Compare Eastward prices across trusted key stores and find the best deal. Developed by Pixpil. Published by Chucklefish. Released on 9/16/2021. Available on PC. Genres: Action, Adventure, Indie, RPG. Metacritic score: 82/100.

A handcrafted pixel RPG road trip where a gruff digger-dad and a mysterious girl travel a crumbling world. Gorgeous art, uneven pacing, real heart.

Eastward is a top-down action RPG set in a post-apocalyptic world where human civilization has retreated underground, squeezed into isolated pocket communities while the surface remains toxic and dangerous. You play as John, a taciturn laborer with a frying pan and a shotgun, who discovers Sam, a girl with unusual powers, hidden in the depths of his settlement. What follows is a cross-country journey through a world that is simultaneously dying and stubbornly alive, rendered in some of the most jaw-dropping pixel art you will see on a modern PC. Pixpil's visual craft is genuinely exceptional - each new town feels like a diorama someone spent months painting by hand. The comparison everyone reaches for is early Hayao Miyazaki, and it is mostly earned. The relationship between John and Sam drives everything, and the writing around their bond is warm without being saccharine. Sam is curious and chatty where John is nearly mute, and the push-pull of their dynamic carries the quieter stretches of the story. Combat uses a dual-character system where you switch between John's melee and ranged weapons and Sam's increasingly powerful CHROMA abilities, which function like a puzzle tool as much as a damage source. The boss encounters are the high points, genuinely creative and demanding enough to keep you paying attention without becoming a wall of frustration. Where the game loses momentum is the middle act, which stretches considerably. Several towns introduce side content and mini-games - including a surprisingly full in-world RPG called Earth Born that you can actually play on terminals scattered around the world - that are charming individually but collectively slow the main throughline to a crawl. If you are the kind of player who tracks narrative momentum carefully, you will feel the drag. The story's final act compensates with some real ambition, but it asks you to stay patient through sequences that a tighter edit would have cut by half. John's build variety is also limited; you swap weapons and find upgrades, but there is no meaningful skill tree or character customization beyond equipment loadout, which means the RPG label on the tin is doing a lot of lifting. For players who put story, atmosphere, and visual craft above mechanical depth, Eastward delivers something genuinely rare: a game that feels handmade in every pixel and earns most of its emotional moments honestly. The worldbuilding has real texture - the lore around CHROMA, the politics of the isolated settlements, the hints at what ended surface civilization - and rewards players who read item descriptions and talk to every NPC. It is not a game that will challenge your build planning or reward min-maxing, but it will stick with you the way a well-illustrated graphic novel does. Monika, Scout Team

Eastward

Eastward

Sep 16, 2021PixpilChucklefish
GamerScout Says

A handcrafted pixel RPG road trip where a gruff digger-dad and a mysterious girl travel a crumbling world. Gorgeous art, uneven pacing, real heart.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €2.60

GamerScout Verdict

Best for players who want atmosphere and emotional storytelling over deep mechanics, and can forgive a saggy middle act.

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Price History

Historical low
€2.605 Jun 2026
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Screenshots & Media

About Eastward

Eastward is a top-down action RPG set in a post-apocalyptic world where human civilization has retreated underground, squeezed into isolated pocket communities while the surface remains toxic and dangerous. You play as John, a taciturn laborer with a frying pan and a shotgun, who discovers Sam, a girl with unusual powers, hidden in the depths of his settlement. What follows is a cross-country journey through a world that is simultaneously dying and stubbornly alive, rendered in some of the most jaw-dropping pixel art you will see on a modern PC. Pixpil's visual craft is genuinely exceptional - each new town feels like a diorama someone spent months painting by hand. The comparison everyone reaches for is early Hayao Miyazaki, and it is mostly earned. The relationship between John and Sam drives everything, and the writing around their bond is warm without being saccharine. Sam is curious and chatty where John is nearly mute, and the push-pull of their dynamic carries the quieter stretches of the story. Combat uses a dual-character system where you switch between John's melee and ranged weapons and Sam's increasingly powerful CHROMA abilities, which function like a puzzle tool as much as a damage source. The boss encounters are the high points, genuinely creative and demanding enough to keep you paying attention without becoming a wall of frustration. Where the game loses momentum is the middle act, which stretches considerably. Several towns introduce side content and mini-games - including a surprisingly full in-world RPG called Earth Born that you can actually play on terminals scattered around the world - that are charming individually but collectively slow the main throughline to a crawl. If you are the kind of player who tracks narrative momentum carefully, you will feel the drag. The story's final act compensates with some real ambition, but it asks you to stay patient through sequences that a tighter edit would have cut by half. John's build variety is also limited; you swap weapons and find upgrades, but there is no meaningful skill tree or character customization beyond equipment loadout, which means the RPG label on the tin is doing a lot of lifting. For players who put story, atmosphere, and visual craft above mechanical depth, Eastward delivers something genuinely rare: a game that feels handmade in every pixel and earns most of its emotional moments honestly. The worldbuilding has real texture - the lore around CHROMA, the politics of the isolated settlements, the hints at what ended surface civilization - and rewards players who read item descriptions and talk to every NPC. It is not a game that will challenge your build planning or reward min-maxing, but it will stick with you the way a well-illustrated graphic novel does.

Monika
Monika · Scout Team

RPGs

Tags

steamPixel Art RPGStory-DrivenDual-Character CombatPost-ApocalypticBoss FightsNarrative FocusCozy-BleakMini-Games

System Requirements

Minimum

OS
Windows 7/8/10
Processor
Intel i5
Memory
4 GB RAM
Graphics
Nvidia GTS 450
Storage
2 GB available space

Recommended

Processor
Intel i5
Memory
4 GB RAM
Graphics
Nvidia GTX 750 Ti
Storage
2 GB available space

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Reviews & Ratings

Metacritic
82
Steam
84%(16,421)

Game Info

Developer
Pixpil
Publisher
Chucklefish
Release Date
Sep 16, 2021

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Frequently asked questions about Eastward

How much does Eastward cost?

Eastward pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Eastward available on?

Eastward is available on PC.

When was Eastward released?

Eastward was released on 16 September 2021.

Who developed Eastward?

Eastward was developed by Pixpil and published by Chucklefish.

Is Eastward worth buying?

Eastward holds a Metacritic score of 82/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.