Compare Haven prices across trusted key stores and find the best deal. Developed by The Game Bakers. Published by The Game Bakers. Released on 12/3/2020. Available on PC, Xbox. Genres: Adventure, Indie, RPG. Metacritic score: 73/100.

Two lovers, one abandoned planet, zero regrets. Haven is a co-op RPG about staying together when the whole universe says you shouldn't.

Haven puts you in control of Yu and Kay, a couple who have fled their home society to live on a forgotten, patchwork planet called Source. That setup alone separates it from roughly ninety percent of RPGs on the market: instead of a destined hero or a party of strangers, you are playing a relationship. The game is quietly radical in what it chooses to center. Before any monster ever shows up, you are watching two people cook dinner badly, argue about music, and fall asleep mid-conversation. If that sounds slow, it is, and that is entirely the point. The planet itself is made up of floating islands connected by streams of glowing energy called Nixes, and the core traversal loop has you gliding across these streams in a way that feels genuinely lovely. It is not deep, but it is tactile and relaxing, and it gives the world a sense of scale without demanding a fast travel menu. The RPG bones underneath are modest. Combat is turn-based in a loose, rhythm-adjacent sense: you and your partner execute actions simultaneously, and landing synchronized moves triggers bonus damage. Fights are not punishing, and that is a deliberate design choice rather than a flaw. The tension lives in the story, not the encounter rate. Speaking of encounter rates: the corruption mechanic, where wildlife and terrain are infected by a spreading rust, gives you just enough maintenance anxiety to keep you moving. Cleaning rust, cooking meals that grant stat buffs, upgrading gear from foraged materials. None of it is complex, and if you come in expecting deep build theorycrafting or branching skill trees, you will be disappointed. The RPG systems are a scaffold for the relationship drama, not the main attraction. Think of it less like a CRPG and more like a cozy adventure game that borrows RPG vocabulary. Where Haven genuinely earns its Steam score is in the writing. The dialogue between Yu and Kay is specific, warm, and occasionally genuinely funny without ever tipping into cringe-worthy sitcom territory. The banter updates based on where you are in the story. Small callbacks reward players paying close attention. It handles themes of chosen family, societal pressure, and the cost of defiance with real care, and it does so without a single fetch quest disguised as character development. The game also runs in drop-in co-op, and playing it with an actual partner changes the texture entirely since you are physically coordinating actions and sharing a controller or keyboard. Solo mode holds up, but co-op is clearly the intended experience. The honest criticisms: the mid-game drags across a stretch of islands that feel structurally identical, the combat never meaningfully escalates, and players looking for narrative branching or choices that reshape the world will find the story largely linear. The ending is earned but the path to it could lose fifteen percent of its runtime without losing anything of value. For an RPG specialist, the lack of build variance past the early hours is a genuine gap. You unlock new moves but never feel pressure to specialize or experiment. Haven is for couples gaming together, solo players who want something warm and human after sixty hours of grimdark fantasy, or anyone who has quietly wanted an RPG that treats a loving relationship as the entire stakes rather than a side mechanic. It is not trying to be Baldur's Gate. It is trying to be something smaller and more specific, and it mostly succeeds. Monika, Scout Team

Haven

Haven

Dec 3, 2020The Game Bakers
GamerScout Says

Two lovers, one abandoned planet, zero regrets. Haven is a co-op RPG about staying together when the whole universe says you shouldn't.

PCXbox
Steam Deck VerifiedProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €3.36

GamerScout Verdict

Best for couples or solo players craving a warm, story-led RPG that trades deep mechanics for genuine emotional stakes.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€3.3617 Jun 2026
Keyshops
€3.00€4.25€5.51€6.765 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About Haven

Haven puts you in control of Yu and Kay, a couple who have fled their home society to live on a forgotten, patchwork planet called Source. That setup alone separates it from roughly ninety percent of RPGs on the market: instead of a destined hero or a party of strangers, you are playing a relationship. The game is quietly radical in what it chooses to center. Before any monster ever shows up, you are watching two people cook dinner badly, argue about music, and fall asleep mid-conversation. If that sounds slow, it is, and that is entirely the point. The planet itself is made up of floating islands connected by streams of glowing energy called Nixes, and the core traversal loop has you gliding across these streams in a way that feels genuinely lovely. It is not deep, but it is tactile and relaxing, and it gives the world a sense of scale without demanding a fast travel menu. The RPG bones underneath are modest. Combat is turn-based in a loose, rhythm-adjacent sense: you and your partner execute actions simultaneously, and landing synchronized moves triggers bonus damage. Fights are not punishing, and that is a deliberate design choice rather than a flaw. The tension lives in the story, not the encounter rate. Speaking of encounter rates: the corruption mechanic, where wildlife and terrain are infected by a spreading rust, gives you just enough maintenance anxiety to keep you moving. Cleaning rust, cooking meals that grant stat buffs, upgrading gear from foraged materials. None of it is complex, and if you come in expecting deep build theorycrafting or branching skill trees, you will be disappointed. The RPG systems are a scaffold for the relationship drama, not the main attraction. Think of it less like a CRPG and more like a cozy adventure game that borrows RPG vocabulary. Where Haven genuinely earns its Steam score is in the writing. The dialogue between Yu and Kay is specific, warm, and occasionally genuinely funny without ever tipping into cringe-worthy sitcom territory. The banter updates based on where you are in the story. Small callbacks reward players paying close attention. It handles themes of chosen family, societal pressure, and the cost of defiance with real care, and it does so without a single fetch quest disguised as character development. The game also runs in drop-in co-op, and playing it with an actual partner changes the texture entirely since you are physically coordinating actions and sharing a controller or keyboard. Solo mode holds up, but co-op is clearly the intended experience. The honest criticisms: the mid-game drags across a stretch of islands that feel structurally identical, the combat never meaningfully escalates, and players looking for narrative branching or choices that reshape the world will find the story largely linear. The ending is earned but the path to it could lose fifteen percent of its runtime without losing anything of value. For an RPG specialist, the lack of build variance past the early hours is a genuine gap. You unlock new moves but never feel pressure to specialize or experiment. Haven is for couples gaming together, solo players who want something warm and human after sixty hours of grimdark fantasy, or anyone who has quietly wanted an RPG that treats a loving relationship as the entire stakes rather than a side mechanic. It is not trying to be Baldur's Gate. It is trying to be something smaller and more specific, and it mostly succeeds.

Monika
Monika · Scout Team

RPGs

Tags

steamCo-op RPGCouch Co-opTurn-Based CombatRomanceWholesomeRelaxingNarrative-DrivenCouples Gaming

System Requirements

Minimum

Processor
Intel Core i3 / AMD Phenom II X4
Memory
4 GB RAM
Graphics
GeForce GTX 650 / AMD R7 250 (1GB VRAM min)
DirectX
Version 11
Storage
5 GB available space

Recommended

Requires a 64-bit processor and operating system

Keep exploring

Community Discussion

Be the first to comment on Haven.

Reviews & Ratings

Metacritic
73
Steam
89%(6,007)

Game Info

Developer
The Game Bakers
Publisher
The Game Bakers
Release Date
Dec 3, 2020

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from The Game Bakers

Buy smarter: helpful guides

Looking for more? See games like Haven →

Frequently asked questions about Haven

How much does Haven cost?

Haven pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Haven cheapest?

Compare Haven prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Haven available on?

Haven is available on PC, Xbox.

When was Haven released?

Haven was released on 3 December 2020.

Who developed Haven?

Haven was developed by The Game Bakers.

Is Haven worth buying?

Haven holds a Metacritic score of 73/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.