Compare For The King key prices across trusted key stores and find the best deal. Developed by IronOak Games. Published by Curve Digital. Released on 4/19/2018. Available on PC, Xbox. Genres: Adventure, Indie, RPG, Strategy. Metacritic score: 79/100.

A roguelite RPG board game where you hold a crumbling kingdom together across punishing procedural campaigns - solo or with two friends.

For The King drops you into Fahrul, a kingdom spiraling into chaos after its ruler is assassinated. The queen puts out a call for heroes, and you answer - usually by immediately getting wiped out by a mushroom in a swamp. That is the loop: assemble a party of up to three characters from a growing roster of classes (Herbalist, Hunter, Blacksmith, Scholar, and more), roll through a hex-based procedural world map, and try to complete a campaign objective before the spreading Chaos mechanic turns every region into a death zone. The combat is turn-based and slot-driven, with each weapon slot offering a number of "luck" slots you can lock in before a roll to improve success odds. It sounds simple, and early on it is. By hour ten you are making real decisions about whether to gamble a full focus burn on a stagger ability or save those focus points for the dungeon boss waiting two tiles ahead. The build variety is genuine: a Mage stacking spell books plays nothing like a Hunter chain-sniping from the back row, and the gear system has enough depth to reward experimentation without demanding a spreadsheet. Multiplayer (up to three players online or local) adds coordination and comedy in roughly equal measure, since one reckless teammate can absolutely ruin a run you spent ninety minutes nursing. The worldbuilding is light but charming - think a cozy tabletop session run by someone who really likes dark fairy tales. The lore does not go deep, and if you are coming from narrative-heavy RPGs expecting branching dialogue or character arcs, you will find the story basically set-dressing. That is not a flaw, it is a design priority: For The King is about emergent drama from systems, not scripted drama from writers. The bigger complaints are legitimate though. Runs can feel samey after many hours once you have seen the campaign structures, some classes are noticeably weaker than others before you unlock gear to compensate, and the difficulty can swing from manageable to instantly lethal in ways that feel less "punishing-but-fair" and more "the RNG decided you lose now." For solo RPG players who enjoy a light roguelite structure with genuine tactical decisions and zero filler quests disguised as content, this holds up well. The multiple campaigns - including the base storyline, Frost Adventure, Dungeon Crawl, and others - keep the content feeling varied rather than repetitive. The 88% positive Steam rating across over 43,000 reviews is not noise; there is a well-tuned game here. Just know going in that the narrative payoff is thin and the real reward is surviving a run that looked doomed at the halfway point. Monika, Scout Team

For The King key

For The King key

Apr 19, 2018IronOak GamesCurve Digital
GamerScout Says

A roguelite RPG board game where you hold a crumbling kingdom together across punishing procedural campaigns - solo or with two friends.

PCXbox
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €0.95

GamerScout Verdict

Best for fans of roguelite tactics who want tabletop-flavored runs over deep narrative - bring two friends if you can.

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Price History

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€0.956 Jun 2026
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About For The King key

For The King drops you into Fahrul, a kingdom spiraling into chaos after its ruler is assassinated. The queen puts out a call for heroes, and you answer - usually by immediately getting wiped out by a mushroom in a swamp. That is the loop: assemble a party of up to three characters from a growing roster of classes (Herbalist, Hunter, Blacksmith, Scholar, and more), roll through a hex-based procedural world map, and try to complete a campaign objective before the spreading Chaos mechanic turns every region into a death zone. The combat is turn-based and slot-driven, with each weapon slot offering a number of "luck" slots you can lock in before a roll to improve success odds. It sounds simple, and early on it is. By hour ten you are making real decisions about whether to gamble a full focus burn on a stagger ability or save those focus points for the dungeon boss waiting two tiles ahead. The build variety is genuine: a Mage stacking spell books plays nothing like a Hunter chain-sniping from the back row, and the gear system has enough depth to reward experimentation without demanding a spreadsheet. Multiplayer (up to three players online or local) adds coordination and comedy in roughly equal measure, since one reckless teammate can absolutely ruin a run you spent ninety minutes nursing. The worldbuilding is light but charming - think a cozy tabletop session run by someone who really likes dark fairy tales. The lore does not go deep, and if you are coming from narrative-heavy RPGs expecting branching dialogue or character arcs, you will find the story basically set-dressing. That is not a flaw, it is a design priority: For The King is about emergent drama from systems, not scripted drama from writers. The bigger complaints are legitimate though. Runs can feel samey after many hours once you have seen the campaign structures, some classes are noticeably weaker than others before you unlock gear to compensate, and the difficulty can swing from manageable to instantly lethal in ways that feel less "punishing-but-fair" and more "the RNG decided you lose now." For solo RPG players who enjoy a light roguelite structure with genuine tactical decisions and zero filler quests disguised as content, this holds up well. The multiple campaigns - including the base storyline, Frost Adventure, Dungeon Crawl, and others - keep the content feeling varied rather than repetitive. The 88% positive Steam rating across over 43,000 reviews is not noise; there is a well-tuned game here. Just know going in that the narrative payoff is thin and the real reward is surviving a run that looked doomed at the halfway point.

Monika
Monika · Scout Team

RPGs

Tags

steamRogueliteHex-BasedTabletop-StyleProcedural CampaignsCo-op MultiplayerTurn-Based CombatLuck MechanicsClass VarietyDark Fantasy

System Requirements

Minimum

Processor
1.4 GHZ dual core CPU
Memory
4 GB RAM
Graphics
256 MB GeForce 8800, Radeon 3850, or Intel HD 3000
DirectX
Version 9.0c
Storage
2 GB available space

Recommended

Processor
Intel Core i5-4570T (2* 2900) / AMD FX-6100 (6 * 3300) or equivalent
Memory
4 GB RAM
Graphics
GeForce GTX…

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Reviews & Ratings

Metacritic
79
Steam
88%(43,327)

Game Info

Developer
IronOak Games
Publisher
Curve Digital
Release Date
Apr 19, 2018

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Frequently asked questions about For The King key

How much does For The King key cost?

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What platforms is For The King key available on?

For The King key is available on PC, Xbox.

When was For The King key released?

For The King key was released on 19 April 2018.

Who developed For The King key?

For The King key was developed by IronOak Games and published by Curve Digital.

Is For The King key worth buying?

For The King key holds a Metacritic score of 79/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.