Compare Dusk Diver prices across trusted key stores and find the best deal. Developed by WANIN International, JERA. Published by WANIN International. Released on 10/23/2019. Available on PC. Genres: Action, Adventure, RPG.

Charming, flawed, and surprisingly Taiwanese: Yumo's brawl through a lovingly recreated Ximending is worth your afternoon, even if it won't challenge your build vocabulary.

I went into Dusk Diver expecting a by-the-numbers anime brawler and came out mildly charmed by something much stranger and more geographically specific than I anticipated. The game is set in Ximending, Taipei's famous shopping district, and the developers at WANIN International replicated it with real affection, down to individual storefronts. That cultural specificity carries more weight than any single combat mechanic. Most Western action-RPGs orbit Tokyo or a fantasy facsimile thereof; playing something rooted in Taiwanese mythology and street culture feels genuinely refreshing rather than gimmicky. The structure sits somewhere between a slimmed-down Yakuza and a stripped-back Musou. You walk Ximending's streets, chat with vendors, build relationships with NPCs to unlock items and new abilities, then step into Youshanding, the shadow-realm parallel of the district, to punch Chaos Beasts until the area clears. Protagonist Yang Yumo starts with basic light-and-heavy combo chains, but the real texture comes from the Guardian system. Leo summons a pile bunker for focused burst damage, Bahet swings a scythe to pull enemies in and set up AOE chaos, and Viada handles gun-based shield piercing and delayed trap placement. Managing your TP meter to rotate these three into fights, then spending bigger chunks of it to briefly wield their weapons yourself, is more interesting than it first looks. The D-Arms transformation, which puts Yumo into a powered battle suit for finisher attacks, gives the combat a satisfying ceiling even if it takes a while to reach it. A last-second dodge also triggers a brief slow-motion window that rewards timing over button mashing, which is a small but welcome mechanical wrinkle. Here is where the honest accounting starts. The combat is fun in short sessions but runs out of ideas faster than the runtime demands. Stage design in Youshanding is mostly arena-clear busywork, the occasional platforming stretch barely registers as variety, and enemy variety thins out noticeably by mid-game. The relationship-building loop that gates new skills is pleasant rather than deep, and if you are coming from something like Persona 5 expecting meaningful social dynamics, the friendships here feel more like a skill tree with a coat of dialogue paint. Localisation quality at launch was reportedly patchy, with typos surfacing in quest text and at least one reported case of garbled UI output, though the fully voiced Chinese and Japanese tracks are both solid and help sell the cast's personalities. What keeps Dusk Diver from being a skip rather than a soft recommendation is the supporting cast. Leo, Bahet, and Viada each have a distinct presence that the inter-character banter does a decent job of maintaining, and the central story, while not built for re-reads the way Disco Elysium or even a competent JRPG is, moves at a reasonable pace and avoids the most egregious filler habits of the genre. For RPG players, think of this as a side-dish experience rather than a main course: modest in ambition, genuine in execution, and honest about its own weight class. If you want rich branching narrative and deep build expression, this is the wrong address. If you want a few breezy evenings in a beautifully weird corner of Taipei, beating back mythological chaos beasts with an electrified high-schooler and her tiny stone lion companion, Dusk Diver earns its Very Positive rating without fully justifying it. Monika, Scout Team

Dusk Diver

Dusk Diver

Oct 23, 2019WANIN International, JERAWANIN International
GamerScout Says

Charming, flawed, and surprisingly Taiwanese: Yumo's brawl through a lovingly recreated Ximending is worth your afternoon, even if it won't challenge your build vocabulary.

PC
Best Price Available
€0.00
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GamerScout Verdict

Best for anime brawler fans who want cultural novelty and a short, unpretentious Guardian-swap combat loop over narrative depth.

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Screenshots & Media

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About Dusk Diver

I went into Dusk Diver expecting a by-the-numbers anime brawler and came out mildly charmed by something much stranger and more geographically specific than I anticipated. The game is set in Ximending, Taipei's famous shopping district, and the developers at WANIN International replicated it with real affection, down to individual storefronts. That cultural specificity carries more weight than any single combat mechanic. Most Western action-RPGs orbit Tokyo or a fantasy facsimile thereof; playing something rooted in Taiwanese mythology and street culture feels genuinely refreshing rather than gimmicky. The structure sits somewhere between a slimmed-down Yakuza and a stripped-back Musou. You walk Ximending's streets, chat with vendors, build relationships with NPCs to unlock items and new abilities, then step into Youshanding, the shadow-realm parallel of the district, to punch Chaos Beasts until the area clears. Protagonist Yang Yumo starts with basic light-and-heavy combo chains, but the real texture comes from the Guardian system. Leo summons a pile bunker for focused burst damage, Bahet swings a scythe to pull enemies in and set up AOE chaos, and Viada handles gun-based shield piercing and delayed trap placement. Managing your TP meter to rotate these three into fights, then spending bigger chunks of it to briefly wield their weapons yourself, is more interesting than it first looks. The D-Arms transformation, which puts Yumo into a powered battle suit for finisher attacks, gives the combat a satisfying ceiling even if it takes a while to reach it. A last-second dodge also triggers a brief slow-motion window that rewards timing over button mashing, which is a small but welcome mechanical wrinkle. Here is where the honest accounting starts. The combat is fun in short sessions but runs out of ideas faster than the runtime demands. Stage design in Youshanding is mostly arena-clear busywork, the occasional platforming stretch barely registers as variety, and enemy variety thins out noticeably by mid-game. The relationship-building loop that gates new skills is pleasant rather than deep, and if you are coming from something like Persona 5 expecting meaningful social dynamics, the friendships here feel more like a skill tree with a coat of dialogue paint. Localisation quality at launch was reportedly patchy, with typos surfacing in quest text and at least one reported case of garbled UI output, though the fully voiced Chinese and Japanese tracks are both solid and help sell the cast's personalities. What keeps Dusk Diver from being a skip rather than a soft recommendation is the supporting cast. Leo, Bahet, and Viada each have a distinct presence that the inter-character banter does a decent job of maintaining, and the central story, while not built for re-reads the way Disco Elysium or even a competent JRPG is, moves at a reasonable pace and avoids the most egregious filler habits of the genre. For RPG players, think of this as a side-dish experience rather than a main course: modest in ambition, genuine in execution, and honest about its own weight class. If you want rich branching narrative and deep build expression, this is the wrong address. If you want a few breezy evenings in a beautifully weird corner of Taipei, beating back mythological chaos beasts with an electrified high-schooler and her tiny stone lion companion, Dusk Diver earns its Very Positive rating without fully justifying it.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedTaiwanese SettingGuardian SummonsTP Meter ManagementD-Arms TransformationMusou-liteRelationship ProgressionShadow Realm ArenasCel-Shaded

System Requirements

Minimum

Processor
Intel Core i5-6400
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 750
DirectX
Version 11
Storage
5 GB available space

Recommended

OS
Windows 10 64Bit
Processor
Intel Core i5-7600
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1050ti
DirectX
Version 11
Storage
5 GB available space

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Reviews & Ratings

Steam
84%(751)

Game Info

Developer
WANIN International, JERA
Publisher
WANIN International
Release Date
Oct 23, 2019

Features

Single-playerSteam AchievementsSteam Trading CardsPartial Controller SupportSteam CloudFamily Sharing

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What platforms is Dusk Diver available on?

Dusk Diver is available on PC.

When was Dusk Diver released?

Dusk Diver was released on 23 October 2019.

Who developed Dusk Diver?

Dusk Diver was developed by WANIN International, JERA and published by WANIN International.