Compare Encased: A Sci-Fi Post-Apocalyptic RPG prices across trusted key stores and find the best deal. Developed by Dark Crystal Games. Published by Black Tower Entertainment. Released on 9/7/2021. Available on PC. Genres: Adventure, Indie, RPG, Strategy. Metacritic score: 73/100.

A tactical sci-fi RPG beneath a mysterious Dome, where 1970s Cold War aesthetics meet CRPG-style character builds and post-apocalyptic faction politics.

Encased drops you inside the Dome, a colossal unexplained artifact planted in a remote desert in an alternate 1970s. The setup is genuinely intriguing: a corporate-military apparatus has colonized this anomalous zone, cataloguing its alien technology, and then everything goes wrong. You wake up in the wreckage and start piecing together what happened, who is still alive, and whether any of the surviving factions deserve your loyalty. As an RPG premise, it punches above its weight class. The retro-futurist art direction, equal parts Fallout 1 and Soviet-era science fiction, gives the world a distinct identity that I appreciate more with each hour spent in it. Character creation leans into classic CRPG archetypes. You pick a Wing (essentially your pre-Dome social caste, think SPECIAL stats with a Cold War flavor), assign skill points across combat, social, and technical disciplines, and watch those choices ripple through dialogue gates and combat outcomes. The five Wings give you meaningfully different starting contexts, not just different stat spreads, which does encourage multiple playthroughs. Speech checks, hacking, persuasion, intimidation, barter, lockpicking: the toolkit is here and it mostly works. Build variety holds up for a while, though min-maxers will notice that some skill trees front-load their interesting options and then plateau. Combat is turn-based and tactical, with action points, aimed shots at body parts, and status effects that matter. Fans of the original Fallout games will feel at home. It is not as deep as Wasteland 3, but it is not pretending to be. The enemy variety is decent, environmental hazards keep fights honest, and the Dome's anomalies occasionally introduce genuinely weird encounters. Where it stumbles is pacing: mid-game sprawls into filler quests that feel like XP padding, and some areas overstay their welcome by a full session. The writing is competent and occasionally sharp, but it does not reach the heights of its obvious inspirations. Companions have backstories worth following, though their reactivity to your choices is shallower than the opening hours imply. Faction alignment is the backbone of the late game, and the branching here is one of Encased's stronger cards. Siding with different groups does change how quests resolve and which endings you unlock. Whether those choices feel earned depends on your tolerance for the grind getting there. The 77% Steam rating lands about right: this is a solid, sometimes great, occasionally frustrating RPG from a studio that clearly loves the genre and almost nailed it. Bugs at launch dented the reputation, and patches have improved stability, but some rough edges remain. If you like isometric post-apocalyptic RPGs, have a soft spot for Cold War retrofuturism, and do not mind a mid-game sag, Encased rewards patience. If you need tight pacing and reactive companions from hour one, you may feel the seams before the story clicks into place. Monika, Scout Team

Encased: A Sci-Fi Post-Apocalyptic RPG

Encased: A Sci-Fi Post-Apocalyptic RPG

Sep 7, 2021Dark Crystal GamesBlack Tower Entertainment
GamerScout Says

A tactical sci-fi RPG beneath a mysterious Dome, where 1970s Cold War aesthetics meet CRPG-style character builds and post-apocalyptic faction politics.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €0.83

GamerScout Verdict

Best for patient isometric RPG fans who want Cold War sci-fi flavor and faction politics, and can push through mid-game padding.

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About Encased: A Sci-Fi Post-Apocalyptic RPG

Encased drops you inside the Dome, a colossal unexplained artifact planted in a remote desert in an alternate 1970s. The setup is genuinely intriguing: a corporate-military apparatus has colonized this anomalous zone, cataloguing its alien technology, and then everything goes wrong. You wake up in the wreckage and start piecing together what happened, who is still alive, and whether any of the surviving factions deserve your loyalty. As an RPG premise, it punches above its weight class. The retro-futurist art direction, equal parts Fallout 1 and Soviet-era science fiction, gives the world a distinct identity that I appreciate more with each hour spent in it. Character creation leans into classic CRPG archetypes. You pick a Wing (essentially your pre-Dome social caste, think SPECIAL stats with a Cold War flavor), assign skill points across combat, social, and technical disciplines, and watch those choices ripple through dialogue gates and combat outcomes. The five Wings give you meaningfully different starting contexts, not just different stat spreads, which does encourage multiple playthroughs. Speech checks, hacking, persuasion, intimidation, barter, lockpicking: the toolkit is here and it mostly works. Build variety holds up for a while, though min-maxers will notice that some skill trees front-load their interesting options and then plateau. Combat is turn-based and tactical, with action points, aimed shots at body parts, and status effects that matter. Fans of the original Fallout games will feel at home. It is not as deep as Wasteland 3, but it is not pretending to be. The enemy variety is decent, environmental hazards keep fights honest, and the Dome's anomalies occasionally introduce genuinely weird encounters. Where it stumbles is pacing: mid-game sprawls into filler quests that feel like XP padding, and some areas overstay their welcome by a full session. The writing is competent and occasionally sharp, but it does not reach the heights of its obvious inspirations. Companions have backstories worth following, though their reactivity to your choices is shallower than the opening hours imply. Faction alignment is the backbone of the late game, and the branching here is one of Encased's stronger cards. Siding with different groups does change how quests resolve and which endings you unlock. Whether those choices feel earned depends on your tolerance for the grind getting there. The 77% Steam rating lands about right: this is a solid, sometimes great, occasionally frustrating RPG from a studio that clearly loves the genre and almost nailed it. Bugs at launch dented the reputation, and patches have improved stability, but some rough edges remain. If you like isometric post-apocalyptic RPGs, have a soft spot for Cold War retrofuturism, and do not mind a mid-game sag, Encased rewards patience. If you need tight pacing and reactive companions from hour one, you may feel the seams before the story clicks into place.

Monika
Monika · Scout Team

RPGs

Tags

steamTurn-Based TacticalFaction ChoicesIsometric RPGAlternate HistorySkill-Based DialoguePost-Apocalyptic Sci-FiMultiple EndingsCompanions

System Requirements

Minimum

Processor
Intel Core i5 or equivalent
Memory
4 GB RAM
Graphics
NVIDIA GeForce GT 650M or equivalent
DirectX
Version 11
Storage
6 GB available space
Sound Card
DirectX compatible soun…

Recommended

Processor
Intel® Core™ i7-3.7 GHz or better, or AMD Equivalent
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1060 (6GB), or AMD RX 480 (8GB)
DirectX
Version 11
Storage
2…

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Reviews & Ratings

Metacritic
73
Steam
77%(4,747)

Game Info

Developer
Dark Crystal Games
Publisher
Black Tower Entertainment
Release Date
Sep 7, 2021

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What platforms is Encased: A Sci-Fi Post-Apocalyptic RPG available on?

Encased: A Sci-Fi Post-Apocalyptic RPG is available on PC.

When was Encased: A Sci-Fi Post-Apocalyptic RPG released?

Encased: A Sci-Fi Post-Apocalyptic RPG was released on 7 September 2021.

Who developed Encased: A Sci-Fi Post-Apocalyptic RPG?

Encased: A Sci-Fi Post-Apocalyptic RPG was developed by Dark Crystal Games and published by Black Tower Entertainment.

Is Encased: A Sci-Fi Post-Apocalyptic RPG worth buying?

Encased: A Sci-Fi Post-Apocalyptic RPG holds a Metacritic score of 73/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.