ELDEN RING Shadow of the Erdtree (DLC) (PS4/PS5)
FromSoftware's massive DLC drops you into the Shadow Realm with new weapons, bosses, and lore that rivals the base game in scope. Bring your A-game.
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About ELDEN RING Shadow of the Erdtree (DLC) (PS4/PS5)
Shadow of the Erdtree is not a side dish. It is a second full course, and FromSoftware clearly knew it. Set in the Land of Shadow, a region sealed off from the Lands Between and tied directly to Miquella's forgotten history, this expansion recontextualizes chunks of base-game lore in ways that will send you back to item descriptions you skimmed in 2022. If you care about the Erdtree's origins, the nature of the Golden Order, or what Miquella actually sacrificed to build his own path to godhood, the writing here rewards attention. This is the kind of expansion that makes you feel like the base game was prologue. On a mechanical level, the DLC introduces Scadutree Fragments, a new progression currency you find scattered across the map that boosts your damage and defense within the Shadow Realm. It is a smart design choice that lets FromSoftware tune boss difficulty independently of your New Game Plus investment, though expect the early curve to hit hard regardless. New weapon categories including the backhand blades, the throwing blades, and the perfume bottles open up genuinely fresh build archetypes, and the Light Greatsword and Dueling Shield both brought variety to PvP meta in ways that are still shaking out. If your build felt solved before this DLC, it probably does not anymore. The boss roster deserves its reputation. Messmer the Impaler is the headline act and delivers on every piece of pre-release hype, with a moveset that demands full attention and a lore payoff that lands clean. The field bosses throughout the map are mostly excellent, though a couple of late-area encounters tip into the "excessive input reading" territory that Souls discourse loves to argue about. The final boss is the kind of encounter that will split opinion sharply. Some players will find it a worthy ceiling. Others will find it frustrating in ways that feel more mechanical than fair. Neither camp is wrong, and that tension is very FromSoftware. The open-world structure inside the Shadow Realm is more vertical and maze-like than the base game's plains and plateaus. There are legacy dungeons here that rank among the best FromSoftware has produced, including one late-game fortress that had me mapping routes in a notebook like it was 2011 Dark Souls. The spectral steed traversal translates well, and the environmental storytelling in the ruins and churches scattered across the map is dense with implication. If you are the type to read every ghost NPC's dropped item, budget extra hours. If you are here purely to fight bosses and move on, you will still get your money's worth but you will miss what makes this place feel lived-in and tragic. One honest caveat: this is DLC, not a standalone game. You need to have reached a specific late-game boss in the base Elden Ring to unlock access, and the difficulty assumes you are a seasoned Tarnished. Coming in underleveled or without a working understanding of stamina management and dodge timing will make the early hours genuinely rough. That is by design, but worth flagging for anyone who put Elden Ring down after struggling with the base game. Shadow of the Erdtree is FromSoftware operating with confidence and creative freedom, and it shows in nearly every corner of the map. Monika, Scout Team
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Game Info
- Developer
- FromSoftware, Inc.
- Publisher
- BANDAI NAMCO Entertainment
- Release Date
- Jun 20, 2024