Compare GRID prices across trusted key stores and find the best deal. Developed by Codemasters. Published by Codemasters. Released on 10/10/2019. Available on PC. Genres: Action, Casual, Racing, Simulation, Sports. Metacritic score: 87/100.

Decent arcade thrills with a clever Nemesis system, but thin track counts and a gutted multiplayer mean the fun wears out faster than a set of soft tyres.

I want to like GRID (2019) more than I actually do, and that tension is pretty much the whole review right there. Codemasters came back to this series after a five-year absence and delivered something that sits right in the middle: not quite a sim, not quite a full-blooded arcade racer, and honest-to-goodness fun for the first few hours before the seams start showing. On the track, the moment-to-moment racing is genuinely satisfying. The handling sits in a comfortable simcade zone where you can pitch a GT3 car sideways through a Shanghai chicane and still come out with your race intact. Assists are adjustable, so complete newcomers can lean on traction control and a racing line while wheel owners can strip everything back and find a decent amount of feel through the pedals. The career covers six classes: Touring, Stock, Tuner, GT, a Fernando Alonso-branded variety series, and an Invitational class for legendary machinery. Each class runs through 13 events, with Invitational offering 26, and you unlock Showdown races as a progression milestone toward the GRID World Series. The Nemesis system is the headline feature: bully a rival on track and they will chase you down with real aggression for the rest of that series. It works, and it makes the AI feel less robotic than in most comparable games. You can also direct your hired teammate mid-race, asking them to push forward or defend position, which adds a thin layer of tactical texture. Here is where the good news starts running out. The track roster sits at roughly a dozen circuits, and you cycle through them constantly. Weather and time-of-day variations help, but the layouts themselves get familiar very quickly. Car customisation is purely cosmetic, limited to livery wraps with no mechanical tuning beyond downforce and gear ratios. The Nemesis system, while fun, resets after each series ends rather than carrying persistent grudges across your whole career, which kills some of the dramatic potential. Online multiplayer is effectively a non-starter at this stage of the game's life: lobbies are sparse, stats tracking is minimal, and the pre-race Skirmish mode that was meant to keep players busy while waiting has damage disabled, making it a waiting room with wheels. For the Saturday night co-op crowd, the bad news is that GRID 2019 has no split-screen. Zero. If your idea of a great evening involves four people squeezed onto one couch shouting at each other into a television, you need to look elsewhere. Online multiplayer with friends via private lobby works, but the thin feature set makes it feel like a rushed afterthought. Wheel and gamepad support are both solid, and the game is notably well-optimised, running cleanly at 60 frames on modest PC hardware. Note that it requires DirectX 12, so Windows 10 or later is a hard requirement before you buy. The Mixed Steam rating tells the real story: players who bounced in fresh, without the baggage of loving the 2008 original, tend to have a reasonable time. Veteran GRID fans who remember sponsor objectives, drift events, and a deeper career feel the cuts acutely. If you can catch it at a low price point and your expectations are calibrated around "fun, breezy, pick-up-and-play racing" rather than a deep motorsport career sim, GRID 2019 delivers exactly that for a weekend or two. Just do not expect it to hold you much longer. Riley, Scout Team

GRID

GRID

Oct 10, 2019Codemasters
GamerScout Says

Decent arcade thrills with a clever Nemesis system, but thin track counts and a gutted multiplayer mean the fun wears out faster than a set of soft tyres.

