Compare IL-2 Sturmovik: 1946 prices across trusted key stores and find the best deal. Developed by 1C: Maddox Games. Published by Fulqrum Publishing. Released on 6/13/2008. Available on PC. Genres: Simulation. Metacritic score: 86/100.

229 flyable warbirds, a rock-solid flight model, and enough campaign content to keep you busy for months. The catch: you will need a joystick, patience, and a thick skin.

I came into IL-2 Sturmovik: 1946 from the shooter side of the sim world, used to fast respawns and instant feedback. This game operates on a completely different contract. Miss your prop pitch adjustment at the wrong moment and you are watching your engine seize at 4,000 feet. Get that right, though, and the aerial gunnery, energy management, and positional awareness that open up make every kill feel genuinely earned. What 1946 actually is, at its core, is a massive anthology of everything the IL-2 series produced across several years. You get the content from Forgotten Battles, the Ace Expansion Pack, and Pacific Fighters all rolled into one install, then capped off with the alternate-history 1946 campaign that throws in experimental aircraft that never saw combat: jet-prop hybrids, VTOL designs like the Heinkel Lerche, early missile-armed fighters. The roster runs to 229 flyable aircraft with over 300 modelled in total, spanning biplanes through to early jets. For anyone who cares about platform variety in a shooter, think of it as having access to every weapon class simultaneously. Each aircraft handles differently in a way that actually matters: flying a Yak-3 and switching to an IL-2 Sturmovik ground-attack variant requires a genuine mental reset, not just a stat check. The flight model holds up well, particularly around damage modelling. Land too hard and your gear collapses. Take cannon fire to a control surface and you feel it immediately. The physics around propeller torque on takeoff will catch anyone who skips the learning curve, and the game offers almost no structured tutorials to ease that in. You can toggle off manual engine management, but reviewers who went that route consistently reported being outpaced by AI opponents that run full manual controls. So in practice, you are learning prop pitch, radiator management, mixture, and rudder trim whether you like it or not. Multiplayer is where I have to be straight with you. Official servers are gone. The community-built HyperLobby client is still technically running and a Discord-based player pool exists for scheduled co-op sessions, but finding a live dogfight server with actual humans in it right now is genuinely difficult. The Steam version also has known connection issues requiring extra setup steps. If you are buying this specifically for PvP, the population reality is a problem. Co-op with friends over a coordinated session is achievable with some setup effort, and that format actually suits the game well since missions are structured around objectives and coordinated roles including gunner and bombardier seats in bomber aircraft. The modding ecosystem is where the long-term value sits. Community mods have unlocked previously AI-only aircraft as flyable, added new maps, and extended the platform well beyond the base install. The SAS modding scene in particular has kept 1946 alive well past any reasonable commercial shelf life. None of that is plug-and-play, and the Steam version has mod compatibility restrictions that the retail disc version does not share, which is worth knowing before you commit. For the target audience, hardcore WW2 aviation enthusiasts willing to put in the hours, this remains a formidable piece of software with a Metacritic score of 86 that it largely deserves. Anyone expecting the feedback loop of a modern shooter will bounce off it hard inside the first hour. Fred, Scout Team

IL-2 Sturmovik: 1946

IL-2 Sturmovik: 1946

Jun 13, 20081C: Maddox GamesFulqrum Publishing
GamerScout Says

229 flyable warbirds, a rock-solid flight model, and enough campaign content to keep you busy for months. The catch: you will need a joystick, patience, and a thick skin.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €1.38

GamerScout Verdict

Essential for hardcore WW2 aviation sim fans with a joystick; a frustrating dead-end for anyone expecting modern shooter onboarding or active PvP servers.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€1.385 Jun 2026
Keyshops
€1.27€1.34€1.42€1.495 Jun16 Jun28 Jun9 Jul20 Jul
5 Jun — 20 Jul
Create alert

