Compare Endless Winter prices across 50+ stores and find the best deal. Developed by DarkSun Studio. Published by DarkSun Studio. Released on 6/1/2017. Available on PC. Genres: Adventure, Casual, Indie, Racing.

A post-apocalyptic obstacle racer with up to five players that scratches the couch co-op itch, though its rough edges and thin player base keep it firmly in budget-title territory.

My first thought when I booted this up was: who greenlighted a clearance-style obstacle racer set in a frozen AI-ravaged wasteland, and why does it kind of work? Endless Winter is a top-down 2D driving game where you pilot a car through robot-built hazards and shifting terrain types, framed loosely around a post-apocalyptic courier story. It is small, scrappy, and clearly made on a shoestring, but there is a playable idea underneath the rough presentation. The two main pillars are Story Mode and Challenge Mode. Story Mode acts as the tutorial funnel, walking you through the mechanics and filling in the world's lore at a slow pace. It is fine for a first session but offers little reason to replay. Challenge Mode is where things get more interesting: large maps loaded with checkpoints, a resource loop built around collecting Snow Fox Badges to spend at an in-game Fox Store for supplies, and a global leaderboard for time records. That leaderboard hook gives solo players a reason to keep grinding a stage, and the checkpoint structure means you are never punished too hard for a single mistake. The difficulty curve is uneven rather than steep, though, so expect frustrating spikes with no clear explanation of what you did wrong. The multiplayer is the genuine selling point, and the main reason I would recommend this to anyone at all. Up to five players can jump in simultaneously, either online or in split-screen local co-op, and there are car skill options that let you mix competitive and cooperative approaches in the same session. That flexibility is rare at this price tier. Whether you are racing against a friend or helping them clear a tricky segment, the format holds up for a quick twenty-minute burst. Calling it a Saturday night headliner would be a stretch, but as the fourth game you load up after midnight when everyone is tired of your main rotation, it punches above its weight. On the technical side, there are reported frame-rate problems when the game loses focus or hits busier scenes, with some users flagging drops to near-unplayable levels. The frame cap also appears to be set low, which makes fluid control feel harder to achieve than the obstacle design demands. These are real problems that DarkSun Studio never fully addressed post-launch. The localization is functional in English but the game defaults to Simplified Chinese on some systems, so new players may need to dig into settings before they even see the menu properly. Bottom line: Endless Winter is a niche budget pick with a genuinely fun local multiplayer mode, a leaderboard loop in Challenge Mode that rewards repeat runs, and a post-apocalyptic aesthetic that is more charming than its production value has any right to be. The performance issues and thin active community are real deterrents for anyone expecting a polished experience. Go in with adjusted expectations, grab it at a low price, and treat it as a co-op curiosity rather than a racing main course. Riley, Scout Team

Endless Winter
AdventureCasualIndieRacing

Endless Winter

Jun 1, 2017DarkSun Studio
GamerScout Says

A post-apocalyptic obstacle racer with up to five players that scratches the couch co-op itch, though its rough edges and thin player base keep it firmly in budget-title territory.

PC
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Screenshots & Media

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About Endless Winter

My first thought when I booted this up was: who greenlighted a clearance-style obstacle racer set in a frozen AI-ravaged wasteland, and why does it kind of work? Endless Winter is a top-down 2D driving game where you pilot a car through robot-built hazards and shifting terrain types, framed loosely around a post-apocalyptic courier story. It is small, scrappy, and clearly made on a shoestring, but there is a playable idea underneath the rough presentation. The two main pillars are Story Mode and Challenge Mode. Story Mode acts as the tutorial funnel, walking you through the mechanics and filling in the world's lore at a slow pace. It is fine for a first session but offers little reason to replay. Challenge Mode is where things get more interesting: large maps loaded with checkpoints, a resource loop built around collecting Snow Fox Badges to spend at an in-game Fox Store for supplies, and a global leaderboard for time records. That leaderboard hook gives solo players a reason to keep grinding a stage, and the checkpoint structure means you are never punished too hard for a single mistake. The difficulty curve is uneven rather than steep, though, so expect frustrating spikes with no clear explanation of what you did wrong. The multiplayer is the genuine selling point, and the main reason I would recommend this to anyone at all. Up to five players can jump in simultaneously, either online or in split-screen local co-op, and there are car skill options that let you mix competitive and cooperative approaches in the same session. That flexibility is rare at this price tier. Whether you are racing against a friend or helping them clear a tricky segment, the format holds up for a quick twenty-minute burst. Calling it a Saturday night headliner would be a stretch, but as the fourth game you load up after midnight when everyone is tired of your main rotation, it punches above its weight. On the technical side, there are reported frame-rate problems when the game loses focus or hits busier scenes, with some users flagging drops to near-unplayable levels. The frame cap also appears to be set low, which makes fluid control feel harder to achieve than the obstacle design demands. These are real problems that DarkSun Studio never fully addressed post-launch. The localization is functional in English but the game defaults to Simplified Chinese on some systems, so new players may need to dig into settings before they even see the menu properly. Bottom line: Endless Winter is a niche budget pick with a genuinely fun local multiplayer mode, a leaderboard loop in Challenge Mode that rewards repeat runs, and a post-apocalyptic aesthetic that is more charming than its production value has any right to be. The performance issues and thin active community are real deterrents for anyone expecting a polished experience. Go in with adjusted expectations, grab it at a low price, and treat it as a co-op curiosity rather than a racing main course. Riley, Scout Team

Tags

singleplayermultiplayercooponline-coopachievementstrading-cardsworkshoptier:sub-5Top-Down RacerObstacle CourseLocal Co-op 5-PlayerChallenge ModeLeaderboard RunsPost-Apocalyptic SettingSplit-ScreenFox Store ProgressionCheckpoint Racing

Steam Deck & Linux

Steam Deck Playable

Valve rates this game Steam Deck Playable.

System Requirements

Minimum

OS
Windows xp,7,8 or 10
Memory
2 GB RAM
DirectX
Version 9.0
Network
Broadband Internet connection
Storage
400 MB available space
Graphics
Intel® HD Graphics or better
Processor
Intel Core 2 Duo @ 2.00 GHz or equivalent

Recommended

OS
Windows xp,7,8 or 10
Memory
4 GB RAM
DirectX
Version 9.0
Network
Broadband Internet connection
Storage
400 MB available space
Graphics
NVIDIA GeForce GTX750
Processor
Intel Core 2 Duo @ 2.00 GHz or equivalent

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Reviews & Ratings

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Game Info

Developer
DarkSun Studio
Publisher
DarkSun Studio
Release Date
Jun 1, 2017

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Price History

2026-06-100.51(lowest)

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How much does Endless Winter cost?

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What platforms is Endless Winter available on?

Endless Winter is available on PC.

When was Endless Winter released?

Endless Winter was released on 1 June 2017.

Who developed Endless Winter?

Endless Winter was developed by DarkSun Studio.