Compare Jelly Brawl prices across 50+ stores and find the best deal. Developed by Tiny Shiny Things. Published by Tiny Shiny Things. Released on 10/27/2020. Available on PC, Mac, Linux. Genres: Action, Casual, Indie.

If your regular squad needs a couch game that doesn't require a tutorial session, Jelly Brawl delivers physics-based chaos across 50-plus arenas with enough modes to keep a four-player lobby busy for an evening.

I'll be straight with you: I don't usually have time for wobbly physics party games. My instinct is to close the Steam page the moment I see the word 'jelly.' But Jelly Brawl earned a longer look, and here's why it held up. The core loop is simple enough that anyone can be dropped in cold. You control a gelatinous blob from a top-down perspective, bumping, sliding, and shoving opponents off stages until one jelly remains standing. The physics handling is genuinely the point here, not just a gimmick coating. The movement has a slick, momentum-driven feel that punishes button-mashing while rewarding players who learn to time their taps and read the stage layout. Mastering the slide and understanding when to commit to an aggressive push versus holding a defensive position takes real repetitions, which is more depth than you'd expect from the aesthetic. Content-wise, the full game ships with four distinct modes: Classic last-jelly-standing, Hit and Run, Race, and a Custom mode, all spread across 50-plus designed arenas. Boss rounds and minigame-style challenge rounds break up the standard brawling rhythm and keep sessions from going stale. The built-in level editor, tied to Steam Workshop support, is a legitimate longevity feature for groups who want to keep generating new stages rather than cycling the same rotation. Unlockable skins, stages, and additional minigames give solo players a progression target, and challenges exist to give you something to grind between multiplayer sessions. The developer has also stayed active post-launch: version 1.7.2.0 added 15-plus new stages, networking fixes, PlayStation crossplay support, performance improvements, and difficulty labels for Race mode, which signals this isn't an abandoned early access project. Now for the cold water. Online play has historically drawn complaints about lag, and finding a populated public lobby is a real challenge given the small player base. This is a game that lives or dies by the people you bring to it. If you have a regular group of three or four who can play local co-op or coordinate online sessions, Jelly Brawl punches well above its weight class. If you're planning to queue solo into online matches and find randoms, you'll be disappointed most nights. Local multiplayer requires controllers for all players past the first, so have your hardware sorted before the session. The menu navigation has also been flagged as slightly awkward on controller, which is worth knowing before you're wrangling less patient friends. The free Jelly Brawl Classic version exists on Steam and serves as a capable demo for the Classic mode specifically. If the physics feel appeals to you there, the paid full game unlocks Hit and Run, Race, Custom, the level editor, and the full unlockables progression. For a budget-tier party game from a solo indie developer out of Portland, the value proposition is solid when the conditions are right. Fred, Scout Team

Jelly Brawl
ActionCasualIndie

Jelly Brawl

Oct 27, 2020Tiny Shiny Things
GamerScout Says

If your regular squad needs a couch game that doesn't require a tutorial session, Jelly Brawl delivers physics-based chaos across 50-plus arenas with enough modes to keep a four-player lobby busy for an evening.

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About Jelly Brawl

I'll be straight with you: I don't usually have time for wobbly physics party games. My instinct is to close the Steam page the moment I see the word 'jelly.' But Jelly Brawl earned a longer look, and here's why it held up. The core loop is simple enough that anyone can be dropped in cold. You control a gelatinous blob from a top-down perspective, bumping, sliding, and shoving opponents off stages until one jelly remains standing. The physics handling is genuinely the point here, not just a gimmick coating. The movement has a slick, momentum-driven feel that punishes button-mashing while rewarding players who learn to time their taps and read the stage layout. Mastering the slide and understanding when to commit to an aggressive push versus holding a defensive position takes real repetitions, which is more depth than you'd expect from the aesthetic. Content-wise, the full game ships with four distinct modes: Classic last-jelly-standing, Hit and Run, Race, and a Custom mode, all spread across 50-plus designed arenas. Boss rounds and minigame-style challenge rounds break up the standard brawling rhythm and keep sessions from going stale. The built-in level editor, tied to Steam Workshop support, is a legitimate longevity feature for groups who want to keep generating new stages rather than cycling the same rotation. Unlockable skins, stages, and additional minigames give solo players a progression target, and challenges exist to give you something to grind between multiplayer sessions. The developer has also stayed active post-launch: version 1.7.2.0 added 15-plus new stages, networking fixes, PlayStation crossplay support, performance improvements, and difficulty labels for Race mode, which signals this isn't an abandoned early access project. Now for the cold water. Online play has historically drawn complaints about lag, and finding a populated public lobby is a real challenge given the small player base. This is a game that lives or dies by the people you bring to it. If you have a regular group of three or four who can play local co-op or coordinate online sessions, Jelly Brawl punches well above its weight class. If you're planning to queue solo into online matches and find randoms, you'll be disappointed most nights. Local multiplayer requires controllers for all players past the first, so have your hardware sorted before the session. The menu navigation has also been flagged as slightly awkward on controller, which is worth knowing before you're wrangling less patient friends. The free Jelly Brawl Classic version exists on Steam and serves as a capable demo for the Classic mode specifically. If the physics feel appeals to you there, the paid full game unlocks Hit and Run, Race, Custom, the level editor, and the full unlockables progression. For a budget-tier party game from a solo indie developer out of Portland, the value proposition is solid when the conditions are right. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvplocal-multiplayercooponline-cooplocal-coopachievementscontroller-supportworkshopcloud-savestier:sub-5Physics Brawler4-Player PartyLast-One-StandingStage HazardsLevel EditorWorkshop SupportCrossplayChallenge RoundsSplit-Screen

System Requirements

Minimum

OS
Windows 10
Memory
4 GB RAM
Storage
1 GB available space
Graphics
Nvidia 8800 GT, AMD HD 6850, Intel HD 630
Processor
Intel Core i3, AMD A4

Recommended

OS
Windows 11
Memory
8 GB RAM
Storage
1 GB available space
Processor
Intel Core i5, AMD A6

Reviews & Ratings

No ratings available

Game Info

Developer
Tiny Shiny Things
Publisher
Tiny Shiny Things
Release Date
Oct 27, 2020

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