Compare Grand Theft Auto : Complete Pack (2010) prices across 50+ stores and find the best deal. Developed by Rockstar North. Published by Rockstar Games. Released on 3/19/2010. Available on PC. Genres: Action, Single Player, Multiplayer, Co-op, Third Person, FPS / TPS, Adventure.

Seven games, one key: the full arc of GTA from top-down chaos to Liberty City. A ridiculous amount of open-world carnage for your hard drive.

Let's be straight about what this is. The Grand Theft Auto Complete Pack (2010) bundles together seven PC titles from Rockstar's crime sandbox lineage: the original GTA, GTA II, Grand Theft Auto III, Vice City, San Andreas, GTA IV, and Episodes from Liberty City (which itself packs both The Lost and Damned and The Ballad of Gay Tony). That last point matters because EFLC gives you two separate GTA IV storylines - Johnny Klebitz grinding through a biker turf war in The Lost and Damned, and Luis Lopez navigating Liberty City's nightclub scene in The Ballad of Gay Tony - each with new weapons, vehicles, and missions that weave back into Niko Bellic's campaign. From a pure content standpoint, this is a serious stack. GTA III basically invented the 3D open-world template. Vice City nailed the 80s aesthetic and vehicle handling that still holds up as a vibe. San Andreas threw in RPG-lite progression, gang territory mechanics, and a map so sprawling it felt genuinely overwhelming in 2004. GTA IV shifted toward a heavier, physics-driven cover-shooter feel with a Liberty City modeled tightly on New York City's boroughs - four islands across the map, unlocking as Niko's story progresses. The shooting and driving in IV feel grounded in a way the earlier 3D games don't, and the writing holds its own against anything Rockstar has done since. Here's the honest friction. GTA IV on PC has a reputation for being finicky. The 2020 update that merged GTA IV and EFLC into a single Complete Edition also stripped out multiplayer content entirely - no online modes, full stop. Some licensed music tracks were also removed after rights expired in 2018, so the radio isn't quite what it was at launch. If period-accurate playlists matter to you (and in Vice City or San Andreas they absolutely should), know that the original audio is no longer intact across every title. The older top-down entries - GTA and GTA II - are genuine historical artifacts, not polished remasters. Fun for an hour of nostalgia, not much more. For a shooter-minded player, GTA IV is still the crown jewel here. The cover system, the police wanted-level escalation, the sticky bomb and RPG sandbox play - it holds up better than people give it credit for, especially at a price point where you're essentially getting six other games as a bonus. San Andreas's gunplay has aged less gracefully, but the sheer freedom of the map compensates. If you care about netcode and competitive ranked modes you are absolutely in the wrong place - this pack is single-player spine, full stop. Grab it for the campaigns, the stories, and the mods community that has kept these titles breathing long past their release windows. Fred, Scout Team

Grand Theft Auto : Complete Pack (2010)
ActionSingle PlayerMultiplayerCo-opThird PersonFPS / TPSAdventure

Grand Theft Auto : Complete Pack (2010)

Mar 19, 2010Rockstar NorthRockstar Games
GamerScout Says

Seven games, one key: the full arc of GTA from top-down chaos to Liberty City. A ridiculous amount of open-world carnage for your hard drive.

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About Grand Theft Auto : Complete Pack (2010)

Let's be straight about what this is. The Grand Theft Auto Complete Pack (2010) bundles together seven PC titles from Rockstar's crime sandbox lineage: the original GTA, GTA II, Grand Theft Auto III, Vice City, San Andreas, GTA IV, and Episodes from Liberty City (which itself packs both The Lost and Damned and The Ballad of Gay Tony). That last point matters because EFLC gives you two separate GTA IV storylines - Johnny Klebitz grinding through a biker turf war in The Lost and Damned, and Luis Lopez navigating Liberty City's nightclub scene in The Ballad of Gay Tony - each with new weapons, vehicles, and missions that weave back into Niko Bellic's campaign. From a pure content standpoint, this is a serious stack. GTA III basically invented the 3D open-world template. Vice City nailed the 80s aesthetic and vehicle handling that still holds up as a vibe. San Andreas threw in RPG-lite progression, gang territory mechanics, and a map so sprawling it felt genuinely overwhelming in 2004. GTA IV shifted toward a heavier, physics-driven cover-shooter feel with a Liberty City modeled tightly on New York City's boroughs - four islands across the map, unlocking as Niko's story progresses. The shooting and driving in IV feel grounded in a way the earlier 3D games don't, and the writing holds its own against anything Rockstar has done since. Here's the honest friction. GTA IV on PC has a reputation for being finicky. The 2020 update that merged GTA IV and EFLC into a single Complete Edition also stripped out multiplayer content entirely - no online modes, full stop. Some licensed music tracks were also removed after rights expired in 2018, so the radio isn't quite what it was at launch. If period-accurate playlists matter to you (and in Vice City or San Andreas they absolutely should), know that the original audio is no longer intact across every title. The older top-down entries - GTA and GTA II - are genuine historical artifacts, not polished remasters. Fun for an hour of nostalgia, not much more. For a shooter-minded player, GTA IV is still the crown jewel here. The cover system, the police wanted-level escalation, the sticky bomb and RPG sandbox play - it holds up better than people give it credit for, especially at a price point where you're essentially getting six other games as a bonus. San Andreas's gunplay has aged less gracefully, but the sheer freedom of the map compensates. If you care about netcode and competitive ranked modes you are absolutely in the wrong place - this pack is single-player spine, full stop. Grab it for the campaigns, the stories, and the mods community that has kept these titles breathing long past their release windows. Fred, Scout Team

Tags

steamOpen-World SandboxStory-Driven CampaignCover ShooterCrime NarrativeLegacy TitleMod-FriendlyMulti-Era CollectionPhysics-Driven Combat

System Requirements

Minimum

Memory
1.5 GB RAM - XP / 1.5 GB RAM - Vista
Storage
16 GB
Graphics
256 MB VRAM - Nvidia 7900 / ATI X1900
Processor
Intel Core 2 Duo 1.8 GHz / AMD Athlon X2 64 2.4 GHz
System requirements
Windows Vista - SP 1 / Windows XP - SP 3

Recommended

Memory
2 GB RAM (Windows XP) 2.5 GB RAM (Windows Vista)
Storage
18 GB
Graphics
512MB NVIDIA 8600+ / 512MB ATI 3870+
Processor
Intel Core 2 Quad 2.4GHz, AMD Phenom X3 2.1GHz
System requirements
Windows Vista - / XP - Service Pack 3 / Windows 7

Reviews & Ratings

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Game Info

Developer
Rockstar North
Publisher
Rockstar Games
Release Date
Mar 19, 2010

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