Screenshots & Media

About IL-2 Sturmovik: 1946

I came into IL-2 Sturmovik: 1946 from the shooter side of the sim world, used to fast respawns and instant feedback. This game operates on a completely different contract. Miss your prop pitch adjustment at the wrong moment and you are watching your engine seize at 4,000 feet. Get that right, though, and the aerial gunnery, energy management, and positional awareness that open up make every kill feel genuinely earned. What 1946 actually is, at its core, is a massive anthology of everything the IL-2 series produced across several years. You get the content from Forgotten Battles, the Ace Expansion Pack, and Pacific Fighters all rolled into one install, then capped off with the alternate-history 1946 campaign that throws in experimental aircraft that never saw combat: jet-prop hybrids, VTOL designs like the Heinkel Lerche, early missile-armed fighters. The roster runs to 229 flyable aircraft with over 300 modelled in total, spanning biplanes through to early jets. For anyone who cares about platform variety in a shooter, think of it as having access to every weapon class simultaneously. Each aircraft handles differently in a way that actually matters: flying a Yak-3 and switching to an IL-2 Sturmovik ground-attack variant requires a genuine mental reset, not just a stat check. The flight model holds up well, particularly around damage modelling. Land too hard and your gear collapses. Take cannon fire to a control surface and you feel it immediately. The physics around propeller torque on takeoff will catch anyone who skips the learning curve, and the game offers almost no structured tutorials to ease that in. You can toggle off manual engine management, but reviewers who went that route consistently reported being outpaced by AI opponents that run full manual controls. So in practice, you are learning prop pitch, radiator management, mixture, and rudder trim whether you like it or not. Multiplayer is where I have to be straight with you. Official servers are gone. The community-built HyperLobby client is still technically running and a Discord-based player pool exists for scheduled co-op sessions, but finding a live dogfight server with actual humans in it right now is genuinely difficult. The Steam version also has known connection issues requiring extra setup steps. If you are buying this specifically for PvP, the population reality is a problem. Co-op with friends over a coordinated session is achievable with some setup effort, and that format actually suits the game well since missions are structured around objectives and coordinated roles including gunner and bombardier seats in bomber aircraft. The modding ecosystem is where the long-term value sits. Community mods have unlocked previously AI-only aircraft as flyable, added new maps, and extended the platform well beyond the base install. The SAS modding scene in particular has kept 1946 alive well past any reasonable commercial shelf life. None of that is plug-and-play, and the Steam version has mod compatibility restrictions that the retail disc version does not share, which is worth knowing before you commit. For the target audience, hardcore WW2 aviation enthusiasts willing to put in the hours, this remains a formidable piece of software with a Metacritic score of 86 that it largely deserves. Anyone expecting the feedback loop of a modern shooter will bounce off it hard inside the first hour.

Fred
Fred · Scout Team

Shooters

Tags

singleplayermultiplayerpvpcoopcloud-savestier:aaaWW2 AviationHardcore SimManual Engine ManagementAlternate History AircraftJoystick RequiredModdableCo-op MissionsDamage ModellingBomber Crew Roles

System Requirements

Minimum

OS
Windows® XP/2000 (only)
Sound
DirectX 9 compliant
Memory
512 MB (1 GB recommended)
Graphics
DirectX® 9 compliant with 64 MB RAM (128 recommended)(see supported list*)
Multiplay
Broadband Internet connection
Processor
Pentium® III or AMD Athlon™ 1 GHz (Pentium 4 2.4 GHz recommended)
Hard Drive
1.1+ GB
DirectX Version
DirectX 9.0 or higher
Supported Video Cards at Time of Release
ATI® Radeon™ 7000/8000/9000/X families, NVIDIA® GeForce™ 256/2/3/4/FX/6 families, Matrox Parhelia™, Intel® GMA 925X/915P/915G chipsets

Keep exploring

Community Discussion

Be the first to comment on IL-2 Sturmovik: 1946.

Reviews & Ratings

Metacritic
86

Game Info

Developer
1C: Maddox Games
Publisher
Fulqrum Publishing
Release Date
Jun 13, 2008

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from 1C: Maddox Games

Buy smarter: helpful guides

Looking for more? See games like IL-2 Sturmovik: 1946 →

Frequently asked questions about IL-2 Sturmovik: 1946

How much does IL-2 Sturmovik: 1946 cost?

IL-2 Sturmovik: 1946 pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy IL-2 Sturmovik: 1946 cheapest?

Compare IL-2 Sturmovik: 1946 prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is IL-2 Sturmovik: 1946 available on?

IL-2 Sturmovik: 1946 is available on PC.

When was IL-2 Sturmovik: 1946 released?

IL-2 Sturmovik: 1946 was released on 13 June 2008.

Who developed IL-2 Sturmovik: 1946?

IL-2 Sturmovik: 1946 was developed by 1C: Maddox Games and published by Fulqrum Publishing.

Is IL-2 Sturmovik: 1946 worth buying?

IL-2 Sturmovik: 1946 holds a Metacritic score of 86/100, making it one of the standout Simulation titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.