Infinity Strash: DRAGON QUEST The Adventure of Dai Digital Deluxe Upgrade
A Dragon Quest spin-off action-RPG that adapts the Adventure of Dai anime, but spends more time showing you static screenshots of the show than letting you actually play it.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media
About Infinity Strash: DRAGON QUEST The Adventure of Dai Digital Deluxe Upgrade
Infinity Strash: Dragon Quest The Adventure of Dai is an action-RPG developed by Game Studio and KAI GRAPHICS, published by Square Enix, and released in September 2023. It adapts the beloved 1989 manga (and its 2020 anime revival) into a stage-based game spread across seven chapters. On paper, the pitch sounds fine: play as Dai, Popp, Maam, and Hyunckel, each with their own distinct combat style, rip through the Dark Army with flashy Coup de Grace finishers, and relive a genuinely charming shonen story. The cel-shaded character models are gorgeous, the particle effects during big attacks look exactly like the anime, and when the rare in-engine cutscene fires up to cap a climactic moment, you get a brief glimpse of what this game could have been. The combat system itself is competently assembled. Each character chains up to three basic attacks, slots in cooldown-gated skills, and builds toward their Coup de Grace gauge for screen-filling ultimate moves. Dai leans on close-range sword techniques like Wave Slash and the Avan Strash finisher, powered up further by his Draconic Aura unique skill. Popp handles ranged magic, with Crackle and Kafrizz on rotation and a Meditation skill to shorten his cooldown loops. Maam switches vocations mid-story, going from Warrior Priest healer (Magic Bullet Gun, support spells) to hard-hitting Martial Artist (Warrior Master's Fury, Refractor Fist). Hyunckel rounds things out with spear-based Avan Style techniques and the brutal Grand Cross Coup de Grace. Each character genuinely feels different in your hands, and the action is fluid enough that the combat ceiling, while low, is at least enjoyable at its peaks. Here is the problem: you barely get to play it. The vast majority of runtime is consumed by story sequences delivered as static slides pulled from the anime, fully voiced, sometimes stretching to ten straight minutes per node. The stage structure feels lifted from a mobile game, with map nodes classified as pure cutscene, combat encounter, or a thin combination of both. Most boss fights are baffling one-on-one duels, and your party cap of four characters is almost never deployed together in the story mode, which makes the Bond Memory card system (equippable accessories that boost stats like health, attack, and cooldown reduction) feel like work done for very little reward. The post-story Temple of Recollection offers a roguelike dungeon with randomized layouts and a risk-or-retreat loop, but the environments are visually dull and the enemy variety wears thin quickly. For RPG players who care about whether choices matter or whether the writing rewards a second look, this game has almost nothing to offer. There are no branching decisions, no worldbuilding to unpack beyond what the anime already told you, and no build variety deep enough to hold up past the credits. The source material is genuinely good, the characters have real arcs, and the Dai-Avan mentor relationship is the emotional spine of the whole story. None of that lands here because the game rushes the setup that makes it matter, then buries the rest under an avalanche of talking head stills. Hardcore fans of the manga or anime may find some comfort in hearing the full voice cast over familiar scenes. Everyone else is better served by just watching the show. Monika, Scout Team
Tags
System Requirements
Reviews & Ratings
No ratings available
Game Info
- Developer
- Unknown
- Publisher
- Unknown
- Release Date
- Sep 28, 2023