Deliverance Royal Edition holds a Metacritic score of 76/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.