PC
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Historical low: €11.17

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Screenshots & Media

About GRID

I want to like GRID (2019) more than I actually do, and that tension is pretty much the whole review right there. Codemasters came back to this series after a five-year absence and delivered something that sits right in the middle: not quite a sim, not quite a full-blooded arcade racer, and honest-to-goodness fun for the first few hours before the seams start showing. On the track, the moment-to-moment racing is genuinely satisfying. The handling sits in a comfortable simcade zone where you can pitch a GT3 car sideways through a Shanghai chicane and still come out with your race intact. Assists are adjustable, so complete newcomers can lean on traction control and a racing line while wheel owners can strip everything back and find a decent amount of feel through the pedals. The career covers six classes: Touring, Stock, Tuner, GT, a Fernando Alonso-branded variety series, and an Invitational class for legendary machinery. Each class runs through 13 events, with Invitational offering 26, and you unlock Showdown races as a progression milestone toward the GRID World Series. The Nemesis system is the headline feature: bully a rival on track and they will chase you down with real aggression for the rest of that series. It works, and it makes the AI feel less robotic than in most comparable games. You can also direct your hired teammate mid-race, asking them to push forward or defend position, which adds a thin layer of tactical texture. Here is where the good news starts running out. The track roster sits at roughly a dozen circuits, and you cycle through them constantly. Weather and time-of-day variations help, but the layouts themselves get familiar very quickly. Car customisation is purely cosmetic, limited to livery wraps with no mechanical tuning beyond downforce and gear ratios. The Nemesis system, while fun, resets after each series ends rather than carrying persistent grudges across your whole career, which kills some of the dramatic potential. Online multiplayer is effectively a non-starter at this stage of the game's life: lobbies are sparse, stats tracking is minimal, and the pre-race Skirmish mode that was meant to keep players busy while waiting has damage disabled, making it a waiting room with wheels. For the Saturday night co-op crowd, the bad news is that GRID 2019 has no split-screen. Zero. If your idea of a great evening involves four people squeezed onto one couch shouting at each other into a television, you need to look elsewhere. Online multiplayer with friends via private lobby works, but the thin feature set makes it feel like a rushed afterthought. Wheel and gamepad support are both solid, and the game is notably well-optimised, running cleanly at 60 frames on modest PC hardware. Note that it requires DirectX 12, so Windows 10 or later is a hard requirement before you buy. The Mixed Steam rating tells the real story: players who bounced in fresh, without the baggage of loving the 2008 original, tend to have a reasonable time. Veteran GRID fans who remember sponsor objectives, drift events, and a deeper career feel the cuts acutely. If you can catch it at a low price point and your expectations are calibrated around "fun, breezy, pick-up-and-play racing" rather than a deep motorsport career sim, GRID 2019 delivers exactly that for a weekend or two. Just do not expect it to hold you much longer.

Riley
Riley · Scout Team

Sports & racing

Tags

singleplayermultiplayerachievementscontroller-supportcloud-savesSimcadeNemesis SystemWheel SupportCareer ModeNo Split-ScreenDX12 RequiredAI-Driven RacingShort-Race Format

System Requirements

Minimum

OS
Windows Vista/XP
Processor
Athlon-64, Pentium 4 3.0GHz
Memory
1GB RAM
Graphics
ATI Radeon X1300, NVIDIA GeForce 6800 DirectX Version: 9 Hard Drive: 12.5GB Hard drive space

Recommended

OS
64 bit Version of Windows 10
Processor
Intel i5 8600k / AMD Ryzen 5 2600x
Memory
16 GB RAM
Graphics
Nvidia GTX 1080 / RX590
DirectX
Version 12…

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Reviews & Ratings

Metacritic
87
Steam
70%(6,639)

Game Info

Developer
Codemasters
Publisher
Codemasters
Release Date
Oct 10, 2019

Game Modes

singleplayer
multiplayer

Languages

Audio (6)
EnglishFrenchItalianGermanSpanish - SpainPolish
Subtitles (7)
EnglishFrenchItalianGermanSpanish - SpainPolish+1 more

Features

AchievementsController SupportCloud Saves

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Frequently asked questions about GRID

How much does GRID cost?

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What platforms is GRID available on?

GRID is available on PC.

When was GRID released?

GRID was released on 10 October 2019.

Who developed GRID?

GRID was developed by Codemasters.

Is GRID worth buying?

GRID holds a Metacritic score of 87/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.