
Horizon Zero Dawn™ Remastered
If you missed Aloy's origin story on PS4, this is the sharpest, most cinematic way to finally play it. Veterans get a prettier replay, not a reinvention.
GamerScout Verdict
The definitive way to start Aloy's story; a harder sell for veterans who want new gameplay rather than a visual and cinematic overhaul.
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About Horizon Zero Dawn™ Remastered
I went into Horizon Zero Dawn Remastered with the same skeptical eyebrow raise most people had: the 2017 original already looked stunning, so why bother? After spending serious time with it, I'll admit Nixxes and Guerrilla made a genuine case, even if the argument has an asterisk the size of a Tallneck attached to it. The core game is untouched in all the ways that matter for an RPG fan. You are still Aloy, an outcast hunting giant robot animals across a post-apocalyptic wilderness that looks like nature swallowed the 21st century whole. The mystery of what actually happened to humanity is still the strongest storytelling hook here, doled out through audio logs and ruin dives that reward the curious. The combat loop, scanning machines with your Focus to spot elemental weak points, then swapping between bows, slingshots, and tripcaster traps to exploit them, is still one of the most tactically satisfying systems in open-world RPGs. Melee is blunt but useful for knocking armor components off enemies. Build variety is modest compared to Forbidden West, and the crafting system leans on harvesting machine parts for weapon and ammo upgrades rather than anything elaborate, but the fundamentals hold up well past hour 30. Where this remaster genuinely earns its existence is in presentation. Nixxes re-recorded over 10 hours of motion capture, which matters more than it sounds. The original's dialogue scenes were famously stiff, running a BioWare-style conversation camera with characters who barely moved. Now NPCs tilt their heads, gesture toward what they're describing, and actually emote during even minor side-quest exchanges. The world lighting has been rebuilt using techniques from Forbidden West and Burning Shores, foliage reacts to Aloy moving through it, water now has proper caustics and reflections, and Meridian City has roughly double its original NPC count, making it feel like an actual capital rather than a backdrop. Some players in the community have noted that the new lighting skews slightly warmer and "busier" with foliage than the original's mood, and a handful report DLSS looking soft unless you manually update the DLL, so it is not a flawless technical delivery. On PC specifically, stability is generally solid but a minority of users have hit crashes that the original never produced. The honest RPG-fan calculus here: if you have never played Zero Dawn, this is the version to start with, full stop. The Frozen Wilds expansion is bundled in, the dialogue scenes are meaningfully less awkward, and the world is as beautiful as anything in the genre. If you have already finished it and were hoping for gameplay additions borrowed from Forbidden West, like the auto-pickup inventory system or the quick-swap feature, you will not find them. What you get instead is a visual and cinematic upgrade, plus quality-of-life options like toggling off pickup animations and customizable damage sliders, that make an already great game easier to appreciate without fundamentally changing how it plays. The narrative payoff of Aloy's origin, and the gradual revelation of what FARO actually did to this world, lands just as hard the second time in higher fidelity.

RPGs
Tags
System Requirements
Minimum
- OS
- Windows 10 64-bit (version 1909 or higher)
- Memory
- 16 GB RAM
- Storage
- 135 GB available space
- Graphics
- NVIDIA GeForce GTX 1650 4GB or AMD Radeon RX 5500 XT 4GB
- Processor
- Intel Core i3-8100 or AMD Ryzen 3 1300X
Recommended
- OS
- Windows 10 64-bit (version 1909 or higher)
- Memory
- 16 GB RAM
- Storage
- 135 GB available space
- Graphics
- NVIDIA GeForce RTX 3060 or AMD Radeon RX 5700
- Processor
- Intel Core i5-8600 or AMD Ryzen 5 3600
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Game Info
- Developer
- Guerrilla Games
- Publisher
- PlayStation Publishing LLC
- Release Date
- Oct 31, 2024

