
King of the Eggs
If your squad has controllers, a couch, and zero interest in a ranked ladder, this sub-five-dollar party brawler will fill thirty minutes with genuine chaos. Bring people or skip it entirely.
GamerScout Verdict
Worth the ask only if you have four controllers and people in the room - remote play is a fallback, not a feature.
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About King of the Eggs
I've spent enough time in sweaty ranked lobbies to appreciate when a game has absolutely no pretension about what it is, and King of the Eggs has none. This is a local-first party game for up to four players, built around three distinct modes - King of the Hill, Survival, and Hotball - each played across three maps per mode. Sessions are short, rounds are loud, and the whole thing is designed to be picked up by someone who has never held a controller before. That is its strongest sell and its clearest limitation. The three modes do enough to keep things from feeling samey in the first hour. Survival is the last-egg-standing scramble, dodging stage hazards like arrows and lasers while trying to shove opponents into them first. Hotball is the competitive stand-out: a volley-style mode where an explosive ball cycles through variants - fireball, snowball, rockball - and detonates if it sits too long on your side of the court. First to three points wins, and with two players going at it, there is a readable rhythm to the exchanges that almost resembles a real competitive loop. Almost. King of the Hill is zone-control, simple and serviceable. None of the modes have mechanical depth worth studying; the fun comes from the people in the room, not from anything the game teaches you. The practical stuff: controller support works best with Xbox pads, and the developer is upfront that some controller setups need manual troubleshooting at launch. There are also reported resolution quirks on non-1080p displays that require a manual launch-option fix, which is a friction point that should not exist in 2025 for a game this lightweight. Online play runs through Steam Remote Play Together, so there is no dedicated server infrastructure to worry about - or to trust. If you are thinking about running this with friends over the internet regularly, expect the session quality to be entirely dependent on whoever is hosting. Netcode is not a factor here because there is no real netcode to evaluate. That is fine for what this is, but worth knowing before you buy it for a remote game night. The ceiling is low. There is no progression system, no unlockables surfaced by the data available, no ranked mode, and the community footprint is tiny - roughly two dozen Steam reviews at a mostly positive rating, which tells you the people who found it had a reasonable time but nobody is building a scene around it. It plays like a student-project game that got polished just enough to ship: the concept works, the execution is functional, the ambition stops there. For a game sitting below five dollars, that is an acceptable trade if you match the exact use case: four humans, four controllers, a TV, and fifteen free minutes.

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System Requirements
Minimum
- OS
- Windows 7
- Memory
- 2 GB RAM
- Storage
- 2500 MB available space
- Graphics
- Integrated
- Processor
- Dual Core CPU
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Game Info
- Developer
- Mr Alpaca Games
- Publisher
- Mr Alpaca Games
- Release Date
- Feb 14, 2018
